Player Matchup

Guan Yu
Guan Yu
AggieFreak12
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Apocalypto II
Gilgamesh
Level 22
God Stats
2W - 3L
1,118 SR
Queue Stats
35W - 49L
1,269 Elo+
Party 1
Neith
Neith
Cllnwtsn17
Neith
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Rama
Rama
Definitivex
Rama
Level 28
God Stats
4W - 3L
1,509 SR
Queue Stats
182W - 235L
1,247 Elo+
Party 1
Olorun
Olorun
ll MOSA ll
Olorun
Level 27
God Stats
2W - 4L
1,664 SR
Queue Stats
140W - 201L
1,269 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,357 Elo+

VS

Team Averages
Level 2
1,551 SR
1,500 Elo+
Olorun
Olorun
BigBrainMars
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Derekl
Cerberus
Level 4
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
PowerFat-007
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Sirius0603
Ullr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
StickiestStar70
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AggieFreak12
Guan Yu
12
1 / 7 / 6
9,249
487
2,036
11,331
6,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Apocalypto II
Gilgamesh
15
1 / 2 / 3
9,903
521
2,305
12,443
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
9 / 9 / 1
10,241
539
5,772
10,761
3,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 3
10,882
573
4,909
11,363
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ll MOSA ll
Olorun
15
9 / 4 / 2
10,883
573
7,670
13,027
4,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 8 / 1
5,909
311
1,557
5,783
1,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Derekl
Cerberus
4
1 / 7 / 0
5,686
299
1,226
7,123
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
2 / 2 / 1
5,865
309
802
2,815
680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 5 / 0
10,709
564
18,276
14,952
5,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 4 / 1
5,728
301
1,201
4,213
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
24
Kills
14
26
Deaths
26
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AggieFreak12
Guan Yu
1
7
6
0.57
W
Gilgamesh
Apocalypto II
Gilgamesh
1
2
3
1.25
L
Olorun
0
8
1
0.06
W
Neith
9
9
1
1.06
W
4
4
3
1.38
L
Cerberus
Derekl
Cerberus
1
7
0
0.14
L
2
2
1
1.25
L
11
5
0
2.2
L
0
4
1
0.13
W
Olorun
ll MOSA ll
Olorun
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
23,062
58,925
Taken
34,886
26,388
Mitigated
11,608
9,997
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AggieFreak12
Guan Yu
2,036
818
248
959
11,331
6,728
1,547
915
10,386
0
26,693
W
Gilgamesh
Apocalypto II
Gilgamesh
2,305
1,078
0
1,200
12,443
5,718
0
237
12,206
0
85,331
L
Olorun
1,557
1,166
0
304
5,783
1,183
0
2,370
3,413
8,664
0
W
Neith
5,772
3,130
0
352
10,761
3,810
5,730
1,403
9,298
0
32,794
W
4,909
3,726
0
1,485
11,363
5,321
8,483
592
10,711
0
55,917
L
Cerberus
Derekl
Cerberus
1,226
552
0
552
7,123
3,104
289
890
6,173
6,366
0
L
802
640
93
520
2,815
680
199
0
2,755
4,402
0
L
18,276
8,143
0
1,535
14,952
5,037
423
4,410
10,452
0
68,309
L
1,201
574
366
237
4,213
1,604
105
0
4,183
7,972
0
W
Olorun
ll MOSA ll
Olorun
7,670
5,494
0
5,753
13,027
4,811
789
1,429
11,538
56,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
33,897
449
Minions Killed
146
0
Camps Cleared
0
1,628,599
Distance Traveled
1,054,327
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,249
487
60
3
0
288,914
0
W
Gilgamesh
9,903
521
129
7
0
350,370
0
L
Olorun
5,909
311
7
0
0
264,033
1
W
Neith
10,241
539
56
3
0
294,390
1
W
Rama
10,882
573
114
6
0
327,869
0
L
Cerberus
5,686
299
10
1
0
214,474
0
L
Hades
5,865
309
9
0
0
84,869
0
L
Ullr
10,709
564
106
6
0
329,018
1
L
Yemoja
5,728
301
14
1
0
161,933
0
W
Olorun
10,883
573
90
5
0
367,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role