Player Matchup

Skadi
Skadi
Cherrios20
Skadi
Level 98
God Stats
9W - 9L
1,507 SR
Queue Stats
293W - 362L
1,318 Elo+
Solo
Fenrir
Fenrir
Not_yur_dad_
Fenrir
Level 86
God Stats
23W - 24L
1,521 SR
Queue Stats
266W - 282L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
OblivionZyde
Aphrodite
Level 119
God Stats
6W - 8L
1,593 SR
Queue Stats
375W - 369L
1,513 Elo+
Party 1
Vulcan
Vulcan
Scar-Of-Light
Vulcan
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 240L
1,451 Elo+
Party 1
Osiris
Osiris
Vito24655
Osiris
Level 143
God Stats
9W - 9L
1,529 SR
Queue Stats
949W - 945L
1,544 Elo+
Party 1
Team Averages
Level 102
1,530 SR
1,475 Elo+

VS

Team Averages
Level 95
1,461 SR
1,360 Elo+
Arachne
Arachne
Avexik 420
Arachne
Level 62
God Stats
25W - 43L
1,358 SR
Queue Stats
288W - 373L
1,353 Elo+
Party 2
Vamana
Vamana
Kushpowers
Vamana
Level 65
God Stats
3W - 4L
1,397 SR
Queue Stats
92W - 108L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Talnoy79
Danzaburou
Level 121
God Stats
19W - 17L
1,503 SR
Queue Stats
346W - 412L
1,393 Elo+
Solo
The Morrigan
The Morrigan
YancyCigpen
The Morrigan
Level 160
God Stats
2W - 6L
1,358 SR
Queue Stats
69W - 82L
1,357 Elo+
Solo
Cthulhu
Cthulhu
tryagainbish
Cthulhu
Level 65
God Stats
10W - 3L
1,688 SR
Queue Stats
46W - 56L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
3 / 0 / 2
6,361
489
6,681
7,415
1,702
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
12
6 / 2 / 4
7,489
576
4,325
7,735
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
OblivionZyde
Aphrodite
10
0 / 2 / 5
6,609
508
4,704
8,583
2,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 2
7,570
582
3,402
5,957
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Vito24655
Osiris
13
4 / 2 / 1
7,801
600
6,964
8,986
6,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avexik 420
Arachne
10
1 / 5 / 1
6,300
485
2,246
7,666
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Kushpowers
Vamana
11
0 / 3 / 1
6,588
507
5,296
10,076
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Talnoy79
Danzaburou
10
1 / 1 / 0
5,715
440
5,385
7,839
2,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Morrigan
YancyCigpen
The Morrigan
12
5 / 3 / 0
7,421
571
6,588
6,572
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tryagainbish
Cthulhu
10
0 / 4 / 1
5,647
434
3,128
8,417
5,317
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
7
7
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Avexik 420
Arachne
1
5
1
0.3
W
Skadi
3
0
2
4
L
Vamana
Kushpowers
Vamana
0
3
1
0.17
W
Fenrir
6
2
4
4
W
Aphrodite
OblivionZyde
Aphrodite
0
2
5
1.25
W
3
1
2
4
L
Danzaburou
Talnoy79
Danzaburou
1
1
0
1
W
Osiris
Vito24655
Osiris
4
2
1
2.25
L
The Morrigan
YancyCigpen
The Morrigan
5
3
0
1.67
L
Cthulhu
tryagainbish
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
22,643
38,676
Taken
40,570
15,345
Mitigated
18,362
15,362
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Avexik 420
Arachne
2,246
1,425
0
731
7,666
2,903
0
1,025
6,641
0
29,352
W
Skadi
6,681
3,644
540
2,061
7,415
1,702
883
2,049
5,276
0
27,756
L
Vamana
Kushpowers
Vamana
5,296
2,811
0
2,384
10,076
5,624
1,082
0
10,076
0
35,989
W
Fenrir
4,325
826
0
2,440
7,735
2,588
0
1,426
6,189
0
34,061
W
Aphrodite
OblivionZyde
Aphrodite
4,704
505
1,946
3,811
8,583
2,733
199
1,893
6,690
27,607
0
W
3,402
1,502
0
1,744
5,957
2,062
162
2,751
2,970
45,727
0
L
Danzaburou
Talnoy79
Danzaburou
5,385
1,752
0
2,146
7,839
2,313
0
2,709
5,130
0
28,392
W
Osiris
Vito24655
Osiris
6,964
2,732
0
2,820
8,986
6,260
0
372
8,578
0
44,109
L
The Morrigan
YancyCigpen
The Morrigan
6,588
1,021
0
2,112
6,572
2,205
0
2,510
3,984
36,388
743
L
Cthulhu
tryagainbish
Cthulhu
3,128
144
410
1,520
8,417
5,317
234
1,862
6,555
26,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
31,671
363
Minions Killed
316
0
Camps Cleared
0
1,230,067
Distance Traveled
1,187,998
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,300
485
58
4
0
283,422
1
W
Skadi
6,361
489
52
4
0
249,689
2
L
Vamana
6,588
507
79
6
0
255,791
0
W
Fenrir
7,489
576
63
5
0
281,647
0
W
Aphrodite
6,609
508
52
4
0
227,996
4
W
Vulcan
7,570
582
87
7
0
235,095
4
L
Danzaburou
5,715
440
55
4
0
197,215
1
W
Osiris
7,801
600
109
8
0
235,640
2
L
The Morrigan
7,421
571
79
6
0
224,902
1
L
Cthulhu
5,647
434
45
3
0
226,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role