Player Matchup

Bellona
Bellona
Chickenbones26
Bellona
Level 12
God Stats
8W - 10L
1,598 SR
Queue Stats
123W - 148L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
Desmondonette
Cernunnos
Level 28
God Stats
4W - 2L
1,790 SR
Queue Stats
220W - 193L
1,542 Elo+
Solo
Thanatos
Thanatos
LilAlpaca69
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,079 Elo+
Solo
Thoth
Thoth
Mastodon103
Thoth
Level 49
God Stats
9W - 14L
1,401 SR
Queue Stats
466W - 562L
1,329 Elo+
Party 1
Sobek
Sobek
metty112
Sobek
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 15L
1,379 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,345 Elo+

VS

Team Averages
Level 25
1,478 SR
1,408 Elo+
Merlin
Merlin
GottaHurtz
Merlin
Level 26
God Stats
3W - 3L
1,519 SR
Queue Stats
56W - 50L
1,490 Elo+
Solo
Awilix
Awilix
Lizardry
Awilix
Level 18
God Stats
0W - 1L
1,454 SR
Queue Stats
7W - 4L
1,531 Elo+
Solo
Ymir
Ymir
Phitokinesis
Ymir
Level 28
God Stats
3W - 3L
1,507 SR
Queue Stats
33W - 44L
1,290 Elo+
Party 2
Artemis
Artemis
natha08w
Artemis
Level 25
God Stats
3W - 10L
1,426 SR
Queue Stats
192W - 187L
1,434 Elo+
Solo
Bakasura
Bakasura
tboosa001
Bakasura
Level 27
God Stats
12W - 15L
1,485 SR
Queue Stats
34W - 54L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,754
515
5,657
11,828
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Desmondonette
Cernunnos
17
6 / 2 / 5
10,113
595
12,209
13,144
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LilAlpaca69
Thanatos
17
10 / 1 / 3
10,332
608
14,652
12,295
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 5
8,520
501
7,034
7,147
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
metty112
Sobek
15
3 / 3 / 7
9,719
572
3,636
14,964
12,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GottaHurtz
Merlin
13
2 / 4 / 1
8,117
477
6,585
8,074
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Lizardry
Awilix
12
3 / 5 / 2
7,836
461
5,932
11,160
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 0
7,840
461
4,081
12,741
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
natha08w
Artemis
14
5 / 6 / 1
8,182
481
11,951
10,966
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
tboosa001
Bakasura
12
1 / 7 / 2
7,558
445
6,679
14,236
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
25
Kills
13
13
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
W
Cernunnos
Desmondonette
Cernunnos
6
2
5
4.25
L
Merlin
GottaHurtz
Merlin
2
4
1
0.63
W
Thanatos
LilAlpaca69
Thanatos
10
1
3
11.5
L
Awilix
Lizardry
Awilix
3
5
2
0.8
W
2
2
5
2.25
L
2
4
0
0.5
W
Sobek
metty112
Sobek
3
3
7
2.17
L
Artemis
natha08w
Artemis
5
6
1
0.92
L
Bakasura
tboosa001
Bakasura
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,188
Damage
35,228
59,378
Taken
57,177
31,873
Mitigated
25,178
22,414
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,657
1,496
0
654
11,828
8,150
2,208
3,216
7,908
0
34,633
W
Cernunnos
Desmondonette
Cernunnos
12,209
6,790
0
5,593
13,144
4,837
2,980
296
12,452
0
77,069
L
Merlin
GottaHurtz
Merlin
6,585
277
0
406
8,074
2,597
66
1,969
5,833
42,126
0
W
Thanatos
LilAlpaca69
Thanatos
14,652
3,105
0
12,608
12,295
4,680
0
2,480
9,384
0
61,811
L
Awilix
Lizardry
Awilix
5,932
2,318
0
1,102
11,160
4,988
1,547
861
10,225
0
29,812
W
7,034
335
0
1,253
7,147
2,092
56
2,613
4,049
41,527
0
L
4,081
1,069
501
1,925
12,741
7,878
219
2,219
10,334
25,263
0
W
Sobek
metty112
Sobek
3,636
321
0
2,306
14,964
12,114
705
1,391
12,157
26,744
0
L
Artemis
natha08w
Artemis
11,951
3,172
0
741
10,966
4,565
0
2,122
8,804
0
37,924
L
Bakasura
tboosa001
Bakasura
6,679
4,465
0
1,479
14,236
5,150
0
2,751
11,311
0
32,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
39,533
424
Minions Killed
351
0
Camps Cleared
0
1,572,165
Distance Traveled
1,522,361
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,754
515
74
4
0
305,443
2
W
Cernunnos
10,113
595
120
7
0
282,532
4
L
Merlin
8,117
477
88
5
0
314,056
2
W
Thanatos
10,332
608
103
6
0
348,465
1
L
Awilix
7,836
461
65
4
0
332,436
1
W
Thoth
8,520
501
87
5
0
318,196
2
L
Ymir
7,840
461
54
3
0
296,373
7
W
Sobek
9,719
572
40
2
0
317,529
2
L
Artemis
8,182
481
58
3
0
259,918
4
L
Bakasura
7,558
445
86
5
0
319,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role