Player Matchup

Janus
Janus
JyZe-__-
Janus
Level 21
God Stats
1W - 4L
1,390 SR
Queue Stats
7W - 13L
1,281 Elo+
Party 2
Izanami
Izanami
Martin03_YT
Izanami
Level 69
God Stats
2W - 4L
1,467 SR
Queue Stats
27W - 44L
1,287 Elo+
Party 2
Arachne
Arachne
angryampharos
Arachne
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Team Averages
Level 38
1,452 SR
1,270 Elo+

VS

Team Averages
Level 32
1,490 SR
1,375 Elo+
Nu Wa
Nu Wa
Andera95
Nu Wa
Level 22
God Stats
5W - 7L
1,604 SR
Queue Stats
13W - 30L
1,305 Elo+
Party 1
Da Ji
Da Ji
Cboss105
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 124L
1,470 Elo+
Solo
Hercules
Hercules
Daredae96
Hercules
Level 45
God Stats
3W - 4L
1,366 SR
Queue Stats
70W - 102L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JyZe-__-
Janus
10
1 / 6 / 2
7,072
643
6,068
8,093
2,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Martin03_YT
Izanami
10
0 / 3 / 2
6,841
622
4,573
5,485
1,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
10
4 / 3 / 1
8,088
735
4,513
8,684
2,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andera95
Nu Wa
11
3 / 2 / 6
7,840
713
5,395
5,888
1,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Cboss105
Da Ji
11
5 / 3 / 5
8,156
741
7,655
7,875
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Daredae96
Hercules
11
4 / 0 / 7
8,242
749
6,603
10,739
8,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Andera95
Nu Wa
3
2
6
3
W
Da Ji
Cboss105
Da Ji
5
3
5
2.5
W
Hercules
Daredae96
Hercules
4
0
7
7.5
L
Janus
JyZe-__-
Janus
1
6
2
0.33
L
Izanami
Martin03_YT
Izanami
0
3
2
0.33
L
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,154
Damage
19,653
22,262
Taken
24,502
6,710
Mitigated
13,138
2,867
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Andera95
Nu Wa
5,395
1,046
260
863
5,888
1,610
364
2,069
3,819
29,922
0
W
Da Ji
Cboss105
Da Ji
7,655
1,678
0
1,490
7,875
2,851
749
1,106
6,769
0
25,002
W
Hercules
Daredae96
Hercules
6,603
1,649
0
3,220
10,739
8,677
286
2,953
7,786
0
17,691
L
Janus
JyZe-__-
Janus
6,068
261
437
967
8,093
2,105
135
1,528
6,175
24,850
0
L
Izanami
Martin03_YT
Izanami
4,573
2,145
0
0
5,485
1,766
0
1,255
3,990
0
34,450
L
Arachne
4,513
2,710
0
1,463
8,684
2,839
0
2,156
6,210
0
6,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,001
Gold Earned
24,238
103
Minions Killed
119
0
Camps Cleared
0
559,773
Distance Traveled
588,876
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,840
713
58
5
0
159,100
0
W
Da Ji
8,156
741
41
4
0
211,232
3
W
Hercules
8,242
749
20
2
0
218,544
0
L
Janus
7,072
643
39
4
0
166,968
0
L
Izanami
6,841
622
50
5
0
179,344
3
L
Arachne
8,088
735
14
1
0
213,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role