Player Matchup

Thanatos
Thanatos
Silver I
Blocke
Thanatos
Silver I
Level 127
God Stats
3W - 4L
1,439 SR
Queue Stats
206W - 209L
1,113 MMR
Solo
Khepri
Khepri
Silver I
Eduxxcraft
Khepri
Silver I
Level 119
God Stats
4W - 2L
1,504 SR
Queue Stats
70W - 70L
1,108 MMR
Party 3
Nu Wa
Nu Wa
Silver I
Leningr
Nu Wa
Silver I
Level 156
God Stats
11W - 7L
1,719 SR
Queue Stats
538W - 551L
1,151 MMR
Solo
Izanami
Izanami
Silver I
SergiGames
Izanami
Silver I
Level 107
God Stats
10W - 3L
1,500 SR
Queue Stats
194W - 186L
1,204 MMR
Party 3
Guan Yu
Guan Yu
Silver I
leoconde21
Guan Yu
Silver I
Level 48
God Stats
1W - 2L
1,170 SR
Queue Stats
75W - 90L
1,136 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,466 SR
1,143 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,535 SR
1,144 MMR
Danzaburou
Danzaburou
Silver IV
MisioKnut
Danzaburou
Silver IV
Level 65
God Stats
2W - 4L
1,565 SR
Queue Stats
9W - 15L
1,225 MMR
Party 1
Mercury
Mercury
Silver I
SatansAgony
Mercury
Silver I
Level 99
God Stats
20W - 12L
1,617 SR
Queue Stats
304W - 299L
1,185 MMR
Party 2
Ra
Ra
Silver II
SeanLocked
Ra
Silver II
Level 79
God Stats
2W - 3L
1,681 SR
Queue Stats
521W - 529L
1,102 MMR
Solo
Ymir
Ymir
Silver IV
andre1999
Ymir
Silver IV
Level 44
God Stats
1W - 2L
1,462 SR
Queue Stats
8W - 15L
1,181 MMR
Party 1
Sobek
Sobek
Silver II
tesligma
Sobek
Silver II
Level 92
God Stats
5W - 13L
1,351 SR
Queue Stats
287W - 308L
1,028 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blocke
Thanatos
15
5 / 3 / 9
9,929
523
10,114
13,170
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Eduxxcraft
Khepri
15
3 / 1 / 20
10,397
547
8,972
15,785
19,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Leningr
Nu Wa
17
6 / 2 / 10
11,586
610
24,216
9,011
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SergiGames
Izanami
18
13 / 3 / 9
12,158
640
21,080
11,088
5,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
leoconde21
Guan Yu
16
5 / 4 / 13
10,148
534
12,749
18,344
17,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshScyllaSetAthenaAnhur

VS

Bans
ApolloHerculesCu ChulainnTsukuyomiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MisioKnut
Danzaburou
12
1 / 7 / 5
7,849
413
8,768
17,444
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
SatansAgony
Mercury
17
9 / 6 / 2
11,513
606
14,151
20,155
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 2
9,448
497
6,818
12,181
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
13
1 / 10 / 3
7,789
410
6,417
21,576
7,362
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
tesligma
Sobek
12
0 / 4 / 4
7,846
413
4,191
20,727
17,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
32
Kills
13
13
Deaths
32
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blocke
Thanatos
5
3
9
3.17
W
Khepri
Eduxxcraft
Khepri
3
1
20
13
W
Nu Wa
Leningr
Nu Wa
6
2
10
5.5
L
Danzaburou
MisioKnut
Danzaburou
1
7
5
0.5
L
Mercury
SatansAgony
Mercury
9
6
2
1.67
L
2
5
2
0.6
W
Izanami
SergiGames
Izanami
13
3
9
5.83
L
Ymir
1
10
3
0.25
W
Guan Yu
leoconde21
Guan Yu
5
4
13
2.88
L
Sobek
tesligma
Sobek
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,131
Damage
40,345
67,398
Taken
92,083
51,391
Mitigated
39,513
27,912
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blocke
Thanatos
10,114
2,711
0
11,959
13,170
4,937
1,007
1,584
11,486
0
47,683
W
Khepri
Eduxxcraft
Khepri
8,972
456
0
1,438
15,785
19,336
401
4,193
11,406
22,645
0
W
Nu Wa
Leningr
Nu Wa
24,216
5,346
0
1,692
9,011
4,036
4,020
2,563
6,282
90,740
0
L
Danzaburou
MisioKnut
Danzaburou
8,768
2,903
0
3,595
17,444
4,177
0
6,551
10,893
0
47,688
L
Mercury
SatansAgony
Mercury
14,151
8,502
0
625
20,155
7,576
0
6,014
14,141
0
62,258
L
6,818
512
23
2,347
12,181
3,261
0
7,143
5,038
67,840
0
W
Izanami
SergiGames
Izanami
21,080
15,408
0
3,668
11,088
5,189
5,148
3,107
7,915
0
100,755
L
Ymir
6,417
1,850
372
2,793
21,576
7,362
0
8,448
13,128
24,855
0
W
Guan Yu
leoconde21
Guan Yu
12,749
1,299
2,014
7,141
18,344
17,893
871
4,947
12,883
0
46,871
L
Sobek
tesligma
Sobek
4,191
327
0
6,347
20,727
17,137
262
5,032
15,695
32,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
44,445
501
Minions Killed
415
0
Camps Cleared
0
1,837,147
Distance Traveled
1,636,096
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,929
523
91
5
0
390,895
2
W
Khepri
10,397
547
32
2
0
366,956
4
W
Nu Wa
11,586
610
150
8
0
353,873
9
L
Danzaburou
7,849
413
65
3
0
289,102
4
L
Mercury
11,513
606
102
5
0
399,288
2
L
Ra
9,448
497
135
7
0
296,119
4
W
Izanami
12,158
640
163
9
0
331,570
3
L
Ymir
7,789
410
59
3
0
286,080
1
W
Guan Yu
10,148
534
65
3
0
393,853
1
L
Sobek
7,846
413
54
3
0
365,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role