Player Matchup

Chang'e
Chang'e
Bronze III
DakHalestorm
Chang'e
Bronze III
Level 91
God Stats
1W - 0L
1,010 SR
Queue Stats
5W - 8L
1,460 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
MustyMuffMary
Cu Chulainn
Silver I
Level 109
God Stats
4W - 1L
1,350 SR
Queue Stats
161W - 184L
1,374 MMR
Solo
Ymir
Ymir
Bronze III
bullshark2752
Ymir
Bronze III
Level 56
God Stats
1W - 1L
1,503 SR
Queue Stats
2W - 4L
1,400 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,288 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 74
1,425 SR
1,398 MMR
Gilgamesh
Gilgamesh
Gold II
Enigma x STB
Gilgamesh
Gold II
Level 139
God Stats
6W - 3L
1,294 SR
Queue Stats
358W - 373L
1,439 MMR
Solo
Bacchus
Bacchus
Silver II
TheSamLane
Bacchus
Silver II
Level 46
God Stats
5W - 7L
1,601 SR
Queue Stats
25W - 30L
1,411 MMR
Party 2
Merlin
Merlin
Silver II
Yung Yanzo
Merlin
Silver II
Level 37
God Stats
1W - 4L
1,379 SR
Queue Stats
409W - 411L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DakHalestorm
Chang'e
18
8 / 1 / 3
13,712
653
16,921
18,239
6,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MustyMuffMary
Cu Chulainn
16
2 / 5 / 11
12,803
610
27,022
30,423
32,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 3 / 8
12,479
594
7,603
20,973
23,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AnubisAthenaDanzaburouTiamatAchilles

VS

Bans
CthulhuCernunnosMedusaSetArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enigma x STB
Gilgamesh
15
3 / 8 / 5
13,124
625
19,917
25,715
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
TheSamLane
Bacchus
16
4 / 0 / 5
14,324
682
13,568
25,887
41,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Yung Yanzo
Merlin
16
1 / 5 / 5
11,978
570
21,731
12,334
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
8
9
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DakHalestorm
Chang'e
8
1
3
9.5
L
Gilgamesh
Enigma x STB
Gilgamesh
3
8
5
0.69
W
Cu Chulainn
MustyMuffMary
Cu Chulainn
2
5
11
1.5
L
Bacchus
TheSamLane
Bacchus
4
0
5
6.5
L
Merlin
Yung Yanzo
Merlin
1
5
5
0.7
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,546
Damage
55,216
69,635
Taken
63,936
62,500
Mitigated
65,750
27,924
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DakHalestorm
Chang'e
16,921
1,776
9,708
8,706
18,239
6,945
2,440
9,622
8,617
67,450
0
L
Gilgamesh
Enigma x STB
Gilgamesh
19,917
4,795
0
4,249
25,715
18,505
0
10,491
14,744
0
57,182
W
Cu Chulainn
MustyMuffMary
Cu Chulainn
27,022
4,503
1,633
5,809
30,423
32,344
368
13,744
16,679
13,089
66,582
L
Bacchus
TheSamLane
Bacchus
13,568
1,601
0
3,384
25,887
41,352
0
12,065
12,877
20,050
0
L
Merlin
Yung Yanzo
Merlin
21,731
1,427
0
3,403
12,334
5,893
0
6,176
5,978
94,016
0
W
7,603
1,134
1,384
684
20,973
23,211
299
12,025
8,948
26,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
39,426
188
Minions Killed
194
0
Camps Cleared
0
1,132,684
Distance Traveled
1,095,436
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,712
653
100
5
0
378,998
3
L
Gilgamesh
13,124
625
63
3
0
346,612
7
W
Cu Chulainn
12,803
610
61
3
0
370,255
4
L
Bacchus
14,324
682
9
0
0
432,999
13
L
Merlin
11,978
570
122
6
0
315,825
0
W
Ymir
12,479
594
27
1
0
383,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role