Player Matchup

Ra
Ra
DSwizz710
Ra
Level 7
God Stats
5W - 1L
1,524 SR
Queue Stats
6W - 1L
1,206 Elo+
Solo
Cthulhu
Cthulhu
Everest11365
Cthulhu
Level 8
God Stats
7W - 4L
1,511 SR
Queue Stats
10W - 17L
1,347 Elo+
Party 3
Guan Yu
Guan Yu
IEpZillon
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Puffendorf09
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,657 Elo+
Party 3
Pele
Pele
cronos765
Pele
Level 29
God Stats
20W - 20L
1,425 SR
Queue Stats
273W - 287L
1,347 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,411 Elo+

VS

Team Averages
Level 24
1,451 SR
1,317 Elo+
Gilgamesh
Gilgamesh
KaueNon
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,217 Elo+
Party 1
Pele
Pele
blackteodoro
Pele
Level 14
God Stats
7W - 12L
1,327 SR
Queue Stats
25W - 41L
1,174 Elo+
Party 1
Baron Samedi
Baron Samedi
dark-captain373
Baron Samedi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,207 Elo+
Party 1
Neith
Neith
drawn-den5
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Party 2
Cabrakan
Cabrakan
gotsaintsa1st
Cabrakan
Level 78
God Stats
0W - 1L
1,430 SR
Queue Stats
10W - 19L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 5 / 12
17,310
618
36,769
29,932
14,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cthulhu
Everest11365
Cthulhu
17
4 / 5 / 12
12,770
456
11,430
27,224
13,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
IEpZillon
Guan Yu
20
16 / 3 / 13
14,871
531
23,953
35,953
29,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Puffendorf09
Heimdallr
20
18 / 4 / 14
15,344
548
24,764
22,178
11,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
3
0 / 0 / 0
8,239
294
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KaueNon
Gilgamesh
14
1 / 10 / 4
10,182
364
6,489
22,190
15,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 9 / 2
12,452
445
11,680
23,232
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dark-captain373
Baron Samedi
19
4 / 14 / 6
13,153
470
13,303
23,720
9,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
7 / 17 / 4
14,758
527
19,726
24,265
8,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
gotsaintsa1st
Cabrakan
19
4 / 14 / 6
13,278
474
20,805
37,198
24,599
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
39
63
Kills
17
17
Deaths
64
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
25
5
12
6.2
W
Cthulhu
Everest11365
Cthulhu
4
5
12
2
W
Guan Yu
IEpZillon
Guan Yu
16
3
13
7.5
L
Gilgamesh
KaueNon
Gilgamesh
1
10
4
0.3
W
Heimdallr
Puffendorf09
Heimdallr
18
4
14
6.25
L
1
9
2
0.22
W
Pele
0
0
0
0
L
Baron Samedi
dark-captain373
Baron Samedi
4
14
6
0.5
L
Neith
7
17
4
0.53
L
Cabrakan
gotsaintsa1st
Cabrakan
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,916
Damage
72,003
115,287
Taken
130,605
67,736
Mitigated
66,386
46,212
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,769
4,094
3,574
16,650
29,932
14,385
4,956
10,925
18,853
146,205
0
W
Cthulhu
Everest11365
Cthulhu
11,430
766
692
8,089
27,224
13,300
224
11,198
15,802
48,681
0
W
Guan Yu
IEpZillon
Guan Yu
23,953
5,517
2,345
13,393
35,953
29,043
3,233
8,332
27,497
7,709
82,829
L
Gilgamesh
KaueNon
Gilgamesh
6,489
1,376
0
2,988
22,190
15,794
264
9,369
12,789
0
30,579
W
Heimdallr
Puffendorf09
Heimdallr
24,764
7,919
207
1,262
22,178
11,008
2,315
3,009
19,027
0
88,184
L
11,680
2,635
0
2,221
23,232
7,350
3,796
7,689
15,439
0
90,381
W
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
dark-captain373
Baron Samedi
13,303
2,089
853
1,995
23,720
9,890
425
6,953
16,739
67,046
0
L
Neith
19,726
12,954
0
3,201
24,265
8,753
872
9,713
14,528
0
75,502
L
Cabrakan
gotsaintsa1st
Cabrakan
20,805
1,752
0
7,331
37,198
24,599
403
16,949
20,240
74,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,534
Gold Earned
63,823
476
Minions Killed
471
0
Camps Cleared
0
1,891,133
Distance Traveled
2,215,104
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,310
618
196
7
0
486,716
0
W
Cthulhu
12,770
456
52
2
0
468,787
4
W
Guan Yu
14,871
531
117
4
0
397,751
3
L
Gilgamesh
10,182
364
45
2
0
384,241
0
W
Heimdallr
15,344
548
111
4
0
537,879
0
L
Pele
12,452
445
157
6
0
531,020
1
W
Pele
8,239
294
0
0
0
0
0
L
Baron Samedi
13,153
470
87
3
0
492,612
0
L
Neith
14,758
527
107
4
0
442,612
0
L
Cabrakan
13,278
474
75
3
0
364,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role