Player Matchup

Kukulkan
Kukulkan
VxKRONOSxV
Kukulkan
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 19L
1,211 Elo+
Party 2
Gilgamesh
Gilgamesh
colttrain705
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
tropicalsun27
Skadi
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 15L
1,180 Elo+
Party 2
Team Averages
Level 90
1,572 SR
1,297 Elo+

VS

Team Averages
Level 78
1,362 SR
1,300 Elo+
Hercules
Hercules
A Floridian
Hercules
Level 67
God Stats
3W - 12L
1,177 SR
Queue Stats
218W - 266L
1,427 Elo+
Solo
Anhur
Anhur
King_savage34567
Anhur
Level 80
God Stats
4W - 7L
1,629 SR
Queue Stats
176W - 289L
1,231 Elo+
Party 1
Nu Wa
Nu Wa
jtliii0602
Nu Wa
Level 87
God Stats
1W - 10L
1,279 SR
Queue Stats
125W - 196L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
VxKRONOSxV
Kukulkan
10
2 / 1 / 3
7,084
708
5,882
2,845
922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
colttrain705
Gilgamesh
10
3 / 1 / 2
7,300
730
3,955
6,402
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 4
6,783
678
3,516
2,828
780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Floridian
Hercules
10
2 / 2 / 0
6,497
650
2,946
6,841
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 0
6,370
637
1,945
7,799
2,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Nu Wa
8
0 / 2 / 2
6,052
605
2,626
3,722
991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
A Floridian
Hercules
2
2
0
1
L
0
2
0
0
W
Kukulkan
VxKRONOSxV
Kukulkan
2
1
3
3.5
W
Gilgamesh
colttrain705
Gilgamesh
3
1
2
4
L
Nu Wa
0
2
2
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
7,517
12,075
Taken
18,362
3,851
Mitigated
8,130
1,747
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A Floridian
Hercules
2,946
680
357
1,469
6,841
4,626
0
2,454
4,387
0
16,125
L
1,945
850
0
220
7,799
2,513
0
2,960
4,839
0
21,403
W
Kukulkan
VxKRONOSxV
Kukulkan
5,882
857
135
286
2,845
922
0
716
2,129
34,375
0
W
Gilgamesh
colttrain705
Gilgamesh
3,955
1,074
0
656
6,402
2,149
0
1,420
4,982
0
17,035
L
Nu Wa
2,626
802
0
188
3,722
991
0
576
3,146
15,135
0
W
3,516
1,269
0
670
2,828
780
0
586
2,242
0
11,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,167
Gold Earned
18,919
104
Minions Killed
85
0
Camps Cleared
0
596,561
Distance Traveled
506,286
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,497
650
31
3
0
202,346
2
L
Anhur
6,370
637
33
3
0
169,910
3
W
Kukulkan
7,084
708
54
5
0
190,866
0
W
Gilgamesh
7,300
730
27
3
0
208,705
1
L
Nu Wa
6,052
605
21
2
0
134,030
0
W
Skadi
6,783
678
23
2
0
196,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role