Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AlwaysChewy
Pele
Level 129
God Stats
18W - 16L
1,584 SR
Queue Stats
25W - 27L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
Eskimobruther945
Cernunnos
Level 122
God Stats
11W - 4L
1,589 SR
Queue Stats
315W - 133L
1,672 Elo+
Party 1
Sun Wukong
Sun Wukong
Fernie_12_
Sun Wukong
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 96L
1,483 Elo+
Party 1
Athena
Athena
sgt deathscythe
Athena
Level 145
God Stats
5W - 2L
1,734 SR
Queue Stats
90W - 68L
1,588 Elo+
Party 2
Team Averages
Level 135
1,581 SR
1,552 Elo+

VS

Team Averages
Level 135
1,508 SR
1,557 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
DC-579-
Bastet
Level 121
God Stats
25W - 22L
1,461 SR
Queue Stats
363W - 355L
1,537 Elo+
Party 3
Achilles
Achilles
KaozControI
Achilles
Level 121
God Stats
2W - 4L
1,146 SR
Queue Stats
396W - 354L
1,588 Elo+
Solo
Medusa
Medusa
MediocreMerc
Medusa
Level 149
God Stats
13W - 10L
1,533 SR
Queue Stats
356W - 358L
1,579 Elo+
Solo
Merlin
Merlin
Tortzzz
Merlin
Level 126
God Stats
8W - 8L
1,899 SR
Queue Stats
753W - 627L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 2 / 3
10,774
634
7,945
9,611
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 4
9,687
570
7,785
14,085
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
17
6 / 2 / 6
11,177
657
8,910
11,319
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Fernie_12_
Sun Wukong
17
1 / 0 / 8
10,403
612
7,168
13,775
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 11
10,924
643
7,562
11,166
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 7 / 1
8,399
494
4,570
13,261
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
DC-579-
Bastet
8
1 / 3 / 0
6,518
383
4,109
8,124
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
KaozControI
Achilles
12
1 / 3 / 0
7,649
450
7,174
13,440
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
0 / 6 / 2
7,934
467
5,518
10,798
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tortzzz
Merlin
14
1 / 6 / 2
8,446
497
6,482
9,643
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
25
Kills
5
5
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
3
4.25
L
Athena
 
Athena
2
7
1
0.36
W
3
1
4
5
L
Bastet
DC-579-
Bastet
1
3
0
0.33
W
Cernunnos
6
2
6
4.5
W
Sun Wukong
Fernie_12_
Sun Wukong
1
0
8
5
L
Achilles
KaozControI
Achilles
1
3
0
0.33
L
Medusa
0
6
2
0.17
L
Merlin
Tortzzz
Merlin
1
6
2
0.33
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
27,853
59,956
Taken
55,266
33,997
Mitigated
26,064
29,462
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,945
613
3,230
5,073
9,611
3,673
2,172
3,954
5,452
71,211
0
L
Athena
 
Athena
4,570
1,633
0
933
13,261
9,348
32
3,802
9,429
32,184
0
W
7,785
1,493
0
6,232
14,085
10,977
631
1,561
11,940
78
53,978
L
Bastet
DC-579-
Bastet
4,109
1,483
0
2,162
8,124
2,470
0
2,256
5,838
0
27,129
W
Cernunnos
8,910
4,950
0
6,177
11,319
4,363
3,305
3,216
8,067
0
72,868
W
Sun Wukong
Fernie_12_
Sun Wukong
7,168
1,972
0
5,490
13,775
6,705
2,422
2,670
10,839
0
69,127
L
Achilles
KaozControI
Achilles
7,174
1,014
0
6,004
13,440
7,336
0
1,217
11,623
0
37,323
L
Medusa
5,518
2,802
0
1,557
10,798
3,572
0
3,333
7,309
0
52,535
L
Merlin
Tortzzz
Merlin
6,482
542
0
892
9,643
3,338
0
4,851
4,762
54,833
0
W
7,562
2,306
0
3,260
11,166
8,279
345
2,726
8,300
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
38,946
517
Minions Killed
418
0
Camps Cleared
0
1,698,906
Distance Traveled
1,482,213
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,774
634
126
7
0
336,236
4
L
Athena
8,399
494
52
3
0
321,503
2
W
Pele
9,687
570
96
6
0
322,684
4
L
Bastet
6,518
383
56
3
0
275,130
3
W
Cernunnos
11,177
657
133
8
0
289,223
0
W
Sun Wukong
10,403
612
127
7
0
385,189
3
L
Achilles
7,649
450
94
6
0
271,943
3
L
Medusa
7,934
467
92
5
0
309,860
3
L
Merlin
8,446
497
124
7
0
303,777
5
W
Athena
10,924
643
35
2
0
365,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role