Player Matchup

Danzaburou
Danzaburou
AllenKaPwn69
Danzaburou
Level 16
God Stats
5W - 9L
1,356 SR
Queue Stats
55W - 66L
1,463 Elo+
Party 1
Chaac
Chaac
Beardman17
Chaac
Level 11
God Stats
18W - 17L
1,452 SR
Queue Stats
30W - 44L
1,390 Elo+
Party 1
Ra
Ra
Cramzzz94
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,321 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GypseTyrant
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,180 Elo+
Party 1
Thanatos
Thanatos
RawdawgKing
Thanatos
Level 66
God Stats
2W - 4L
1,554 SR
Queue Stats
48W - 45L
1,559 Elo+
Party 1
Team Averages
Level 20
1,472 SR
1,383 Elo+

VS

Team Averages
Level 37
1,530 SR
1,547 Elo+
Hera
Hera
AngeMon507
Hera
Level 14
God Stats
1W - 4L
1,109 SR
Queue Stats
4W - 8L
1,427 Elo+
Party 2
Agni
Agni
IoN of Blue
Agni
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ruedo_-Alone507
Artemis
Level 16
God Stats
2W - 0L
1,747 SR
Queue Stats
16W - 2L
1,814 Elo+
Party 2
Ares
Ares
SkyFox_507
Ares
Level 117
God Stats
17W - 5L
1,634 SR
Queue Stats
144W - 135L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
SoupyYamz
Guan Yu
Level 16
God Stats
83W - 74L
1,659 SR
Queue Stats
697W - 737L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllenKaPwn69
Danzaburou
17
3 / 5 / 3
11,403
1,037
14,294
15,711
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
16
0 / 6 / 4
10,188
926
7,718
19,765
10,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 8 / 3
9,860
896
4,428
11,959
3,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
GypseTyrant
Kumbhakarna
17
0 / 12 / 4
10,084
917
2,468
24,798
22,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
RawdawgKing
Thanatos
16
6 / 6 / 1
12,049
1,095
10,214
16,866
5,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 14
12,393
1,127
15,757
7,876
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 4 / 19
12,075
1,098
15,717
8,661
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 1 / 15
13,953
1,268
25,160
7,360
3,006
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 19
10,952
996
13,280
10,825
8,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
SoupyYamz
Guan Yu
19
4 / 1 / 22
12,386
1,126
11,948
8,602
10,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
126
9
Kills
37
37
Deaths
9
15
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AllenKaPwn69
Danzaburou
3
5
3
0.9
W
8
1
14
15
L
Chaac
0
6
4
0.33
L
0
8
3
0.19
L
Kumbhakarna
GypseTyrant
Kumbhakarna
0
12
4
0.17
W
6
4
19
3.88
L
Thanatos
RawdawgKing
Thanatos
6
6
1
1.08
W
15
1
15
22.5
W
4
2
19
6.75
W
Guan Yu
SoupyYamz
Guan Yu
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
81,862
89,099
Taken
43,324
46,376
Mitigated
28,282
10,825
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AllenKaPwn69
Danzaburou
14,294
4,856
0
1,724
15,711
4,420
0
9,043
6,479
0
43,490
W
15,757
4,470
0
809
7,876
3,239
0
2,093
5,783
32,321
0
L
Chaac
7,718
1,193
0
2,267
19,765
10,328
0
7,626
11,884
0
19,933
L
4,428
1,037
0
51
11,959
3,800
0
8,477
3,402
16,139
0
L
Kumbhakarna
GypseTyrant
Kumbhakarna
2,468
460
0
0
24,798
22,180
0
12,505
11,823
15,846
0
W
15,717
1,359
0
942
8,661
3,210
0
851
7,810
31,473
0
L
Thanatos
RawdawgKing
Thanatos
10,214
1,874
0
6,783
16,866
5,648
0
6,077
10,757
0
21,331
W
25,160
16,988
0
1,219
7,360
3,006
0
769
6,591
0
56,735
W
13,280
1
0
0
10,825
8,450
0
1,345
9,480
14,773
0
W
Guan Yu
SoupyYamz
Guan Yu
11,948
2,216
1,647
2,352
8,602
10,377
0
1,838
6,764
0
36,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
61,759
163
Minions Killed
212
6
Camps Cleared
12
1,080,204
Distance Traveled
1,046,546
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,403
1,037
70
6
2
214,271
0
W
Hera
12,393
1,127
33
3
1
202,922
0
L
Chaac
10,188
926
25
2
1
245,839
1
L
Ra
9,860
896
23
2
0
181,611
0
L
Kumbhakarna
10,084
917
27
2
0
185,901
2
W
Agni
12,075
1,098
47
4
2
198,139
0
L
Thanatos
12,049
1,095
18
2
3
252,582
0
W
Artemis
13,953
1,268
86
8
4
196,251
1
W
Ares
10,952
996
1
0
0
207,803
0
W
Guan Yu
12,386
1,126
45
4
5
241,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role