Player Matchup

Skadi
Skadi
Anti-Hero_Wrath
Skadi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,181 Elo+
Party 3
Khepri
Khepri
Dcone32
Khepri
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 31L
1,181 Elo+
Party 3
Gilgamesh
Gilgamesh
PaperCutSushi
Gilgamesh
Level 65
God Stats
5W - 7L
1,462 SR
Queue Stats
17W - 21L
1,476 Elo+
Solo
Osiris
Osiris
juancadagu
Osiris
Level 125
God Stats
2W - 0L
1,173 SR
Queue Stats
55W - 54L
1,382 Elo+
Party 2
Scylla
Scylla
toby69
Scylla
Level 119
God Stats
2W - 1L
1,519 SR
Queue Stats
88W - 81L
1,485 Elo+
Party 2
Team Averages
Level 98
1,431 SR
1,341 Elo+

VS

Team Averages
Level 93
1,491 SR
1,445 Elo+
Chaac
Chaac
FACEOFFWARRIOR
Chaac
Level 82
God Stats
1W - 3L
1,561 SR
Queue Stats
80W - 113L
1,419 Elo+
Party 1
Serqet
Serqet
GngRPrmeThus
Serqet
Level 155
God Stats
1W - 4L
1,394 SR
Queue Stats
285W - 285L
1,500 Elo+
Solo
Heimdallr
Heimdallr
X1Ether
Heimdallr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,422 Elo+
Party 1
Eset
Eset
Zombiesniper990
Eset
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 313L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
common-sugar
Aphrodite
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
166W - 158L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
8,800
489
11,308
9,561
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Dcone32
Khepri
12
0 / 2 / 9
8,098
450
3,500
11,874
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
PaperCutSushi
Gilgamesh
17
8 / 3 / 11
10,664
592
13,964
16,060
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Osiris
juancadagu
Osiris
14
0 / 6 / 1
8,125
451
6,515
12,064
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
toby69
Scylla
19
15 / 2 / 6
11,543
641
16,783
10,310
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,047
558
10,208
17,633
10,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
16
5 / 5 / 3
10,124
562
8,828
14,226
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
X1Ether
Heimdallr
12
1 / 5 / 1
7,692
427
5,232
14,372
4,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 9 / 2
9,271
515
9,998
13,104
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
common-sugar
Aphrodite
11
0 / 7 / 2
7,468
415
5,121
13,580
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
29
Kills
15
15
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Khepri
Dcone32
Khepri
0
2
9
2.25
L
4
3
4
2
L
Serqet
5
5
3
1.3
W
Gilgamesh
PaperCutSushi
Gilgamesh
8
3
11
4.5
L
Heimdallr
X1Ether
Heimdallr
1
5
1
0.3
L
5
9
2
0.67
L
Aphrodite
common-sugar
Aphrodite
0
7
2
0.14
W
Osiris
juancadagu
Osiris
0
6
1
0.08
W
Scylla
toby69
Scylla
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
39,387
59,869
Taken
72,915
33,001
Mitigated
32,276
16,846
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,308
5,568
672
1,949
9,561
3,528
1,874
3,040
6,291
0
56,416
W
Khepri
Dcone32
Khepri
3,500
385
0
1,875
11,874
8,634
28
4,022
7,693
20,073
0
L
10,208
2,227
0
5,902
17,633
10,569
504
3,174
14,459
0
65,208
L
Serqet
8,828
1,509
0
4,022
14,226
5,695
72
3,252
10,974
0
43,906
W
Gilgamesh
PaperCutSushi
Gilgamesh
13,964
4,082
0
7,068
16,060
7,554
0
3,671
11,623
0
71,066
L
Heimdallr
X1Ether
Heimdallr
5,232
2,096
0
2,038
14,372
4,956
182
3,240
11,132
0
37,407
L
9,998
825
633
2,314
13,104
5,054
287
4,428
8,676
47,515
0
L
Aphrodite
common-sugar
Aphrodite
5,121
742
2,744
4,962
13,580
6,002
126
6,189
7,391
33,127
0
W
Osiris
juancadagu
Osiris
6,515
2,577
0
1,565
12,064
9,949
670
754
11,169
0
47,497
W
Scylla
toby69
Scylla
16,783
661
0
3,717
10,310
3,336
521
2,993
6,304
79,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,230
Gold Earned
44,602
449
Minions Killed
426
0
Camps Cleared
0
1,821,281
Distance Traveled
1,566,155
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,800
489
101
6
0
347,912
0
W
Khepri
8,098
450
23
1
0
365,949
8
L
Chaac
10,047
558
137
8
0
318,977
1
L
Serqet
10,124
562
76
4
0
363,204
2
W
Gilgamesh
10,664
592
99
6
0
404,647
4
L
Heimdallr
7,692
427
64
4
0
302,237
0
L
Eset
9,271
515
91
5
0
303,791
0
L
Aphrodite
7,468
415
58
3
0
277,946
3
W
Osiris
8,125
451
93
5
0
339,754
0
W
Scylla
11,543
641
133
7
0
363,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role