Player Matchup

Sobek
Sobek
Jahtoro
Sobek
Level 122
God Stats
24W - 31L
1,457 SR
Queue Stats
530W - 571L
1,596 Elo+
Party 2
Ullr
Ullr
MasterNoodles29
Ullr
Level 118
God Stats
6W - 14L
1,543 SR
Queue Stats
588W - 593L
1,656 Elo+
Party 2
Raijin
Raijin
SquareTV
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,646 Elo+
Solo
Mercury
Mercury
VelvySenpai
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
marloneWers
Hades
Level 136
God Stats
9W - 11L
1,668 SR
Queue Stats
290W - 272L
1,571 Elo+
Solo
Team Averages
Level 131
1,534 SR
1,594 Elo+

VS

Team Averages
Level 104
1,625 SR
1,621 Elo+
Athena
Athena
Hodoros
Athena
Level 118
God Stats
13W - 9L
1,622 SR
Queue Stats
407W - 409L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
ItsBigO
Sun Wukong
Level 106
God Stats
17W - 11L
1,743 SR
Queue Stats
148W - 151L
1,626 Elo+
Party 1
Janus
Janus
JACKIEMOONIKOV
Janus
Level 80
God Stats
3W - 6L
1,406 SR
Queue Stats
37W - 41L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
Winterhawk97
Ne Zha
Level 89
God Stats
17W - 14L
1,704 SR
Queue Stats
68W - 62L
1,671 Elo+
Party 1
Chiron
Chiron
illegalPete
Chiron
Level 127
God Stats
12W - 4L
1,650 SR
Queue Stats
81W - 79L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jahtoro
Sobek
9
0 / 7 / 1
6,624
414
3,720
16,385
8,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 0
7,884
493
5,009
9,016
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
SquareTV
Raijin
12
2 / 6 / 1
7,515
470
7,147
7,969
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
VelvySenpai
Mercury
12
0 / 6 / 3
7,350
459
3,605
11,458
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 0
7,815
488
3,412
12,514
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hodoros
Athena
14
7 / 0 / 8
9,708
607
8,606
9,296
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
ItsBigO
Sun Wukong
16
3 / 0 / 5
9,983
624
8,829
9,704
5,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
9 / 2 / 5
9,408
588
8,900
8,661
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
5 / 1 / 6
9,897
619
9,194
10,605
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
16
3 / 1 / 7
9,904
619
6,764
9,527
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
27
27
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
Hodoros
Athena
7
0
8
11
W
Sun Wukong
ItsBigO
Sun Wukong
3
0
5
5.5
W
9
2
5
5.75
L
Sobek
Jahtoro
Sobek
0
7
1
0.07
L
2
4
0
0.5
L
Raijin
SquareTV
Raijin
2
6
1
0.42
L
Mercury
VelvySenpai
Mercury
0
6
3
0.25
W
Ne Zha
5
1
6
8
W
Chiron
3
1
7
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
42,293
57,342
Taken
47,793
22,007
Mitigated
23,326
8,399
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Hodoros
Athena
8,606
2,386
0
2,084
9,296
8,159
122
3,073
5,741
32,355
0
W
Sun Wukong
ItsBigO
Sun Wukong
8,829
3,314
0
4,597
9,704
5,046
478
4,244
5,238
0
65,851
W
8,900
699
324
4,269
8,661
2,827
889
3,875
4,498
46,753
0
L
Sobek
Jahtoro
Sobek
3,720
248
0
1,479
16,385
8,016
0
8,484
7,641
10,600
0
L
5,009
1,700
0
232
9,016
2,969
0
2,248
6,768
0
51,411
L
Raijin
SquareTV
Raijin
7,147
442
0
579
7,969
2,792
0
4,380
3,447
45,355
0
L
Mercury
VelvySenpai
Mercury
3,605
1,809
0
330
11,458
3,598
0
1,908
9,466
0
49,068
W
Ne Zha
9,194
2,171
0
1,978
10,605
3,795
100
1,043
9,502
0
79,798
W
Chiron
6,764
3,715
744
3,458
9,527
3,499
4,104
952
8,535
0
75,222
L
3,412
826
0
5,779
12,514
4,632
0
0
12,514
50,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
48,900
447
Minions Killed
517
0
Camps Cleared
0
1,447,643
Distance Traveled
1,694,274
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,708
607
41
3
0
359,633
5
W
Sun Wukong
9,983
624
143
9
0
318,138
2
W
Janus
9,408
588
77
5
0
336,885
6
L
Sobek
6,624
414
11
1
0
312,031
4
L
Ullr
7,884
493
107
7
0
296,750
6
L
Raijin
7,515
470
100
6
0
271,796
3
L
Mercury
7,350
459
101
6
0
334,000
3
W
Ne Zha
9,897
619
127
8
0
371,191
6
W
Chiron
9,904
619
129
8
0
308,427
6
L
Hades
7,815
488
128
8
0
233,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role