Player Matchup

Loki
Loki
CRISTOPHERUGALDE
Loki
Level 3
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 1L
1,645 Elo+
Solo
Athena
Athena
Jaret45
Athena
Level 16
God Stats
8W - 8L
1,261 SR
Queue Stats
128W - 169L
1,472 Elo+
Party 1
Cerberus
Cerberus
Rhys9898
Cerberus
Level 29
God Stats
21W - 19L
1,494 SR
Queue Stats
147W - 149L
1,573 Elo+
Solo
Heimdallr
Heimdallr
shwwaaa
Heimdallr
Level 22
God Stats
20W - 30L
1,403 SR
Queue Stats
102W - 119L
1,495 Elo+
Party 1
Thor
Thor
tego_33
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,595 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,556 Elo+

VS

Team Averages
Level 8
1,680 SR
1,664 Elo+
Thanatos
Thanatos
DOMMARCEUS
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Solo
Tsukuyomi
Tsukuyomi
JorgeAdamski
Tsukuyomi
Level 2
God Stats
3W - 0L
1,876 SR
Queue Stats
3W - 0L
1,757 Elo+
Party 2
Artio
Artio
NeinNeinNein368
Artio
Level 2
God Stats
4W - 0L
1,876 SR
Queue Stats
4W - 3L
1,757 Elo+
Party 2
Ra
Ra
RASM19
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 128L
1,559 Elo+
Solo
Ymir
Ymir
Skarvel_Vern
Ymir
Level 27
God Stats
54W - 29L
1,651 SR
Queue Stats
181W - 165L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
5,857
451
2,871
9,726
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Jaret45
Athena
9
1 / 3 / 0
6,087
468
3,254
9,507
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Rhys9898
Cerberus
12
1 / 2 / 0
6,779
521
6,585
10,854
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
shwwaaa
Heimdallr
10
1 / 4 / 1
6,436
495
5,579
6,867
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
tego_33
Thor
9
0 / 8 / 1
5,809
447
2,317
10,664
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DOMMARCEUS
Thanatos
6
0 / 3 / 1
4,909
378
188
5,897
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
JorgeAdamski
Tsukuyomi
15
10 / 0 / 6
8,638
664
9,391
7,872
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 6
7,052
542
3,599
9,568
4,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
14
11 / 1 / 6
8,941
688
10,864
8,238
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 1 / 1
7,834
603
8,298
11,021
4,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
26
26
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Thanatos
DOMMARCEUS
Thanatos
0
3
1
0.17
L
Athena
Jaret45
Athena
1
3
0
0.33
W
Tsukuyomi
JorgeAdamski
Tsukuyomi
10
0
6
13
W
2
0
6
5
W
Ra
11
1
6
14
L
Cerberus
Rhys9898
Cerberus
1
2
0
0.5
W
3
1
1
3.5
L
Heimdallr
shwwaaa
Heimdallr
1
4
1
0.38
L
Thor
tego_33
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
32,340
47,618
Taken
42,596
21,843
Mitigated
16,076
9,766
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,871
871
0
586
9,726
3,127
235
4,839
4,607
0
25,900
W
Thanatos
DOMMARCEUS
Thanatos
188
46
0
1,462
5,897
1,579
503
296
5,601
0
10,026
L
Athena
Jaret45
Athena
3,254
460
419
1,498
9,507
6,380
58
4,499
4,832
15,973
0
W
Tsukuyomi
JorgeAdamski
Tsukuyomi
9,391
2,916
0
3,795
7,872
2,935
410
978
6,864
0
53,485
W
3,599
810
111
3,472
9,568
4,144
364
1,822
7,746
25,465
0
W
Ra
10,864
1,787
542
3,914
8,238
3,091
671
466
7,772
54,716
0
L
Cerberus
Rhys9898
Cerberus
6,585
394
0
4,907
10,854
6,338
0
6,561
4,293
41,130
0
W
8,298
1,140
53
4,721
11,021
4,327
517
5,627
4,774
46,959
0
L
Heimdallr
shwwaaa
Heimdallr
5,579
2,521
0
906
6,867
2,598
196
2,807
3,928
0
32,350
L
Thor
tego_33
Thor
2,317
442
0
1,450
10,664
3,400
144
3,387
7,197
0
19,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
37,374
276
Minions Killed
375
0
Camps Cleared
0
1,153,008
Distance Traveled
1,426,668
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,857
451
44
3
0
222,170
0
W
Thanatos
4,909
378
23
2
0
284,534
1
L
Athena
6,087
468
17
1
0
259,060
0
W
Tsukuyomi
8,638
664
111
9
0
322,210
0
W
Artio
7,052
542
37
3
0
313,963
2
W
Ra
8,941
688
110
8
0
272,620
7
L
Cerberus
6,779
521
117
9
0
246,831
3
W
Ymir
7,834
603
94
7
0
233,341
2
L
Heimdallr
6,436
495
55
4
0
187,260
1
L
Thor
5,809
447
43
3
0
237,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role