Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Buckleyx72
Loki
Level 67
God Stats
4W - 3L
1,658 SR
Queue Stats
121W - 120L
1,593 Elo+
Party 3
Chaac
Chaac
Literally Sam
Chaac
Level 42
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 11L
1,544 Elo+
Solo
Artemis
Artemis
RearwardMilk054
Artemis
Level 37
God Stats
4W - 4L
1,637 SR
Queue Stats
8W - 8L
1,450 Elo+
Solo
Kukulkan
Kukulkan
v1tal-_-tAcT1cZ
Kukulkan
Level 25
God Stats
0W - 3L
1,274 SR
Queue Stats
99W - 89L
1,531 Elo+
Party 3
Team Averages
Level 39
1,564 SR
1,524 Elo+

VS

Team Averages
Level 70
1,524 SR
1,566 Elo+
Nox
Nox
Enyay2012
Nox
Level 65
God Stats
42W - 31L
1,607 SR
Queue Stats
193W - 179L
1,606 Elo+
Party 2
Da Ji
Da Ji
Enyay3394
Da Ji
Level 80
God Stats
3W - 2L
1,286 SR
Queue Stats
268W - 247L
1,619 Elo+
Party 2
Medusa
Medusa
Girls Eating
Medusa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,553 Elo+
Party 1
Ares
Ares
McFlyGuy5
Ares
Level 21
God Stats
20W - 9L
1,574 SR
Queue Stats
32W - 27L
1,548 Elo+
Party 1
Hel
Hel
lucianagirasol
Hel
Level 27
God Stats
21W - 25L
1,655 SR
Queue Stats
185W - 197L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 6 / 5
10,000
1,000
9,284
20,143
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 9 / 6
10,530
1,053
4,985
15,606
6,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 7
10,159
1,016
9,966
18,901
22,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 5
10,331
1,033
11,481
10,339
4,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
3 / 9 / 8
10,625
1,063
12,293
15,577
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

120

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 18
11,911
1,191
17,297
6,798
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Enyay3394
Da Ji
18
13 / 3 / 13
12,844
1,284
19,723
9,427
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
18
8 / 2 / 17
12,034
1,203
20,970
6,999
3,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
4 / 3 / 17
10,547
1,055
11,014
14,592
13,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 4 / 20
10,684
1,068
7,061
14,473
7,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
13
Kills
34
34
Deaths
13
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
5
0.75
L
3
9
6
0.67
W
7
1
18
16
W
Da Ji
Enyay3394
Da Ji
13
3
13
6.5
W
Medusa
8
2
17
8.25
L
2
6
7
0.92
W
Ares
4
3
17
4.17
L
3
4
5
1.38
W
2
4
20
3
L
Kukulkan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,009
Damage
76,065
80,566
Taken
52,289
51,012
Mitigated
32,252
8,188
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,284
1,219
0
826
20,143
12,083
0
12,002
8,141
18,189
0
L
4,985
921
0
0
15,606
6,167
0
5,129
10,477
0
23,988
W
17,297
856
436
1,164
6,798
3,284
0
2,670
4,128
36,792
0
W
Da Ji
Enyay3394
Da Ji
19,723
5,414
0
113
9,427
4,584
0
1,480
7,947
0
26,765
W
Medusa
20,970
9,714
0
1,341
6,999
3,789
0
1,345
5,654
0
46,646
L
9,966
1,970
612
4,628
18,901
22,146
0
7,418
11,483
0
31,899
W
Ares
11,014
205
0
0
14,592
13,132
0
7,953
6,639
17,332
0
L
11,481
4,053
342
1,756
10,339
4,254
0
4,021
6,318
0
29,543
W
7,061
2,173
4,407
5,194
14,473
7,463
0
8,129
6,344
22,764
0
L
Kukulkan
12,293
3,004
0
24
15,577
6,362
0
6,802
8,775
27,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,645
Gold Earned
58,020
186
Minions Killed
180
10
Camps Cleared
5
973,546
Distance Traveled
957,505
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,000
1,000
19
2
1
190,811
1
L
Loki
10,530
1,053
22
2
7
200,733
0
W
Nox
11,911
1,191
62
6
1
208,557
0
W
Da Ji
12,844
1,284
13
1
1
208,409
0
W
Medusa
12,034
1,203
58
6
1
181,423
0
L
Chaac
10,159
1,016
64
6
1
205,657
0
W
Ares
10,547
1,055
8
1
1
185,479
0
L
Artemis
10,331
1,033
47
5
0
193,921
1
W
Hel
10,684
1,068
39
4
1
173,637
0
L
Kukulkan
10,625
1,063
34
3
1
182,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role