Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Broodykiller37
Hades
Level 16
God Stats
5W - 4L
1,452 SR
Queue Stats
30W - 37L
1,208 Elo+
Party 2
Neith
Neith
T0aStYxxUniiC0rN
Neith
Level 65
God Stats
10W - 17L
1,369 SR
Queue Stats
147W - 268L
1,268 Elo+
Solo
Team Averages
Level 36
1,440 SR
1,325 Elo+

VS

Team Averages
Level 82
1,491 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Knixel
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SuperTroopa441
Heimdallr
Level 87
God Stats
1W - 1L
1,707 SR
Queue Stats
17W - 21L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
black_pheniox
Cthulhu
Level 96
God Stats
4W - 14L
1,266 SR
Queue Stats
78W - 109L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 0 / 10
9,206
708
8,653
11,959
9,801
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 1 / 5
9,926
764
16,653
8,245
4,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 3 / 7
9,473
729
5,967
6,107
2,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Knixel
Gilgamesh
11
3 / 5 / 1
8,221
632
5,715
10,820
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
SuperTroopa441
Heimdallr
10
0 / 6 / 4
7,562
582
5,305
10,922
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
10
1 / 6 / 2
7,646
588
7,094
16,093
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
4
4
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
10
9
W
9
1
5
11.5
L
Gilgamesh
Knixel
Gilgamesh
3
5
1
0.7
L
Heimdallr
SuperTroopa441
Heimdallr
0
6
4
0.33
W
4
3
7
2.5
L
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
18,114
26,311
Taken
37,835
16,414
Mitigated
13,111
9,791
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,653
343
0
5,026
11,959
9,801
332
3,059
8,360
22,909
0
W
16,653
1,183
534
1,897
8,245
4,339
1,235
1,726
6,435
37,137
0
L
Gilgamesh
Knixel
Gilgamesh
5,715
2,194
436
479
10,820
2,456
0
6,753
3,887
0
20,385
L
Heimdallr
SuperTroopa441
Heimdallr
5,305
3,852
417
1,956
10,922
1,978
644
8,004
2,858
0
20,950
W
5,967
2,379
123
2,211
6,107
2,274
1,599
1,511
4,416
0
35,607
L
Cthulhu
7,094
458
665
4,304
16,093
8,677
0
10,067
5,616
26,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
23,429
141
Minions Killed
91
0
Camps Cleared
0
696,030
Distance Traveled
629,249
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,206
708
30
2
0
295,583
0
W
Hades
9,926
764
50
4
0
230,928
0
L
Gilgamesh
8,221
632
26
2
0
207,275
0
L
Heimdallr
7,562
582
32
2
0
204,027
0
W
Neith
9,473
729
61
5
0
169,519
0
L
Cthulhu
7,646
588
33
3
0
217,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role