Player Matchup

Sylvanus
Sylvanus
Botequero
Sylvanus
Level 5
God Stats
5W - 1L
1,869 SR
Queue Stats
7W - 3L
1,870 Elo+
Party 1
Anhur
Anhur
QuerMeComer
Anhur
Level 21
God Stats
3W - 0L
1,673 SR
Queue Stats
15W - 7L
1,607 Elo+
Party 1
Athena
Athena
Ravenkaw
Athena
Level 23
God Stats
3W - 1L
1,562 SR
Queue Stats
16W - 10L
1,650 Elo+
Party 1
Baba Yaga
Baba Yaga
ThëWizarD
Baba Yaga
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,470 Elo+
Party 1
Loki
Loki
XSupremous
Loki
Level 18
God Stats
1W - 1L
1,363 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 1
Team Averages
Level 39
1,593 SR
1,616 Elo+

VS

Team Averages
Level 13
1,562 SR
1,574 Elo+
Apollo
Apollo
DuckDrunk
Apollo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Eskol21
Ne Zha
Level 29
God Stats
0W - 2L
1,707 SR
Queue Stats
139W - 106L
1,617 Elo+
Solo
Terra
Terra
MEMOv2
Terra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Sufedasi
Kukulkan
Level 7
God Stats
3W - 1L
1,605 SR
Queue Stats
15W - 10L
1,544 Elo+
Solo
Chaac
Chaac
benfore
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Botequero
Sylvanus
14
1 / 5 / 8
8,012
382
7,646
12,207
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 6
9,363
446
5,304
12,007
3,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Ravenkaw
Athena
18
9 / 1 / 10
11,297
538
10,247
11,128
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
ThëWizarD
Baba Yaga
19
11 / 0 / 11
11,739
559
19,155
7,542
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
5 / 3 / 12
10,524
501
9,367
16,087
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DuckDrunk
Apollo
16
7 / 2 / 5
10,748
512
10,654
12,394
4,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Eskol21
Ne Zha
18
2 / 5 / 4
10,975
523
7,273
15,889
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
MEMOv2
Terra
14
3 / 6 / 7
10,109
481
6,350
17,221
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Sufedasi
Kukulkan
16
2 / 6 / 2
10,637
507
9,679
10,517
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
benfore
Chaac
11
0 / 8 / 1
7,856
374
3,369
18,386
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
27
Kills
14
14
Deaths
27
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Botequero
Sylvanus
1
5
8
1
L
Apollo
DuckDrunk
Apollo
7
2
5
4.75
L
Ne Zha
Eskol21
Ne Zha
2
5
4
0.8
L
Terra
MEMOv2
Terra
3
6
7
1.08
W
1
5
6
0.8
W
Athena
Ravenkaw
Athena
9
1
10
14
L
Kukulkan
Sufedasi
Kukulkan
2
6
2
0.5
W
Baba Yaga
ThëWizarD
Baba Yaga
11
0
11
16.5
W
5
3
12
3.67
L
Chaac
benfore
Chaac
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,719
Damage
37,325
58,971
Taken
74,407
32,511
Mitigated
41,751
22,903
Healing
23,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Botequero
Sylvanus
7,646
2,035
2,401
3,152
12,207
5,902
1,131
4,626
7,551
25,779
3,213
L
Apollo
DuckDrunk
Apollo
10,654
7,012
0
5,031
12,394
4,711
228
6,183
6,045
0
64,708
L
Ne Zha
Eskol21
Ne Zha
7,273
1,489
0
7,340
15,889
6,493
0
2,937
12,729
0
98,117
L
Terra
MEMOv2
Terra
6,350
883
1,511
6,025
17,221
14,564
232
9,519
7,351
41,028
0
W
5,304
2,819
369
4,301
12,007
3,964
1,629
1,724
10,283
0
57,031
W
Athena
Ravenkaw
Athena
10,247
2,087
0
1,456
11,128
12,381
520
4,669
6,400
50,152
0
L
Kukulkan
Sufedasi
Kukulkan
9,679
387
0
0
10,517
3,778
2,086
6,117
4,028
65,078
0
W
Baba Yaga
ThëWizarD
Baba Yaga
19,155
1,160
72
3,697
7,542
3,612
1,034
2,184
5,238
76,519
0
W
9,367
2,407
0
7,455
16,087
6,652
624
2,826
13,261
0
69,317
L
Chaac
benfore
Chaac
3,369
355
0
3,330
18,386
12,205
622
10,036
7,588
0
28,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,935
Gold Earned
50,325
523
Minions Killed
540
0
Camps Cleared
0
1,984,494
Distance Traveled
1,850,116
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,012
382
47
2
0
363,538
5
L
Apollo
10,748
512
129
6
0
418,603
4
L
Ne Zha
10,975
523
163
8
0
431,415
5
L
Terra
10,109
481
68
3
0
382,153
5
W
Anhur
9,363
446
110
5
0
380,305
0
W
Athena
11,297
538
115
5
0
395,600
0
L
Kukulkan
10,637
507
132
6
0
350,040
3
W
Baba Yaga
11,739
559
129
6
0
474,010
4
W
Loki
10,524
501
122
6
0
371,041
1
L
Chaac
7,856
374
48
2
0
267,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role