Player Matchup

Apollo
Apollo
DeificBlackyfn
Apollo
Level 44
God Stats
5W - 2L
1,164 SR
Queue Stats
126W - 124L
1,351 Elo+
Party 4
Mercury
Mercury
GreenPokemon2009
Mercury
Level 43
God Stats
11W - 10L
1,856 SR
Queue Stats
325W - 436L
1,279 Elo+
Party 2
Kali
Kali
ITWONTLETMEULT
Kali
Level 121
God Stats
180W - 202L
1,436 SR
Queue Stats
250W - 308L
1,296 Elo+
Solo
Discordia
Discordia
Kamonosuke
Discordia
Level 143
God Stats
4W - 3L
1,696 SR
Queue Stats
424W - 490L
1,329 Elo+
Party 2
Cabrakan
Cabrakan
l_YUNG_BRATZ_l
Cabrakan
Level 45
God Stats
19W - 20L
1,440 SR
Queue Stats
188W - 261L
1,321 Elo+
Party 4
Team Averages
Level 79
1,519 SR
1,315 Elo+

VS

Team Averages
Level 70
1,445 SR
1,363 Elo+
Cthulhu
Cthulhu
EmmanuelGar11
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,402 Elo+
Party 1
Izanami
Izanami
JAHH HEDZ
Izanami
Level 44
God Stats
24W - 29L
1,396 SR
Queue Stats
175W - 210L
1,280 Elo+
Party 1
Ah Puch
Ah Puch
Major_Saber
Ah Puch
Level 101
God Stats
47W - 40L
1,501 SR
Queue Stats
199W - 241L
1,398 Elo+
Party 3
Chang'e
Chang'e
Mistress_Minty
Chang'e
Level 107
God Stats
8W - 19L
1,327 SR
Queue Stats
157W - 171L
1,437 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Panch0013
Cu Chulainn
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
397W - 472L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 10
13,276
531
28,663
11,482
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 13
11,854
474
9,373
16,493
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 2 / 6
17,300
692
20,045
30,074
16,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Kamonosuke
Discordia
20
12 / 1 / 6
14,663
587
21,972
14,436
6,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
17
4 / 1 / 16
12,510
500
7,800
17,590
24,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 9 / 3
9,699
388
6,884
25,346
26,996
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
JAHH HEDZ
Izanami
16
1 / 8 / 2
10,398
416
8,465
21,020
7,604
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Major_Saber
Ah Puch
16
2 / 10 / 2
10,612
424
15,193
18,905
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 9 / 2
11,575
463
12,841
20,296
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Panch0013
Cu Chulainn
16
0 / 12 / 0
10,217
409
12,447
25,053
15,744
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
47
Kills
10
10
Deaths
48
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
2
10
8.5
L
Cthulhu
1
9
3
0.28
W
4
4
13
2.63
W
15
2
6
9
L
Izanami
JAHH HEDZ
Izanami
1
8
2
0.25
W
Discordia
Kamonosuke
Discordia
12
1
6
15
L
Ah Puch
Major_Saber
Ah Puch
2
10
2
0.3
L
6
9
2
0.78
L
Cu Chulainn
Panch0013
Cu Chulainn
0
12
0
0
W
Cabrakan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,853
Damage
55,830
90,075
Taken
110,620
59,482
Mitigated
63,325
36,325
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,663
14,691
0
2,052
11,482
5,416
2,323
7,621
3,555
0
104,107
L
Cthulhu
6,884
428
123
1,700
25,346
26,996
176
5,029
20,293
28,437
0
W
9,373
4,172
0
3,798
16,493
6,172
0
5,627
10,687
0
55,104
W
20,045
12,003
0
21,153
30,074
16,884
3,184
4,160
25,840
368
146,125
L
Izanami
JAHH HEDZ
Izanami
8,465
5,611
294
4,400
21,020
7,604
335
5,546
15,172
0
67,814
W
Discordia
Kamonosuke
Discordia
21,972
913
236
3,803
14,436
6,336
1,478
8,663
5,735
98,647
0
L
Ah Puch
Major_Saber
Ah Puch
15,193
543
0
4,285
18,905
6,483
0
9,258
8,881
65,389
0
L
12,841
1,299
3,481
6,439
20,296
6,498
66
4,624
15,510
48,496
0
L
Cu Chulainn
Panch0013
Cu Chulainn
12,447
3,918
0
832
25,053
15,744
577
4,287
20,676
0
60,750
W
Cabrakan
7,800
1,446
231
5,052
17,590
24,674
375
7,549
9,340
23,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,603
Gold Earned
52,501
686
Minions Killed
469
0
Camps Cleared
0
2,185,954
Distance Traveled
1,936,591
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,276
531
142
6
0
439,410
8
L
Cthulhu
9,699
388
46
2
0
366,882
0
W
Mercury
11,854
474
89
4
0
496,605
0
W
Kali
17,300
692
234
9
0
366,822
5
L
Izanami
10,398
416
126
5
0
385,542
4
W
Discordia
14,663
587
192
8
0
452,881
5
L
Ah Puch
10,612
424
112
4
0
367,135
5
L
Chang'e
11,575
463
77
3
0
407,600
1
L
Cu Chulainn
10,217
409
108
4
0
409,432
0
W
Cabrakan
12,510
500
29
1
0
430,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role