Player Matchup

Tsukuyomi
Tsukuyomi
Benjamin17
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Frank1519
Zeus
Level 141
God Stats
24W - 16L
1,729 SR
Queue Stats
179W - 190L
1,496 Elo+
Solo
Khepri
Khepri
NIT3 WRAITH
Khepri
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,699 Elo+
Party 1
Heimdallr
Heimdallr
SightlessMonk
Heimdallr
Level 109
God Stats
1W - 0L
1,247 SR
Queue Stats
13W - 9L
1,699 Elo+
Party 1
Team Averages
Level 132
1,494 SR
1,599 Elo+

VS

Team Averages
Level 121
1,461 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Hubert569
Baron Samedi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Party 2
Pele
Pele
N0vas Edge
Pele
Level 123
God Stats
18W - 11L
1,651 SR
Queue Stats
73W - 88L
1,513 Elo+
Solo
Rama
Rama
Ultra_Maui-
Rama
Level 142
God Stats
0W - 2L
1,194 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
iLambGod
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benjamin17
Tsukuyomi
15
3 / 1 / 8
8,973
897
6,151
8,173
5,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
7 / 3 / 6
9,199
920
11,988
7,520
2,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
13
2 / 1 / 3
8,450
845
4,329
6,917
7,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SightlessMonk
Heimdallr
15
5 / 1 / 5
9,295
930
6,578
5,397
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hubert569
Baron Samedi
13
1 / 4 / 2
8,044
804
3,561
7,654
4,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 2
8,549
855
4,155
10,608
3,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 4 / 3
7,413
741
3,578
9,852
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
iLambGod
Gilgamesh
13
2 / 4 / 4
8,047
805
5,992
8,395
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
6
6
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Benjamin17
Tsukuyomi
3
1
8
7
W
Zeus
7
3
6
3.33
L
Baron Samedi
Hubert569
Baron Samedi
1
4
2
0.5
L
3
5
2
0.8
W
Khepri
2
1
3
3.5
W
Heimdallr
SightlessMonk
Heimdallr
5
1
5
7.5
L
0
4
3
0.38
L
Gilgamesh
iLambGod
Gilgamesh
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
17,286
28,007
Taken
36,509
17,468
Mitigated
15,600
5,512
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Benjamin17
Tsukuyomi
6,151
893
0
2,564
8,173
5,113
1,224
1,400
6,773
0
23,876
W
Zeus
11,988
232
0
1,037
7,520
2,607
695
2,254
5,266
33,279
0
L
Baron Samedi
Hubert569
Baron Samedi
3,561
74
441
1,158
7,654
4,295
0
2,717
4,937
22,095
0
L
4,155
1,308
0
1,239
10,608
3,752
0
5,224
5,384
0
22,231
W
Khepri
4,329
150
0
500
6,917
7,090
396
163
6,754
19,435
0
W
Heimdallr
SightlessMonk
Heimdallr
6,578
2,271
0
1,411
5,397
2,658
3,021
63
5,334
0
26,405
L
3,578
2,778
0
2,013
9,852
3,443
0
5,297
4,551
0
19,929
L
Gilgamesh
iLambGod
Gilgamesh
5,992
1,813
0
1,414
8,395
4,110
0
3,676
4,719
0
17,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
32,053
168
Minions Killed
153
7
Camps Cleared
10
771,854
Distance Traveled
742,634
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,973
897
36
4
2
216,870
3
W
Zeus
9,199
920
38
4
2
171,422
2
L
Baron Samedi
8,044
804
33
3
0
141,771
1
L
Pele
8,549
855
42
4
2
238,476
2
W
Khepri
8,450
845
35
4
0
186,751
2
W
Heimdallr
9,295
930
59
6
3
196,811
0
L
Rama
7,413
741
45
5
5
197,644
3
L
Gilgamesh
8,047
805
33
3
3
164,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role