Player Matchup

Thanatos
Thanatos
Dr_DrewPeacoc
Thanatos
Level 18
God Stats
2W - 1L
1,447 SR
Queue Stats
2W - 3L
1,542 Elo+
Solo
Ah Puch
Ah Puch
Gabe-Itch4321
Ah Puch
Level 29
God Stats
1W - 3L
1,640 SR
Queue Stats
19W - 18L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
JTG_Ghostalone
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,324 Elo+
Solo
Da Ji
Da Ji
Mot_813
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,086 Elo+
Solo
Yemoja
Yemoja
babygun100
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,407 Elo+

VS

Team Averages
Level 18
1,482 SR
1,398 Elo+
Ymir
Ymir
AlkalineDaniels
Ymir
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Wolfie6997
Erlang Shen
Level 23
God Stats
12W - 16L
1,512 SR
Queue Stats
65W - 71L
1,495 Elo+
Solo
Ra
Ra
X-H1M1K0-X
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,232 Elo+
Solo
Danzaburou
Danzaburou
emoplug
Danzaburou
Level 10
God Stats
7W - 6L
1,469 SR
Queue Stats
19W - 22L
1,509 Elo+
Solo
Serqet
Serqet
jstkc457
Serqet
Level 24
God Stats
7W - 7L
1,428 SR
Queue Stats
90W - 92L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dr_DrewPeacoc
Thanatos
8
3 / 11 / 1
7,025
413
4,197
12,749
3,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
16
10 / 3 / 3
10,292
605
13,518
9,393
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
JTG_Ghostalone
Gilgamesh
13
1 / 3 / 0
7,756
456
5,890
8,549
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Mot_813
Da Ji
6
0 / 5 / 1
5,521
325
1,942
5,923
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
babygun100
Yemoja
10
1 / 4 / 4
7,103
418
2,467
10,535
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
8,554
503
4,031
13,137
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Wolfie6997
Erlang Shen
15
3 / 0 / 1
8,976
528
5,853
10,725
6,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 9 / 4
8,793
517
5,748
9,706
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
emoplug
Danzaburou
14
12 / 1 / 2
10,311
607
7,135
7,148
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
jstkc457
Serqet
12
4 / 4 / 5
8,189
482
6,231
9,315
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
15
Kills
25
26
Deaths
16
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Thanatos
Dr_DrewPeacoc
Thanatos
3
11
1
0.32
L
Ah Puch
10
3
3
3.83
L
Gilgamesh
JTG_Ghostalone
Gilgamesh
1
3
0
0.33
L
Da Ji
Mot_813
Da Ji
0
5
1
0.1
W
Erlang Shen
Wolfie6997
Erlang Shen
3
0
1
3.5
W
4
9
4
0.67
L
Yemoja
babygun100
Yemoja
1
4
4
0.75
W
Danzaburou
emoplug
Danzaburou
12
1
2
13
W
Serqet
jstkc457
Serqet
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
28,998
47,149
Taken
50,031
21,015
Mitigated
24,987
9,174
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,031
837
0
2,359
13,137
9,304
451
4,115
9,022
31,091
0
L
Thanatos
Dr_DrewPeacoc
Thanatos
4,197
1,660
0
3,842
12,749
3,532
393
2,561
9,543
0
14,461
L
Ah Puch
13,518
1,512
0
2,102
9,393
3,167
1,032
2,088
6,983
75,207
0
L
Gilgamesh
JTG_Ghostalone
Gilgamesh
5,890
1,896
0
1,363
8,549
5,399
0
0
8,549
0
34,267
L
Da Ji
Mot_813
Da Ji
1,942
506
0
304
5,923
1,871
50
2,200
3,569
0
7,559
W
Erlang Shen
Wolfie6997
Erlang Shen
5,853
3,353
0
6,917
10,725
6,927
1,913
322
10,403
0
47,676
W
5,748
761
149
1,172
9,706
3,261
1,584
5,796
3,910
38,713
0
L
Yemoja
babygun100
Yemoja
2,467
801
438
1,125
10,535
7,046
304
2,683
7,436
23,648
0
W
Danzaburou
emoplug
Danzaburou
7,135
2,664
0
1,123
7,148
2,256
4,729
2,905
4,243
0
31,946
W
Serqet
jstkc457
Serqet
6,231
1,319
0
0
9,315
3,239
0
2,847
6,468
0
34,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
44,823
276
Minions Killed
332
0
Camps Cleared
0
1,299,735
Distance Traveled
1,501,053
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,554
503
50
3
0
295,881
4
L
Thanatos
7,025
413
21
1
0
311,414
2
L
Ah Puch
10,292
605
127
7
0
273,636
1
L
Gilgamesh
7,756
456
77
5
0
293,858
4
L
Da Ji
5,521
325
15
1
0
188,718
0
W
Erlang Shen
8,976
528
88
5
0
264,300
4
W
Ra
8,793
517
80
5
0
287,137
1
L
Yemoja
7,103
418
36
2
0
232,109
2
W
Danzaburou
10,311
607
56
3
0
303,359
2
W
Serqet
8,189
482
58
3
0
350,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role