Player Matchup

Ares
Ares
Idoxis
Ares
Level 2
God Stats
2W - 0L
1,784 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Anubis
Anubis
MorninShmeat
Anubis
Level 20
God Stats
11W - 11L
1,391 SR
Queue Stats
22W - 30L
1,262 Elo+
Party 1
King Arthur
King Arthur
Oakums
King Arthur
Level 3
God Stats
1W - 4L
1,277 SR
Queue Stats
2W - 7L
1,412 Elo+
Party 1
Rama
Rama
Onymy
Rama
Level 28
God Stats
11W - 9L
1,508 SR
Queue Stats
41W - 43L
1,348 Elo+
Party 1
Nemesis
Nemesis
Plush Panda
Nemesis
Level 26
God Stats
19W - 19L
1,451 SR
Queue Stats
41W - 40L
1,363 Elo+
Party 1
Team Averages
Level 16
1,482 SR
1,360 Elo+

VS

Team Averages
Level 16
1,461 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Blkghost89
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,470 Elo+
Solo
Heimdallr
Heimdallr
DewDew012747
Heimdallr
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ElroyJenkinz
Thor
Level 17
God Stats
3W - 3L
1,288 SR
Queue Stats
20W - 23L
1,200 Elo+
Solo
Ra
Ra
Stormzone RL
Ra
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
96W - 96L
1,512 Elo+
Solo
Athena
Athena
maidara2323
Athena
Level 28
God Stats
68W - 81L
1,518 SR
Queue Stats
342W - 364L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Idoxis
Ares
11
1 / 5 / 2
7,371
491
4,635
9,501
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
13
1 / 5 / 0
8,058
537
8,098
9,744
5,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Oakums
King Arthur
11
0 / 1 / 0
6,312
421
1,101
5,797
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Onymy
Rama
13
4 / 4 / 0
7,894
526
6,969
8,434
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Plush Panda
Nemesis
14
2 / 2 / 0
7,877
525
4,688
8,018
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blkghost89
Gilgamesh
15
5 / 0 / 4
9,045
603
9,650
10,976
8,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
DewDew012747
Heimdallr
2
0 / 1 / 0
4,530
302
0
828
167
Boots

Boots

+6%
Movement Speed

13
7 / 4 / 1
7,960
531
6,254
10,352
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 1 / 1
7,825
522
5,858
8,579
2,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
0 / 2 / 1
5,410
361
1,708
7,083
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
8
Kills
16
17
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blkghost89
Gilgamesh
5
0
4
7
L
Heimdallr
DewDew012747
Heimdallr
0
1
0
0
L
7
4
1
1.88
W
Ares
Idoxis
Ares
1
5
2
0.4
W
Anubis
1
5
0
0.2
W
King Arthur
Oakums
King Arthur
0
1
0
0
W
Rama
Onymy
Rama
4
4
0
1
W
Nemesis
Plush Panda
Nemesis
2
2
0
1
L
4
1
1
4.5
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,491
Damage
23,470
41,494
Taken
37,818
23,901
Mitigated
17,559
6,736
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blkghost89
Gilgamesh
9,650
2,286
0
3,430
10,976
8,140
406
2,371
8,395
239
57,244
L
Heimdallr
DewDew012747
Heimdallr
0
0
0
61
828
167
0
169
659
0
1,308
L
6,254
2,497
0
1,917
10,352
3,478
585
2,255
8,097
0
36,668
W
Ares
Idoxis
Ares
4,635
433
0
508
9,501
8,401
547
626
8,875
19,440
0
W
Anubis
8,098
692
0
3,480
9,744
5,155
646
4,735
5,009
49,739
0
W
King Arthur
Oakums
King Arthur
1,101
348
0
273
5,797
3,253
0
169
5,628
0
15,291
W
Rama
Onymy
Rama
6,969
4,576
183
2,166
8,434
3,511
4,981
1,534
6,900
0
49,406
W
Nemesis
Plush Panda
Nemesis
4,688
2,433
0
126
8,018
3,581
488
696
7,322
0
54,117
L
5,858
830
102
4,336
8,579
2,423
519
6,233
2,346
42,861
0
L
Athena
1,708
636
0
171
7,083
3,351
0
1,705
5,348
4,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
34,770
341
Minions Killed
268
0
Camps Cleared
0
1,224,014
Distance Traveled
1,067,610
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,045
603
124
8
0
281,505
0
L
Heimdallr
4,530
302
3
0
0
35,035
1
L
Thor
7,960
531
67
4
0
248,643
1
W
Ares
7,371
491
24
2
0
300,201
1
W
Anubis
8,058
537
91
6
0
202,540
5
W
King Arthur
6,312
421
27
2
0
208,446
0
W
Rama
7,894
526
84
6
0
242,353
3
W
Nemesis
7,877
525
115
8
0
270,474
0
L
Ra
7,825
522
63
4
0
291,286
0
L
Athena
5,410
361
11
1
0
211,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role