Player Matchup

Ra
Ra
BenRaiche
Ra
Level 89
God Stats
1W - 1L
1,323 SR
Queue Stats
18W - 21L
1,549 Elo+
Party 4
Ymir
Ymir
Jiggg
Ymir
Level 64
God Stats
15W - 6L
1,797 SR
Queue Stats
148W - 129L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
ScootreNA
Cernunnos
Level 29
God Stats
2W - 4L
1,390 SR
Queue Stats
84W - 64L
1,497 Elo+
Party 3
Amaterasu
Amaterasu
SummerSwordSage
Amaterasu
Level 105
God Stats
9W - 8L
1,498 SR
Queue Stats
345W - 309L
1,550 Elo+
Party 3
Bakasura
Bakasura
W4T3RM1ND
Bakasura
Level 27
God Stats
0W - 1L
1,732 SR
Queue Stats
14W - 22L
1,550 Elo+
Party 4
Team Averages
Level 63
1,548 SR
1,529 Elo+

VS

Team Averages
Level 72
1,710 SR
1,530 Elo+
Sol
Sol
DisARobbery
Sol
Level 42
God Stats
9W - 0L
1,973 SR
Queue Stats
140W - 108L
1,647 Elo+
Party 2
Neith
Neith
MusicJam559
Neith
Level 17
God Stats
6W - 12L
1,586 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 2
Thor
Thor
nixollas
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 122L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
v3lh4_4ssassyn4
Cu Chulainn
Level 143
God Stats
4W - 6L
1,578 SR
Queue Stats
111W - 93L
1,530 Elo+
Party 1
Terra
Terra
xx2popcorn2
Terra
Level 129
God Stats
1W - 0L
1,911 SR
Queue Stats
87W - 63L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,819
568
3,845
5,276
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Jiggg
Ymir
10
3 / 3 / 2
6,500
542
3,198
9,799
4,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ScootreNA
Cernunnos
10
3 / 1 / 4
6,186
516
6,688
5,581
1,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
SummerSwordSage
Amaterasu
12
0 / 2 / 1
6,516
543
5,542
10,319
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
W4T3RM1ND
Bakasura
11
1 / 2 / 2
6,662
555
3,935
8,236
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 0
9,149
762
8,962
5,604
1,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 1 / 1
6,042
504
3,160
3,486
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
9
0 / 4 / 2
5,653
471
1,287
8,733
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
v3lh4_4ssassyn4
Cu Chulainn
13
3 / 1 / 0
7,604
634
8,120
9,957
4,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
6,047
504
5,211
9,458
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
12
12
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
8
1
0
8
L
Ymir
Jiggg
Ymir
3
3
2
1.33
W
0
1
1
0.5
L
Cernunnos
ScootreNA
Cernunnos
3
1
4
5
L
Amaterasu
SummerSwordSage
Amaterasu
0
2
1
0.25
L
Bakasura
W4T3RM1ND
Bakasura
1
2
2
1
W
Thor
0
4
2
0.25
W
Cu Chulainn
v3lh4_4ssassyn4
Cu Chulainn
3
1
0
3
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
26,740
39,211
Taken
37,238
16,466
Mitigated
14,114
13,521
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,845
431
220
1,038
5,276
1,919
150
4,090
1,186
38,614
0
W
8,962
4,163
0
2,225
5,604
1,782
758
2,694
2,789
57,311
0
L
Ymir
Jiggg
Ymir
3,198
1,103
0
1,600
9,799
4,602
0
4,465
5,334
19,749
0
W
3,160
1,069
0
999
3,486
944
712
1,135
2,351
0
30,134
L
Cernunnos
ScootreNA
Cernunnos
6,688
3,496
0
1,538
5,581
1,647
0
2,899
2,682
0
24,653
L
Amaterasu
SummerSwordSage
Amaterasu
5,542
2,667
0
5,293
10,319
5,499
314
666
9,653
0
39,918
L
Bakasura
W4T3RM1ND
Bakasura
3,935
2,873
0
3,832
8,236
2,799
938
2,719
5,517
0
28,924
W
Thor
1,287
425
0
1,657
8,733
2,848
16
1,292
7,441
0
15,371
W
Cu Chulainn
v3lh4_4ssassyn4
Cu Chulainn
8,120
919
0
3,654
9,957
4,799
500
0
9,535
2,934
48,896
W
5,211
707
450
2,588
9,458
3,741
0
1,922
7,382
18,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
34,495
312
Minions Killed
349
0
Camps Cleared
0
1,172,949
Distance Traveled
1,132,504
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,819
568
82
7
0
241,606
1
W
Sol
9,149
762
119
10
0
223,379
2
L
Ymir
6,500
542
25
2
0
218,642
2
W
Neith
6,042
504
77
6
0
214,242
0
L
Cernunnos
6,186
516
46
4
0
212,254
3
L
Amaterasu
6,516
543
82
7
0
236,578
2
L
Bakasura
6,662
555
77
6
0
263,869
5
W
Thor
5,653
471
36
3
0
220,994
0
W
Cu Chulainn
7,604
634
95
8
0
232,739
4
W
Terra
6,047
504
22
2
0
241,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role