Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
IanFizzyFitz
Scylla
Level 37
God Stats
14W - 14L
1,608 SR
Queue Stats
81W - 63L
1,578 Elo+
Party 2
Ao Kuang
Ao Kuang
Y3ar1-
Ao Kuang
Level 140
God Stats
3W - 8L
1,547 SR
Queue Stats
16W - 20L
1,586 Elo+
Party 4
King Arthur
King Arthur
bEaN5 0n T0AsT
King Arthur
Level 147
God Stats
30W - 26L
1,633 SR
Queue Stats
555W - 496L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
pooywarrior
Danzaburou
Level 25
God Stats
5W - 11L
1,424 SR
Queue Stats
28W - 41L
1,353 Elo+
Party 4
Team Averages
Level 83
1,543 SR
1,510 Elo+

VS

Team Averages
Level 66
1,599 SR
1,520 Elo+
Danzaburou
Danzaburou
Itz_PunXD
Danzaburou
Level 28
God Stats
28W - 24L
1,478 SR
Queue Stats
179W - 168L
1,408 Elo+
Party 1
Set
Set
Kanjinti
Set
Level 31
God Stats
13W - 10L
1,697 SR
Queue Stats
159W - 107L
1,605 Elo+
Party 3
Camazotz
Camazotz
Zriyx
Camazotz
Level 159
God Stats
3W - 3L
1,620 SR
Queue Stats
348W - 267L
1,637 Elo+
Party 3
Khepri
Khepri
levelcap0
Khepri
Level 74
God Stats
7W - 4L
1,703 SR
Queue Stats
364W - 339L
1,449 Elo+
Party 1
Nox
Nox
wwsdfrtgb
Nox
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 4 / 2
6,247
481
5,443
8,869
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
9
0 / 4 / 2
5,581
429
2,814
5,417
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Y3ar1-
Ao Kuang
13
6 / 5 / 2
7,924
610
8,035
10,655
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
bEaN5 0n T0AsT
King Arthur
12
0 / 3 / 2
6,959
535
6,257
13,366
7,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
pooywarrior
Danzaburou
8
0 / 5 / 5
5,390
415
4,878
9,051
2,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Itz_PunXD
Danzaburou
12
5 / 3 / 1
7,338
564
5,599
8,191
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 3
8,072
621
9,717
9,895
5,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
Zriyx
Camazotz
13
9 / 1 / 3
8,160
628
10,660
10,524
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
levelcap0
Khepri
11
1 / 2 / 5
7,343
565
2,325
7,758
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 3
8,234
633
2,642
4,661
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
21
21
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
2
1
L
Scylla
0
4
2
0.25
W
Danzaburou
Itz_PunXD
Danzaburou
5
3
1
1.83
W
2
1
3
3.5
L
Ao Kuang
Y3ar1-
Ao Kuang
6
5
2
1.4
W
Camazotz
Zriyx
Camazotz
9
1
3
10.5
L
King Arthur
bEaN5 0n T0AsT
King Arthur
0
3
2
0.33
W
Khepri
levelcap0
Khepri
1
2
5
1.75
L
Danzaburou
pooywarrior
Danzaburou
0
5
5
0.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,427
Damage
30,943
47,358
Taken
41,029
21,230
Mitigated
20,241
13,440
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,443
506
234
2,007
8,869
6,501
0
1,749
7,120
18,152
0
L
Scylla
2,814
390
0
0
5,417
1,381
0
838
4,579
22,314
0
W
Danzaburou
Itz_PunXD
Danzaburou
5,599
2,019
0
2,636
8,191
2,998
848
3,676
4,457
0
34,367
W
9,717
3,916
0
4,769
9,895
5,852
690
447
9,448
0
52,526
L
Ao Kuang
Y3ar1-
Ao Kuang
8,035
2,703
0
3,339
10,655
3,541
80
339
10,316
43,992
0
W
Camazotz
Zriyx
Camazotz
10,660
4,783
0
7,081
10,524
3,644
0
4,421
6,067
0
47,592
L
King Arthur
bEaN5 0n T0AsT
King Arthur
6,257
966
0
5,872
13,366
7,151
0
705
12,661
47
43,523
W
Khepri
levelcap0
Khepri
2,325
242
0
1,912
7,758
6,029
72
4,115
3,633
18,070
0
L
Danzaburou
pooywarrior
Danzaburou
4,878
2,323
0
1,988
9,051
2,656
0
1,336
7,715
0
19,549
W
2,642
137
0
430
4,661
1,718
0
3,404
1,085
45,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
39,147
284
Minions Killed
392
0
Camps Cleared
0
1,198,400
Distance Traveled
1,270,964
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,247
481
35
3
0
252,726
1
L
Scylla
5,581
429
48
4
0
224,161
0
W
Danzaburou
7,338
564
66
5
0
225,823
1
W
Set
8,072
621
112
9
0
242,107
3
L
Ao Kuang
7,924
610
75
6
0
234,897
4
W
Camazotz
8,160
628
81
6
0
296,683
1
L
King Arthur
6,959
535
98
8
0
274,644
4
W
Khepri
7,343
565
27
2
0
245,428
3
L
Danzaburou
5,390
415
28
2
0
211,972
0
W
Nox
8,234
633
106
8
0
260,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role