Player Matchup

Kumbhakarna
Kumbhakarna
CacoLisoRD
Kumbhakarna
Level 69
God Stats
2W - 0L
1,706 SR
Queue Stats
137W - 172L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
CroKing91
Baron Samedi
Level 142
God Stats
6W - 9L
1,293 SR
Queue Stats
273W - 300L
1,406 Elo+
Solo
Neith
Neith
Fonzi13
Neith
Level 65
God Stats
18W - 15L
1,554 SR
Queue Stats
329W - 370L
1,489 Elo+
Solo
Cabrakan
Cabrakan
TiagoDrew69
Cabrakan
Level 79
God Stats
2W - 0L
1,298 SR
Queue Stats
153W - 159L
1,426 Elo+
Solo
Sol
Sol
gesammelte_Brise
Sol
Level 35
God Stats
3W - 0L
1,745 SR
Queue Stats
60W - 33L
1,591 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,473 Elo+

VS

Team Averages
Level 59
1,554 SR
1,443 Elo+
Hera
Hera
Kaplacka
Hera
Level 67
God Stats
4W - 7L
1,483 SR
Queue Stats
99W - 102L
1,322 Elo+
Solo
Chaac
Chaac
MoOn89
Chaac
Level 83
God Stats
37W - 34L
1,543 SR
Queue Stats
195W - 178L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
OGkoffiejunk
Kumbhakarna
Level 60
God Stats
8W - 7L
1,742 SR
Queue Stats
177W - 192L
1,464 Elo+
Party 1
Loki
Loki
XDKrimzon
Loki
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Neith
Neith
xewy
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CacoLisoRD
Kumbhakarna
16
1 / 5 / 7
11,056
461
2,971
24,146
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
CroKing91
Baron Samedi
19
9 / 3 / 7
13,201
550
14,058
15,369
8,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Fonzi13
Neith
17
0 / 1 / 9
10,972
457
7,050
11,579
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
TiagoDrew69
Cabrakan
18
6 / 4 / 7
12,167
507
9,461
19,538
15,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

20
7 / 0 / 5
16,223
676
14,385
19,912
11,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 5 / 5
11,553
481
18,490
13,716
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MoOn89
Chaac
8
0 / 3 / 0
7,638
318
2,810
6,246
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kumbhakarna
OGkoffiejunk
Kumbhakarna
15
4 / 4 / 6
11,096
462
10,005
22,860
28,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
14
0 / 7 / 1
9,276
387
3,115
17,198
5,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
xewy
Neith
19
7 / 4 / 4
12,892
537
16,869
17,358
6,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
13
13
Deaths
23
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CacoLisoRD
Kumbhakarna
1
5
7
0.9
W
Baron Samedi
CroKing91
Baron Samedi
9
3
7
4.17
W
Neith
Fonzi13
Neith
0
1
9
4.5
L
Hera
2
5
5
0.9
L
Chaac
MoOn89
Chaac
0
3
0
0
L
Kumbhakarna
OGkoffiejunk
Kumbhakarna
4
4
6
1.75
W
Cabrakan
TiagoDrew69
Cabrakan
6
4
7
2.38
L
Loki
0
7
1
0.07
W
7
0
5
9.5
L
Neith
xewy
Neith
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
51,289
90,544
Taken
77,378
62,036
Mitigated
50,289
36,390
Healing
21,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CacoLisoRD
Kumbhakarna
2,971
343
967
6,689
24,146
22,340
291
7,741
16,248
28,544
0
W
Baron Samedi
CroKing91
Baron Samedi
14,058
823
1,863
6,789
15,369
8,238
898
7,667
7,149
69,050
0
W
Neith
Fonzi13
Neith
7,050
2,950
0
7,392
11,579
4,005
2,175
2,137
9,442
0
69,275
L
Hera
18,490
7,391
164
2,805
13,716
5,600
346
9,273
3,907
81,454
0
L
Chaac
MoOn89
Chaac
2,810
254
0
2,572
6,246
3,980
0
3,290
2,956
0
16,579
L
Kumbhakarna
OGkoffiejunk
Kumbhakarna
10,005
848
0
2,309
22,860
28,384
387
10,693
12,003
52,029
0
W
Cabrakan
TiagoDrew69
Cabrakan
9,461
161
0
1,490
19,538
15,520
105
7,166
12,217
93,887
0
L
Loki
3,115
1,009
0
5,313
17,198
5,652
0
7,902
9,202
0
60,062
W
14,385
5,492
0
11,200
19,912
11,933
5,910
5,600
13,828
135,191
0
L
Neith
xewy
Neith
16,869
10,414
0
8,002
17,358
6,673
248
9,021
8,167
0
101,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,619
Gold Earned
52,455
610
Minions Killed
524
0
Camps Cleared
0
2,092,333
Distance Traveled
1,789,930
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,056
461
40
2
0
451,756
4
W
Baron Samedi
13,201
550
118
5
0
422,175
5
W
Neith
10,972
457
115
5
0
399,709
3
L
Hera
11,553
481
160
7
0
408,719
3
L
Chaac
7,638
318
42
2
0
113,915
0
L
Kumbhakarna
11,096
462
60
3
0
431,874
3
W
Cabrakan
12,167
507
131
5
0
418,684
6
L
Loki
9,276
387
104
4
0
465,990
0
W
Sol
16,223
676
206
9
0
400,009
6
L
Neith
12,892
537
158
7
0
369,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role