Player Matchup

Heimdallr
Heimdallr
El_choro_galaxya
Heimdallr
Level 140
God Stats
9W - 14L
1,500 SR
Queue Stats
305W - 352L
1,415 Elo+
Party 3
Athena
Athena
Fultzy16
Athena
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
JoeyStax_
Sun Wukong
Level 100
God Stats
52W - 77L
1,603 SR
Queue Stats
700W - 663L
1,495 Elo+
Solo
Bastet
Bastet
Nyquillbeats
Bastet
Level 86
God Stats
4W - 1L
1,661 SR
Queue Stats
176W - 167L
1,506 Elo+
Party 1
Sol
Sol
The_pandax_27
Sol
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 176L
1,341 Elo+
Party 3
Team Averages
Level 106
1,553 SR
1,451 Elo+

VS

Team Averages
Level 99
1,546 SR
1,515 Elo+
Chiron
Chiron
C_Eddwards
Chiron
Level 96
God Stats
30W - 25L
1,550 SR
Queue Stats
490W - 429L
1,567 Elo+
Party 2
Cerberus
Cerberus
FidyFive
Cerberus
Level 147
God Stats
17W - 14L
1,267 SR
Queue Stats
422W - 386L
1,480 Elo+
Solo
Chaac
Chaac
LonelyHeartJoker
Chaac
Level 118
God Stats
18W - 13L
1,674 SR
Queue Stats
353W - 325L
1,490 Elo+
Solo
Thanatos
Thanatos
MephaIla
Thanatos
Level 46
God Stats
3W - 2L
1,743 SR
Queue Stats
9W - 10L
1,497 Elo+
Solo
Scylla
Scylla
XxL3G1T_WRECKxX
Scylla
Level 88
God Stats
53W - 28L
1,498 SR
Queue Stats
271W - 201L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
0 / 6 / 3
7,753
388
6,333
13,073
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Fultzy16
Athena
12
1 / 3 / 4
8,267
413
8,208
19,608
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
JoeyStax_
Sun Wukong
17
0 / 3 / 0
9,908
495
11,146
17,253
11,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
15
5 / 2 / 1
9,882
494
8,335
13,507
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 1
9,592
480
10,026
11,535
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
C_Eddwards
Chiron
17
5 / 2 / 4
10,538
527
14,682
15,734
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
FidyFive
Cerberus
15
2 / 3 / 10
10,248
512
12,552
18,974
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
3 / 0 / 0
11,601
580
13,216
17,023
17,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
MephaIla
Thanatos
15
3 / 3 / 4
9,632
482
5,972
10,066
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 0 / 0
10,900
545
6,762
6,449
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
17
17
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
C_Eddwards
Chiron
5
2
4
3.5
L
Heimdallr
0
6
3
0.25
W
Cerberus
FidyFive
Cerberus
2
3
10
2.33
L
Athena
Fultzy16
Athena
1
3
4
1
L
Sun Wukong
JoeyStax_
Sun Wukong
0
3
0
0
W
3
0
0
3
W
Thanatos
MephaIla
Thanatos
3
3
4
1.67
L
Bastet
5
2
1
2.75
L
2
3
1
0.83
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
53,184
74,976
Taken
68,246
35,120
Mitigated
49,683
25,297
Healing
31,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
C_Eddwards
Chiron
14,682
5,046
981
6,001
15,734
6,308
2,361
6,883
8,851
0
87,122
L
Heimdallr
6,333
2,359
553
1,907
13,073
4,042
0
3,168
9,905
0
50,313
W
Cerberus
FidyFive
Cerberus
12,552
1,070
309
5,928
18,974
19,201
297
4,816
14,158
40,464
0
L
Athena
Fultzy16
Athena
8,208
2,094
1,157
5,333
19,608
10,997
0
7,551
11,977
26,008
0
L
Sun Wukong
JoeyStax_
Sun Wukong
11,146
4,794
0
7,678
17,253
11,137
0
0
17,253
0
72,641
W
13,216
4,336
0
10,322
17,023
17,257
45
0
17,023
0
88,903
W
Thanatos
MephaIla
Thanatos
5,972
1,615
0
6,794
10,066
4,481
0
2,179
7,887
0
45,374
L
Bastet
8,335
3,139
0
3,038
13,507
5,387
0
2,513
10,954
0
61,382
L
10,026
2,023
389
5,242
11,535
3,557
1,133
5,628
5,573
64,792
2,889
W
6,762
450
0
1,432
6,449
2,436
364
4,190
2,259
69,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
52,919
515
Minions Killed
637
0
Camps Cleared
0
1,780,488
Distance Traveled
1,960,721
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,538
527
157
8
0
383,816
2
L
Heimdallr
7,753
388
77
4
0
296,288
5
W
Cerberus
10,248
512
76
4
0
417,888
1
L
Athena
8,267
413
43
2
0
375,951
2
L
Sun Wukong
9,908
495
154
8
0
350,303
5
W
Chaac
11,601
580
178
9
0
408,956
0
W
Thanatos
9,632
482
85
4
0
365,179
1
L
Bastet
9,882
494
105
5
0
405,826
7
L
Sol
9,592
480
136
7
0
352,120
8
W
Scylla
10,900
545
141
7
0
384,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role