Player Matchup

Nemesis
Nemesis
AgentPyro15
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 265L
1,559 Elo+
Party 3
Anhur
Anhur
Dento9
Anhur
Level 126
God Stats
30W - 24L
1,654 SR
Queue Stats
749W - 445L
1,824 Elo+
Party 2
Ymir
Ymir
Doomsday115
Ymir
Level 49
God Stats
2W - 0L
1,749 SR
Queue Stats
55W - 52L
1,567 Elo+
Party 3
Tiamat
Tiamat
FlambLamb
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,517 Elo+
Party 3
Tyr
Tyr
HalseyXIII
Tyr
Level 35
God Stats
6W - 2L
1,485 SR
Queue Stats
693W - 488L
1,780 Elo+
Party 2
Team Averages
Level 68
1,578 SR
1,649 Elo+

VS

Team Averages
Level 69
1,505 SR
1,551 Elo+
Fenrir
Fenrir
GondoUS
Fenrir
Level 119
God Stats
1W - 2L
1,602 SR
Queue Stats
33W - 21L
1,555 Elo+
Party 4
Ymir
Ymir
Krumb234
Ymir
Level 40
God Stats
10W - 12L
1,685 SR
Queue Stats
60W - 73L
1,518 Elo+
Party 1
Janus
Janus
OhBenoit
Janus
Level 57
God Stats
1W - 1L
1,136 SR
Queue Stats
20W - 11L
1,575 Elo+
Party 4
Danzaburou
Danzaburou
StellarUSA
Danzaburou
Level 58
God Stats
7W - 6L
1,574 SR
Queue Stats
29W - 25L
1,503 Elo+
Party 4
King Arthur
King Arthur
StrandOfGold
King Arthur
Level 69
God Stats
4W - 7L
1,529 SR
Queue Stats
112W - 101L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgentPyro15
Nemesis
20
6 / 6 / 11
16,257
625
14,717
22,343
14,208
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Dento9
Anhur
20
23 / 4 / 3
19,074
734
41,181
26,009
12,943
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 13
14,899
573
9,976
25,241
23,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
FlambLamb
Tiamat
18
1 / 12 / 8
12,425
478
6,218
16,632
8,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 4 / 13
16,125
620
18,796
33,112
46,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GondoUS
Fenrir
20
14 / 5 / 11
15,203
585
23,442
26,216
11,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
1 / 8 / 5
13,171
507
7,738
26,744
28,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
OhBenoit
Janus
19
8 / 6 / 11
13,301
512
16,237
17,021
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
StellarUSA
Danzaburou
20
6 / 11 / 3
14,246
548
18,378
21,241
6,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
StrandOfGold
King Arthur
19
3 / 10 / 3
12,357
475
16,667
28,772
29,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
65
40
Kills
32
32
Deaths
40
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AgentPyro15
Nemesis
6
6
11
1.92
W
Anhur
Dento9
Anhur
23
4
3
6.13
W
3
6
13
1.58
W
Tiamat
FlambLamb
Tiamat
1
12
8
0.42
L
Fenrir
GondoUS
Fenrir
14
5
11
3.9
W
7
4
13
3.38
L
Ymir
1
8
5
0.44
L
Janus
OhBenoit
Janus
8
6
11
2.25
L
Danzaburou
StellarUSA
Danzaburou
6
11
3
0.68
L
King Arthur
StrandOfGold
King Arthur
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,888
Damage
82,462
123,337
Taken
119,994
104,363
Mitigated
81,335
44,076
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AgentPyro15
Nemesis
14,717
7,793
0
1,399
22,343
14,208
2,081
3,980
18,189
0
135,204
W
Anhur
Dento9
Anhur
41,181
33,280
0
15,319
26,009
12,943
8,810
1,979
23,992
0
177,750
W
9,976
1,769
0
5,741
25,241
23,016
1,498
7,789
15,490
45,782
0
W
Tiamat
FlambLamb
Tiamat
6,218
943
0
3,154
16,632
8,182
1,469
5,829
10,469
45,959
0
L
Fenrir
GondoUS
Fenrir
23,442
7,931
0
7,589
26,216
11,486
1,099
4,881
21,131
0
91,867
W
18,796
3,393
0
18,463
33,112
46,014
72
3,848
28,921
0
97,547
L
Ymir
7,738
1,955
0
1,910
26,744
28,734
508
4,975
21,633
52,923
0
L
Janus
OhBenoit
Janus
16,237
1,434
0
2,014
17,021
5,168
291
1,479
15,342
78,266
0
L
Danzaburou
StellarUSA
Danzaburou
18,378
11,027
0
4,706
21,241
6,458
0
1,429
19,734
0
98,673
L
King Arthur
StrandOfGold
King Arthur
16,667
684
0
3,824
28,772
29,489
406
2,732
25,960
0
90,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,780
Gold Earned
68,278
740
Minions Killed
653
0
Camps Cleared
0
2,378,194
Distance Traveled
2,183,722
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,257
625
190
7
0
518,692
1
W
Anhur
19,074
734
221
9
0
435,362
0
W
Ymir
14,899
573
70
3
0
485,499
2
W
Tiamat
12,425
478
77
3
0
430,929
1
L
Fenrir
15,203
585
110
4
0
488,237
6
W
Tyr
16,125
620
182
7
0
507,712
2
L
Ymir
13,171
507
82
3
0
414,702
2
L
Janus
13,301
512
144
6
0
441,010
7
L
Danzaburou
14,246
548
157
6
0
430,448
5
L
King Arthur
12,357
475
160
6
0
409,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role