Player Matchup

Cthulhu
Cthulhu
ConDawg1995
Cthulhu
Level 42
God Stats
31W - 34L
1,399 SR
Queue Stats
48W - 53L
1,336 Elo+
Party 2
Nemesis
Nemesis
IHaveATattoo
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,309 Elo+
Party 2
Sol
Sol
Kryptonise XV
Sol
Level 80
God Stats
5W - 4L
1,244 SR
Queue Stats
260W - 270L
1,427 Elo+
Solo
Team Averages
Level 77
1,381 SR
1,357 Elo+

VS

Team Averages
Level 33
1,308 SR
1,327 Elo+
Fenrir
Fenrir
BloodForBlood69
Fenrir
Level 7
God Stats
1W - 4L
1,236 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 1
Agni
Agni
ProlapseYT
Agni
Level 46
God Stats
0W - 4L
1,188 SR
Queue Stats
130W - 227L
1,367 Elo+
Solo
Hou Yi
Hou Yi
znowdog
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConDawg1995
Cthulhu
13
5 / 0 / 16
9,297
775
5,192
10,879
9,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
IHaveATattoo
Nemesis
14
12 / 3 / 7
10,254
855
9,704
9,578
4,453
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 13
9,507
792
9,445
9,927
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 13 / 1
7,564
630
6,152
13,886
5,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
7,099
592
6,499
6,305
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
znowdog
Hou Yi
12
1 / 4 / 0
7,691
641
4,575
9,945
3,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
21
Kills
2
3
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
W
Cthulhu
ConDawg1995
Cthulhu
5
0
16
13
W
Nemesis
IHaveATattoo
Nemesis
12
3
7
5.17
W
4
0
13
10.5
L
0
4
1
0.13
L
Hou Yi
znowdog
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
17,226
30,384
Taken
30,136
17,184
Mitigated
10,373
9,062
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,152
1,288
0
701
13,886
5,199
0
6,549
7,337
0
20,877
W
Cthulhu
ConDawg1995
Cthulhu
5,192
550
0
2,809
10,879
9,135
224
2,577
7,957
24,833
0
W
Nemesis
IHaveATattoo
Nemesis
9,704
5,231
0
137
9,578
4,453
358
1,827
7,129
0
32,457
W
9,445
3,402
0
6,116
9,927
3,596
1,993
1,364
8,295
49,085
3,060
L
6,499
210
0
601
6,305
1,919
0
2,697
3,608
20,134
0
L
Hou Yi
znowdog
Hou Yi
4,575
1,885
0
0
9,945
3,255
0
5,164
4,781
0
20,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
22,354
167
Minions Killed
82
0
Camps Cleared
0
714,970
Distance Traveled
555,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,564
630
27
2
0
161,492
0
W
Cthulhu
9,297
775
31
3
0
251,081
1
W
Nemesis
10,254
855
45
4
0
249,754
1
W
Sol
9,507
792
91
8
0
214,135
0
L
Agni
7,099
592
26
2
0
187,878
0
L
Hou Yi
7,691
641
29
2
0
205,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role