Player Matchup

Izanami
Izanami
AugustusGoop708
Izanami
Level 26
God Stats
18W - 11L
1,520 SR
Queue Stats
35W - 46L
1,373 Elo+
Party 2
Set
Set
ElNegrito420
Set
Level 16
God Stats
2W - 2L
1,316 SR
Queue Stats
8W - 10L
1,227 Elo+
Party 2
Merlin
Merlin
FoopaFenix
Merlin
Level 8
God Stats
2W - 1L
1,420 SR
Queue Stats
6W - 11L
1,209 Elo+
Solo
Danzaburou
Danzaburou
I Lucky17 I
Danzaburou
Level 29
God Stats
6W - 14L
1,381 SR
Queue Stats
108W - 119L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
mystickaivap
Ne Zha
Level 24
God Stats
17W - 26L
1,392 SR
Queue Stats
42W - 76L
1,271 Elo+
Solo
Team Averages
Level 21
1,406 SR
1,308 Elo+

VS

Team Averages
Level 22
1,467 SR
1,308 Elo+
Hera
Hera
GoldenAnubis_AJ
Hera
Level 12
God Stats
2W - 2L
1,600 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo
Vamana
Vamana
Pextile
Vamana
Level 28
God Stats
7W - 5L
1,629 SR
Queue Stats
37W - 30L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RevenantZavie439
Cu Chulainn
Level 26
God Stats
3W - 5L
1,304 SR
Queue Stats
45W - 60L
1,072 Elo+
Solo
Baron Samedi
Baron Samedi
Turnt Turbo
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
fateh811
Cthulhu
Level 15
God Stats
0W - 3L
1,303 SR
Queue Stats
2W - 10L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 6 / 9
17,798
1,369
40,614
13,021
5,764
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 4 / 7
11,865
913
4,839
6,692
2,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
FoopaFenix
Merlin
20
5 / 2 / 12
12,649
973
10,693
8,748
3,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
I Lucky17 I
Danzaburou
20
8 / 3 / 14
14,892
1,146
24,303
20,233
9,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
19
2 / 6 / 13
12,533
964
10,114
13,357
7,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 10
12,297
946
7,270
13,881
5,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Pextile
Vamana
19
9 / 7 / 7
14,682
1,129
22,330
30,201
35,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
RevenantZavie439
Cu Chulainn
18
1 / 7 / 6
11,908
916
2,746
14,431
11,605
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Turnt Turbo
Baron Samedi
20
10 / 7 / 5
15,052
1,158
19,919
21,502
10,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
fateh811
Cthulhu
17
0 / 11 / 7
11,332
872
5,672
17,688
7,741

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
39
Kills
21
21
Deaths
39
55
Assists
35
Player
Kills
Deaths
Assists
KDA
W
21
6
9
4.25
W
3
4
7
1.63
W
Merlin
FoopaFenix
Merlin
5
2
12
5.5
L
1
7
10
0.86
W
Danzaburou
I Lucky17 I
Danzaburou
8
3
14
5
L
Vamana
Pextile
Vamana
9
7
7
1.79
L
Cu Chulainn
RevenantZavie439
Cu Chulainn
1
7
6
0.57
L
Baron Samedi
Turnt Turbo
Baron Samedi
10
7
5
1.79
L
Cthulhu
fateh811
Cthulhu
0
11
7
0.32
W
Ne Zha
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,563
Damage
57,937
62,051
Taken
97,703
29,287
Mitigated
71,172
4,436
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,614
30,772
0
0
13,021
5,764
0
7,788
4,963
0
90,745
W
4,839
2,620
0
212
6,692
2,908
0
2,619
3,893
0
9,490
W
Merlin
FoopaFenix
Merlin
10,693
1,127
0
0
8,748
3,984
0
4,399
4,169
35,288
0
L
7,270
2,235
0
317
13,881
5,672
0
1,116
12,765
25,035
0
W
Danzaburou
I Lucky17 I
Danzaburou
24,303
13,439
0
3,531
20,233
9,243
0
10,104
9,829
0
48,442
L
Vamana
Pextile
Vamana
22,330
13,358
0
5,702
30,201
35,543
0
2,902
27,299
449
45,765
L
Cu Chulainn
RevenantZavie439
Cu Chulainn
2,746
1,227
0
53
14,431
11,605
0
1,104
13,327
0
18,696
L
Baron Samedi
Turnt Turbo
Baron Samedi
19,919
3,233
1,743
3,634
21,502
10,611
0
1,178
20,324
50,170
0
L
Cthulhu
fateh811
Cthulhu
5,672
723
165
0
17,688
7,741
0
4,546
13,142
18,340
0
W
Ne Zha
10,114
3,772
0
693
13,357
7,388
0
8,400
4,807
153
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,737
Gold Earned
65,271
234
Minions Killed
233
3
Camps Cleared
6
904,108
Distance Traveled
1,014,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,798
1,369
107
8
1
183,996
0
W
Set
11,865
913
5
0
0
111,707
0
W
Merlin
12,649
973
46
4
0
204,808
0
L
Hera
12,297
946
41
3
0
202,918
0
W
Danzaburou
14,892
1,146
60
5
1
223,043
0
L
Vamana
14,682
1,129
66
5
2
299,428
1
L
Cu Chulainn
11,908
916
36
3
1
138,275
0
L
Baron Samedi
15,052
1,158
76
6
2
222,705
0
L
Cthulhu
11,332
872
14
1
1
150,819
1
W
Ne Zha
12,533
964
16
1
1
180,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role