Player Matchup

Serqet
Serqet
 
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AlphaCenturion0
Anubis
Level 17
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 8L
1,540 Elo+
Party 1
Raijin
Raijin
COI iKING
Raijin
Level 129
God Stats
3W - 3L
1,300 SR
Queue Stats
427W - 426L
1,471 Elo+
Party 1
Ra
Ra
IISneaky PeteII
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Nоvelys
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,489 Elo+

VS

Team Averages
Level 45
1,498 SR
1,526 Elo+
Chang'e
Chang'e
HomeFriess
Chang'e
Level 83
God Stats
2W - 4L
1,301 SR
Queue Stats
361W - 367L
1,589 Elo+
Party 3
Sol
Sol
LeDetourDeGrille
Sol
Level 26
God Stats
1W - 2L
1,132 SR
Queue Stats
58W - 53L
1,492 Elo+
Solo
Chaac
Chaac
PeachesTheRat
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 225L
1,535 Elo+
Party 3
Cerberus
Cerberus
StaticSparrow1
Cerberus
Level 67
God Stats
8W - 3L
1,852 SR
Queue Stats
217W - 215L
1,586 Elo+
Party 3
Amaterasu
Amaterasu
tortuga-movido0
Amaterasu
Level 22
God Stats
2W - 0L
1,706 SR
Queue Stats
5W - 4L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 6 / 7
9,588
799
11,590
9,611
5,857
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 10 / 11
9,946
829
12,733
13,424
8,846
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
COI iKING
Raijin
17
5 / 8 / 8
10,064
839
12,429
11,861
4,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 3
8,273
689
2,453
9,199
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Nоvelys
Cthulhu
16
2 / 4 / 9
9,781
815
7,323
13,074
13,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HomeFriess
Chang'e
18
7 / 3 / 17
10,782
899
10,326
11,838
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 4 / 17
11,048
921
14,722
12,194
4,666
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 2 / 23
10,884
907
9,241
14,527
16,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
17
7 / 5 / 14
10,427
869
7,736
16,078
16,490
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
tortuga-movido0
Amaterasu
16
5 / 4 / 15
10,512
876
6,912
12,151
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
120
18
Kills
34
35
Deaths
18
38
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
6
7
1.58
L
4
10
11
0.95
L
Raijin
COI iKING
Raijin
5
8
8
1.13
W
Chang'e
HomeFriess
Chang'e
7
3
17
5.17
L
1
7
3
0.36
W
9
4
17
4.38
L
Cthulhu
Nоvelys
Cthulhu
2
4
9
1.63
W
6
2
23
8.75
W
Cerberus
7
5
14
2.8
W
Amaterasu
tortuga-movido0
Amaterasu
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
48,937
57,169
Taken
66,788
36,518
Mitigated
46,473
5,680
Healing
29,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
11,590
2,571
635
562
9,611
5,857
0
4,613
4,998
0
16,698
L
12,733
198
510
1,536
13,424
8,846
0
9,394
4,030
26,483
0
L
Raijin
COI iKING
Raijin
12,429
658
0
179
11,861
4,492
0
6,816
5,045
22,788
0
W
Chang'e
HomeFriess
Chang'e
10,326
642
9,517
5,166
11,838
4,571
1,069
7,529
3,154
26,355
0
L
2,453
0
386
648
9,199
4,062
147
4,443
4,756
16,561
0
W
14,722
4,782
604
3,298
12,194
4,666
2,881
7,955
3,742
35,625
0
L
Cthulhu
Nоvelys
Cthulhu
7,323
435
321
903
13,074
13,261
0
7,518
5,556
14,062
0
W
9,241
1,055
975
5,012
14,527
16,344
659
6,997
6,870
0
22,236
W
Cerberus
7,736
195
759
1,347
16,078
16,490
274
6,685
9,182
13,865
0
W
Amaterasu
tortuga-movido0
Amaterasu
6,912
2,924
503
2,800
12,151
4,402
1,012
5,622
5,667
0
12,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
53,653
100
Minions Killed
128
0
Camps Cleared
0
918,375
Distance Traveled
1,202,510
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,588
799
20
2
0
231,686
1
L
Anubis
9,946
829
22
2
0
158,668
0
L
Raijin
10,064
839
15
1
0
171,419
0
W
Chang'e
10,782
899
41
3
0
247,629
0
L
Ra
8,273
689
30
3
0
156,036
0
W
Sol
11,048
921
43
4
0
203,067
4
L
Cthulhu
9,781
815
13
1
0
200,566
1
W
Chaac
10,884
907
18
2
0
262,521
0
W
Cerberus
10,427
869
22
2
0
234,147
0
W
Amaterasu
10,512
876
4
0
0
255,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role