Player Matchup

Medusa
Medusa
Revandaniel
Medusa
Level 88
God Stats
2W - 12L
1,371 SR
Queue Stats
63W - 100L
1,313 Elo+
Solo
Cabrakan
Cabrakan
RunningFelix
Cabrakan
Level 20
God Stats
29W - 31L
1,519 SR
Queue Stats
97W - 115L
1,376 Elo+
Party 2
Chang'e
Chang'e
felixnoah
Chang'e
Level 126
God Stats
10W - 13L
1,500 SR
Queue Stats
310W - 393L
1,364 Elo+
Party 2
Team Averages
Level 78
1,463 SR
1,351 Elo+

VS

Team Averages
Level 33
1,500 SR
1,464 Elo+
Cthulhu
Cthulhu
StretyPantss
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
SuperTroopa441
Heimdallr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Tiamat
Tiamat
nuclearpotato321
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 0 / 7
11,768
588
13,374
8,526
3,319
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
RunningFelix
Cabrakan
16
8 / 1 / 9
13,579
679
8,733
23,516
32,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
felixnoah
Chang'e
17
5 / 2 / 12
12,790
640
23,842
23,145
10,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StretyPantss
Cthulhu
16
3 / 3 / 0
11,882
594
17,740
23,851
25,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SuperTroopa441
Heimdallr
14
0 / 6 / 2
10,574
529
7,460
15,241
5,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 2
10,380
519
16,402
20,452
11,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
3
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
0
7
8.5
L
Cabrakan
RunningFelix
Cabrakan
8
1
9
12.5
W
Cthulhu
StretyPantss
Cthulhu
3
3
0
1
W
Heimdallr
SuperTroopa441
Heimdallr
0
6
2
0.17
L
Chang'e
felixnoah
Chang'e
5
2
12
5.5
W
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,949
Damage
41,602
55,187
Taken
59,544
45,819
Mitigated
41,338
17,454
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,374
6,662
0
905
8,526
3,319
1,458
4,885
3,641
0
44,155
L
Cabrakan
RunningFelix
Cabrakan
8,733
1,446
297
3,658
23,516
32,053
554
16,055
7,461
31,610
0
W
Cthulhu
StretyPantss
Cthulhu
17,740
3,695
1,049
872
23,851
25,020
423
11,081
12,770
47,477
0
W
Heimdallr
SuperTroopa441
Heimdallr
7,460
5,555
521
3,820
15,241
5,137
1,885
9,555
5,686
0
55,310
L
Chang'e
felixnoah
Chang'e
23,842
1,914
2,594
10,000
23,145
10,447
880
13,222
9,923
73,742
0
W
16,402
2,414
0
2,012
20,452
11,181
1,100
11,955
8,497
36,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
32,836
180
Minions Killed
161
0
Camps Cleared
0
947,926
Distance Traveled
1,032,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,768
588
57
3
0
211,130
1
L
Cabrakan
13,579
679
43
2
0
377,094
1
W
Cthulhu
11,882
594
49
2
0
378,066
2
W
Heimdallr
10,574
529
68
3
0
327,529
1
L
Chang'e
12,790
640
80
4
0
359,702
1
W
Tiamat
10,380
519
44
2
0
326,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role