Player Matchup

Sol
Sol
DasaniWaterJug
Sol
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 115L
1,377 Elo+
Party 2
Chaac
Chaac
Wyn008
Chaac
Level 42
God Stats
2W - 1L
1,638 SR
Queue Stats
45W - 37L
1,442 Elo+
Party 2
Xbalanque
Xbalanque
gtbmxauburn
Xbalanque
Level 61
God Stats
3W - 2L
1,477 SR
Queue Stats
75W - 86L
1,394 Elo+
Party 2
Team Averages
Level 68
1,538 SR
1,404 Elo+

VS

Team Averages
Level 114
1,524 SR
1,519 Elo+
Gilgamesh
Gilgamesh
HoderWolf89
Gilgamesh
Level 134
God Stats
34W - 27L
1,583 SR
Queue Stats
127W - 136L
1,541 Elo+
Party 1
Scylla
Scylla
Zayark16
Scylla
Level 102
God Stats
17W - 15L
1,588 SR
Queue Stats
53W - 51L
1,537 Elo+
Party 1
Cerberus
Cerberus
skelatongang
Cerberus
Level 105
God Stats
2W - 3L
1,401 SR
Queue Stats
300W - 293L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
11,320
596
13,900
12,304
3,626
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Wyn008
Chaac
14
2 / 5 / 7
11,976
630
9,361
18,408
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
gtbmxauburn
Xbalanque
14
4 / 8 / 4
11,468
604
11,134
15,447
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoderWolf89
Gilgamesh
17
9 / 2 / 10
14,902
784
12,786
15,644
10,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Zayark16
Scylla
19
8 / 1 / 10
13,596
716
17,530
8,108
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
skelatongang
Cerberus
15
2 / 6 / 13
12,057
635
8,668
19,569
19,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
9
Kills
19
19
Deaths
9
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Gilgamesh
HoderWolf89
Gilgamesh
9
2
10
7
L
Chaac
Wyn008
Chaac
2
5
7
1.1
W
Scylla
Zayark16
Scylla
8
1
10
13
L
Xbalanque
gtbmxauburn
Xbalanque
4
8
4
0.75
W
Cerberus
skelatongang
Cerberus
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
38,984
46,159
Taken
43,321
24,866
Mitigated
32,640
10,652
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,900
1,749
689
2,949
12,304
3,626
638
7,679
4,625
57,765
0
W
Gilgamesh
HoderWolf89
Gilgamesh
12,786
3,826
0
1,656
15,644
10,556
1,347
4,284
11,360
0
48,894
L
Chaac
Wyn008
Chaac
9,361
964
294
4,648
18,408
15,644
219
9,648
8,760
0
25,949
W
Scylla
Zayark16
Scylla
17,530
675
0
2,537
8,108
2,870
2,066
4,040
4,068
88,059
0
L
Xbalanque
gtbmxauburn
Xbalanque
11,134
3,538
1,153
919
15,447
5,596
612
8,947
6,500
0
46,484
W
Cerberus
skelatongang
Cerberus
8,668
185
0
3,035
19,569
19,214
0
6,146
13,423
38,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
40,555
174
Minions Killed
223
0
Camps Cleared
0
932,863
Distance Traveled
993,353
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,320
596
59
3
0
314,308
3
W
Gilgamesh
14,902
784
47
2
0
349,506
1
L
Chaac
11,976
630
28
1
0
322,088
2
W
Scylla
13,596
716
112
6
0
330,044
2
L
Xbalanque
11,468
604
87
5
0
296,467
4
W
Cerberus
12,057
635
64
3
0
313,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role