Player Matchup

Ymir
Ymir
GENGAR2187
Ymir
Level 158
God Stats
42W - 36L
1,726 SR
Queue Stats
376W - 294L
1,677 Elo+
Party 1
Horus
Horus
ManoSabao
Horus
Level 154
God Stats
16W - 17L
1,737 SR
Queue Stats
397W - 358L
1,600 Elo+
Party 1
Da Ji
Da Ji
MaximussZ8
Da Ji
Level 157
God Stats
1W - 1L
1,363 SR
Queue Stats
176W - 160L
1,569 Elo+
Solo
Xbalanque
Xbalanque
Mnogs
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,661 Elo+
Party 1
Olorun
Olorun
mizaaelh
Olorun
Level 158
God Stats
4W - 4L
1,663 SR
Queue Stats
325W - 245L
1,651 Elo+
Party 1
Team Averages
Level 150
1,598 SR
1,632 Elo+

VS

Team Averages
Level 119
1,572 SR
1,582 Elo+
Cerberus
Cerberus
AbuzzCrowd
Cerberus
Level 104
God Stats
3W - 9L
1,353 SR
Queue Stats
345W - 320L
1,653 Elo+
Solo
Bacchus
Bacchus
Lerotich
Bacchus
Level 126
God Stats
2W - 1L
1,769 SR
Queue Stats
169W - 173L
1,534 Elo+
Solo
Hel
Hel
OlinaDSemel
Hel
Level 119
God Stats
8W - 9L
1,492 SR
Queue Stats
839W - 810L
1,591 Elo+
Solo
Danzaburou
Danzaburou
lucalopes
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
nicobostero
Thanatos
Level 117
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 6L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,177
518
1,382
6,739
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
ManoSabao
Horus
11
2 / 0 / 0
6,516
652
6,367
7,324
2,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
12
5 / 0 / 2
6,712
671
4,173
4,493
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Mnogs
Xbalanque
10
1 / 0 / 0
5,517
552
3,410
3,233
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
mizaaelh
Olorun
11
2 / 1 / 3
6,242
624
3,497
5,191
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbuzzCrowd
Cerberus
11
0 / 2 / 0
5,869
587
4,144
7,993
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Lerotich
Bacchus
8
0 / 2 / 1
5,252
525
3,833
7,847
3,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,489
549
4,086
7,330
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
lucalopes
Danzaburou
10
1 / 0 / 0
5,931
593
2,143
3,702
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
nicobostero
Thanatos
6
1 / 3 / 0
4,454
445
1,348
4,401
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AbuzzCrowd
Cerberus
0
2
0
0
W
0
1
2
1
L
Bacchus
Lerotich
Bacchus
0
2
1
0.25
W
Horus
ManoSabao
Horus
2
0
0
2
W
Da Ji
5
0
2
6
W
Xbalanque
Mnogs
Xbalanque
1
0
0
1
L
0
3
1
0.17
L
Danzaburou
lucalopes
Danzaburou
1
0
0
1
W
Olorun
mizaaelh
Olorun
2
1
3
3.5
L
Thanatos
nicobostero
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
15,554
26,980
Taken
31,273
10,045
Mitigated
11,001
11,603
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AbuzzCrowd
Cerberus
4,144
548
0
4,097
7,993
3,094
0
0
7,773
29,230
0
W
1,382
742
0
2,154
6,739
3,114
0
3,380
3,280
12,424
0
L
Bacchus
Lerotich
Bacchus
3,833
654
0
1,500
7,847
3,453
0
1,531
6,316
19,459
0
W
Horus
ManoSabao
Horus
6,367
3,019
0
3,799
7,324
2,937
0
3,608
3,180
0
31,595
W
Da Ji
4,173
1,325
0
750
4,493
1,596
0
291
4,156
0
42,127
W
Xbalanque
Mnogs
Xbalanque
3,410
1,985
0
2,003
3,233
826
0
1,010
2,197
0
30,929
L
4,086
184
861
3,554
7,330
2,293
0
2,152
5,178
34,376
0
L
Danzaburou
lucalopes
Danzaburou
2,143
1,050
0
2,019
3,702
880
0
258
3,444
0
33,469
W
Olorun
mizaaelh
Olorun
3,497
2,405
159
2,738
5,191
1,572
516
2,797
2,104
41,573
0
L
Thanatos
nicobostero
Thanatos
1,348
426
0
2,173
4,401
1,281
0
938
3,463
0
9,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
26,995
356
Minions Killed
294
0
Camps Cleared
0
968,249
Distance Traveled
873,957
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,869
587
85
9
0
180,242
4
W
Ymir
5,177
518
26
3
0
167,572
4
L
Bacchus
5,252
525
32
3
0
203,478
7
W
Horus
6,516
652
80
8
0
196,514
3
W
Da Ji
6,712
671
84
8
0
228,528
5
W
Xbalanque
5,517
552
78
8
0
182,516
2
L
Hel
5,489
549
75
8
0
197,203
4
L
Danzaburou
5,931
593
75
8
0
169,720
3
W
Olorun
6,242
624
88
9
0
193,119
0
L
Thanatos
4,454
445
27
3
0
123,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role