Player Matchup

Ao Kuang
Ao Kuang
Coomer721
Ao Kuang
Level 64
God Stats
4W - 7L
1,555 SR
Queue Stats
142W - 164L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Moonman21
Danzaburou
Level 27
God Stats
27W - 29L
1,513 SR
Queue Stats
109W - 134L
1,426 Elo+
Party 1
Tiamat
Tiamat
OldManJenk1ns
Tiamat
Level 94
God Stats
1W - 4L
1,301 SR
Queue Stats
562W - 575L
1,512 Elo+
Solo
Ymir
Ymir
TheItalianD
Ymir
Level 29
God Stats
9W - 6L
1,729 SR
Queue Stats
42W - 59L
1,434 Elo+
Party 1
Osiris
Osiris
irkenempire117
Osiris
Level 88
God Stats
1W - 2L
1,340 SR
Queue Stats
84W - 108L
1,421 Elo+
Party 1
Team Averages
Level 60
1,488 SR
1,444 Elo+

VS

Team Averages
Level 78
1,398 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FourInchHood
Sylvanus
Level 49
God Stats
42W - 43L
1,384 SR
Queue Stats
155W - 165L
1,419 Elo+
Party 2
Scylla
Scylla
HentiaGlory
Scylla
Level 107
God Stats
5W - 0L
1,500 SR
Queue Stats
126W - 115L
1,429 Elo+
Party 2
Ymir
Ymir
LinusSegsTips
Ymir
Level 129
God Stats
8W - 4L
1,455 SR
Queue Stats
254W - 272L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
TMIIIII
Guan Yu
Level 18
God Stats
6W - 6L
1,154 SR
Queue Stats
110W - 120L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coomer721
Ao Kuang
14
5 / 4 / 0
9,126
537
9,952
14,936
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Moonman21
Danzaburou
12
0 / 9 / 2
7,370
434
5,005
11,649
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 9 / 4
7,546
444
7,266
12,764
6,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 9 / 1
6,349
373
3,168
15,038
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 6 / 0
8,942
526
7,895
13,421
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 0 / 7
10,801
635
9,867
7,853
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
FourInchHood
Sylvanus
13
6 / 3 / 15
8,936
526
7,268
10,553
9,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
8 / 3 / 11
10,175
599
12,739
9,708
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 1 / 11
11,011
648
16,517
15,735
8,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TMIIIII
Guan Yu
15
3 / 3 / 4
9,066
533
3,533
11,874
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
10
Kills
37
37
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
7
12.5
L
Ao Kuang
Coomer721
Ao Kuang
5
4
0
1.25
W
Sylvanus
FourInchHood
Sylvanus
6
3
15
4.5
W
Scylla
8
3
11
4.5
W
11
1
11
16.5
L
Danzaburou
Moonman21
Danzaburou
0
9
2
0.11
L
1
9
4
0.33
W
Guan Yu
TMIIIII
Guan Yu
3
3
4
1.67
L
0
9
1
0.06
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
49,924
67,808
Taken
55,723
31,168
Mitigated
36,573
10,090
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,867
3,787
0
2,105
7,853
3,048
2,144
922
6,931
0
79,052
L
Ao Kuang
Coomer721
Ao Kuang
9,952
2,563
0
5,171
14,936
4,576
0
7,558
7,317
44,949
0
W
Sylvanus
FourInchHood
Sylvanus
7,268
2,898
2,948
3,296
10,553
9,442
2,183
4,788
5,765
24,006
4,559
W
Scylla
12,739
901
0
4,172
9,708
4,064
1,835
6,375
3,333
51,117
0
W
16,517
5,049
0
3,538
15,735
8,910
698
4,995
10,740
79,746
0
L
Danzaburou
Moonman21
Danzaburou
5,005
1,693
0
1,509
11,649
3,011
1,296
3,337
8,270
0
39,161
L
7,266
1,395
0
998
12,764
6,740
0
9,177
3,340
31,058
0
W
Guan Yu
TMIIIII
Guan Yu
3,533
749
586
2,339
11,874
11,109
1,990
3,306
8,568
0
35,006
L
3,168
755
87
803
15,038
8,266
0
9,134
5,755
15,752
0
L
7,895
2,513
219
1,303
13,421
8,575
1,018
6,218
6,885
0
50,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
49,989
324
Minions Killed
486
0
Camps Cleared
0
1,431,759
Distance Traveled
1,507,376
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,801
635
131
8
0
297,540
0
L
Ao Kuang
9,126
537
81
5
0
318,699
0
W
Sylvanus
8,936
526
46
3
0
279,605
3
W
Scylla
10,175
599
101
6
0
298,319
0
W
Ymir
11,011
648
121
7
0
311,532
1
L
Danzaburou
7,370
434
74
4
0
264,567
0
L
Tiamat
7,546
444
56
3
0
298,559
0
W
Guan Yu
9,066
533
87
5
0
320,380
1
L
Ymir
6,349
373
25
1
0
267,144
0
L
Osiris
8,942
526
88
5
0
282,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role