Player Matchup

Sobek
Sobek
FoxHound38
Sobek
Level 148
God Stats
1W - 1L
1,722 SR
Queue Stats
72W - 85L
1,507 Elo+
Party 1
Neith
Neith
FozzLaFazio
Neith
Level 155
God Stats
9W - 10L
1,519 SR
Queue Stats
74W - 77L
1,487 Elo+
Party 1
Nox
Nox
LadyShendelzair
Nox
Level 100
God Stats
4W - 9L
1,467 SR
Queue Stats
280W - 315L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Skywalker5727
Guan Yu
Level 159
God Stats
2W - 4L
1,587 SR
Queue Stats
83W - 93L
1,526 Elo+
Party 1
Team Averages
Level 141
1,574 SR
1,504 Elo+

VS

Team Averages
Level 99
1,445 SR
1,380 Elo+
Zhong Kui
Zhong Kui
Benjamin17
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hubert569
Jormungandr
Level 88
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Artemis
Artemis
SaltOnMySnail
Artemis
Level 31
God Stats
8W - 2L
1,690 SR
Queue Stats
77W - 90L
1,455 Elo+
Solo
Fenrir
Fenrir
iLambGod
Fenrir
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 7 / 2
7,276
728
4,597
11,538
14,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 4
7,784
778
5,089
10,410
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 7 / 3
7,591
759
5,448
7,910
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
14
2 / 5 / 4
8,113
811
5,857
11,576
8,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Benjamin17
Zhong Kui
14
4 / 3 / 10
8,893
889
10,291
12,077
10,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Hubert569
Jormungandr
15
2 / 1 / 15
9,647
965
8,332
7,976
5,999
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
15
6 / 1 / 7
9,480
948
7,217
5,254
1,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Fenrir
iLambGod
Fenrir
16
11 / 2 / 7
9,741
974
8,948
8,685
4,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
23
23
Deaths
7
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Benjamin17
Zhong Kui
4
3
10
3
L
Sobek
2
7
2
0.43
L
1
4
4
0.75
W
Jormungandr
Hubert569
Jormungandr
2
1
15
9.5
L
2
7
3
0.5
W
Artemis
6
1
7
9.5
L
Guan Yu
2
5
4
0.8
W
Fenrir
iLambGod
Fenrir
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,991
Damage
34,788
41,434
Taken
33,992
29,986
Mitigated
22,427
7,351
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Benjamin17
Zhong Kui
10,291
411
25
3,045
12,077
10,353
1,146
3,415
8,662
25,735
0
L
Sobek
4,597
507
123
1,666
11,538
14,400
439
3,822
7,541
12,054
0
L
5,089
2,458
219
2,061
10,410
3,699
914
5,212
4,908
0
24,302
W
Jormungandr
Hubert569
Jormungandr
8,332
1,620
0
125
7,976
5,999
360
2,077
5,899
27,984
0
L
5,448
43
0
70
7,910
3,052
120
3,444
4,362
13,946
0
W
Artemis
7,217
3,730
0
703
5,254
1,954
3,156
2,412
2,842
0
29,974
L
Guan Yu
5,857
1,239
509
2,703
11,576
8,835
0
5,848
5,600
0
30,619
W
Fenrir
iLambGod
Fenrir
8,948
3,020
0
2,058
8,685
4,121
261
2,731
5,954
0
15,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
37,761
130
Minions Killed
157
6
Camps Cleared
9
588,475
Distance Traveled
752,507
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,893
889
36
4
2
203,856
2
L
Sobek
7,276
728
23
2
2
129,734
0
L
Neith
7,784
778
32
3
0
146,752
0
W
Jormungandr
9,647
965
53
5
0
192,208
1
L
Nox
7,591
759
22
2
1
146,936
2
W
Artemis
9,480
948
53
5
3
173,918
0
L
Guan Yu
8,113
811
53
5
3
165,053
1
W
Fenrir
9,741
974
15
2
4
182,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role