Player Matchup

Medusa
Medusa
Astromastor2
Medusa
Level 27
God Stats
2W - 2L
1,619 SR
Queue Stats
109W - 114L
1,584 Elo+
Solo
King Arthur
King Arthur
ViejoSabroson7v7
King Arthur
Level 27
God Stats
2W - 5L
1,449 SR
Queue Stats
88W - 70L
1,567 Elo+
Party 1
Yemoja
Yemoja
iTakeM
Yemoja
Level 12
God Stats
5W - 2L
1,792 SR
Queue Stats
14W - 17L
1,462 Elo+
Solo
Kukulkan
Kukulkan
naegaming
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,640 Elo+
Solo
Thor
Thor
samurol543
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 105L
1,606 Elo+
Party 1
Team Averages
Level 23
1,572 SR
1,572 Elo+

VS

Team Averages
Level 23
1,502 SR
1,644 Elo+
Guan Yu
Guan Yu
BigSiIlyGoose
Guan Yu
Level 14
God Stats
10W - 6L
1,500 SR
Queue Stats
210W - 131L
1,634 Elo+
Solo
Heimdallr
Heimdallr
InhalePeace
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,922 Elo+
Party 2
Mercury
Mercury
ScissorMeElmo
Mercury
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,807 Elo+
Party 2
Bastet
Bastet
permly
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,390 Elo+
Solo
Kukulkan
Kukulkan
sheeeeeeshlol
Kukulkan
Level 15
God Stats
16W - 20L
1,510 SR
Queue Stats
53W - 57L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 6 / 1
4,671
467
2,414
10,089
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ViejoSabroson7v7
King Arthur
11
0 / 1 / 0
6,250
625
3,472
6,942
2,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
iTakeM
Yemoja
9
2 / 0 / 0
5,596
560
1,679
7,727
3,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
naegaming
Kukulkan
9
0 / 2 / 1
5,117
512
1,026
3,717
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,420
542
2,460
6,348
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 0 / 1
5,751
575
3,407
5,146
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
InhalePeace
Heimdallr
12
5 / 1 / 1
6,780
678
10,293
5,300
1,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
3 / 0 / 3
6,273
627
4,847
5,666
1,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
permly
Bastet
9
0 / 2 / 1
5,401
540
1,480
6,506
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
sheeeeeeshlol
Kukulkan
12
4 / 0 / 0
6,694
669
4,246
2,619
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
12
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
1
0.08
W
Guan Yu
0
0
1
0.5
W
Heimdallr
InhalePeace
Heimdallr
5
1
1
5.5
W
Mercury
3
0
3
4.5
L
King Arthur
ViejoSabroson7v7
King Arthur
0
1
0
0
L
Yemoja
iTakeM
Yemoja
2
0
0
2
L
Kukulkan
naegaming
Kukulkan
0
2
1
0.25
W
Bastet
permly
Bastet
0
2
1
0.25
L
1
3
0
0.33
W
Kukulkan
sheeeeeeshlol
Kukulkan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,051
Damage
24,273
34,823
Taken
25,237
12,292
Mitigated
10,863
8,282
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,414
1,081
0
1,503
10,089
2,236
0
0
10,058
0
22,536
W
Guan Yu
3,407
685
164
3,495
5,146
4,530
0
0
5,146
0
29,663
W
Heimdallr
InhalePeace
Heimdallr
10,293
7,282
0
2,226
5,300
1,791
680
995
4,305
0
47,207
W
Mercury
4,847
2,786
0
1,250
5,666
1,822
0
384
5,282
0
26,922
L
King Arthur
ViejoSabroson7v7
King Arthur
3,472
324
0
2,299
6,942
2,828
0
0
6,676
0
37,673
L
Yemoja
iTakeM
Yemoja
1,679
804
1,115
3,355
7,727
3,724
0
0
7,727
10,729
0
L
Kukulkan
naegaming
Kukulkan
1,026
152
0
0
3,717
1,435
0
2,704
1,013
21,002
0
W
Bastet
permly
Bastet
1,480
673
0
2,611
6,506
1,865
0
720
5,742
0
27,803
L
2,460
874
0
10
6,348
2,069
0
1,542
4,806
0
31,862
W
Kukulkan
sheeeeeeshlol
Kukulkan
4,246
139
0
482
2,619
855
0
546
2,057
35,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
30,899
262
Minions Killed
349
0
Camps Cleared
0
1,110,695
Distance Traveled
1,085,192
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,671
467
27
3
0
306,296
2
W
Guan Yu
5,751
575
66
7
0
230,629
1
W
Heimdallr
6,780
678
84
8
0
204,501
1
W
Mercury
6,273
627
52
5
0
231,599
1
L
King Arthur
6,250
625
93
9
0
208,298
4
L
Yemoja
5,596
560
20
2
0
194,152
0
L
Kukulkan
5,117
512
50
5
0
191,060
1
W
Bastet
5,401
540
69
7
0
218,281
2
L
Thor
5,420
542
72
7
0
210,889
2
W
Kukulkan
6,694
669
78
8
0
200,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role