Player Matchup

Nike
Nike
Grimwaldus
Nike
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 79L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
STA_x_ViPeRzZz
Zhong Kui
Level 139
God Stats
1W - 2L
1,208 SR
Queue Stats
180W - 178L
1,568 Elo+
Solo
Chang'e
Chang'e
Sleepybear91
Chang'e
Level 106
God Stats
10W - 6L
1,874 SR
Queue Stats
1,306W - 1,296L
1,588 Elo+
Solo
Raijin
Raijin
TJA27
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
xCiocoo
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,170 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,479 Elo+

VS

Team Averages
Level 135
1,493 SR
1,539 Elo+
Set
Set
Abe_Lincolnn
Set
Level 158
God Stats
0W - 3L
1,294 SR
Queue Stats
542W - 570L
1,535 Elo+
Party 1
Artemis
Artemis
Alucard_Arise
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 246L
1,534 Elo+
Party 1
Ymir
Ymir
Dahlolsen
Ymir
Level 157
God Stats
4W - 4L
1,708 SR
Queue Stats
405W - 426L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Goreeleon
Kumbhakarna
Level 115
God Stats
4W - 4L
1,275 SR
Queue Stats
318W - 320L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
TweaksAGeek
Gilgamesh
Level 114
God Stats
1W - 2L
1,689 SR
Queue Stats
31W - 28L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 22
11,184
658
16,323
16,591
19,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
STA_x_ViPeRzZz
Zhong Kui
20
8 / 4 / 14
13,061
768
29,309
19,545
17,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Sleepybear91
Chang'e
19
6 / 5 / 14
12,403
730
19,632
19,487
8,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
TJA27
Raijin
20
9 / 5 / 10
12,389
729
20,109
20,744
15,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
xCiocoo
Bacchus
20
2 / 2 / 24
11,585
681
14,466
29,936
30,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 11
10,559
621
14,275
18,267
10,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
17
4 / 7 / 7
10,955
644
20,572
17,880
9,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
17
2 / 5 / 9
10,342
608
13,020
21,789
27,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Goreeleon
Kumbhakarna
20
7 / 2 / 9
13,326
784
15,408
20,349
29,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
TweaksAGeek
Gilgamesh
19
5 / 6 / 10
11,468
675
27,546
36,750
22,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
65
27
Kills
19
19
Deaths
27
84
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
L
Artemis
4
7
7
1.07
L
Ymir
2
5
9
1.3
L
Kumbhakarna
Goreeleon
Kumbhakarna
7
2
9
5.75
W
2
3
22
4.33
W
Zhong Kui
STA_x_ViPeRzZz
Zhong Kui
8
4
14
3.75
W
Chang'e
Sleepybear91
Chang'e
6
5
14
2.6
W
Raijin
TJA27
Raijin
9
5
10
2.8
L
Gilgamesh
TweaksAGeek
Gilgamesh
5
6
10
1.67
W
Bacchus
xCiocoo
Bacchus
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,839
Damage
90,821
106,303
Taken
115,035
91,984
Mitigated
97,943
49,175
Healing
45,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,275
5,872
1,392
3,931
18,267
10,547
718
12,492
5,725
0
33,971
L
Artemis
20,572
8,434
482
3,984
17,880
9,058
322
15,135
2,625
0
39,462
L
Ymir
13,020
990
4,011
5,221
21,789
27,050
187
15,398
6,181
25,846
0
L
Kumbhakarna
Goreeleon
Kumbhakarna
15,408
699
2,158
5,058
20,349
29,154
782
13,981
6,096
39,163
0
W
16,323
1,702
2,660
2,070
16,591
19,712
390
6,432
10,159
0
24,891
W
Zhong Kui
STA_x_ViPeRzZz
Zhong Kui
29,309
2,520
2,510
8,103
19,545
17,643
565
6,100
13,445
50,608
0
W
Chang'e
Sleepybear91
Chang'e
19,632
1,399
10,390
6,013
19,487
8,757
1,792
4,983
14,504
43,125
0
W
Raijin
TJA27
Raijin
20,109
1,775
2,026
2,016
20,744
15,333
1,266
7,335
13,409
45,703
0
L
Gilgamesh
TweaksAGeek
Gilgamesh
27,546
7,640
4,865
14,880
36,750
22,134
579
26,510
9,733
0
41,041
W
Bacchus
xCiocoo
Bacchus
14,466
1,346
2,189
11,198
29,936
30,539
643
3,578
26,358
22,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,622
Gold Earned
56,650
182
Minions Killed
160
0
Camps Cleared
0
1,350,902
Distance Traveled
1,361,854
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,559
621
39
2
0
263,569
0
L
Artemis
10,955
644
34
2
0
216,121
0
L
Ymir
10,342
608
25
1
0
273,283
0
L
Kumbhakarna
13,326
784
36
2
0
336,334
0
W
Nike
11,184
658
16
1
0
256,906
0
W
Zhong Kui
13,061
768
70
4
0
238,986
0
W
Chang'e
12,403
730
38
2
0
277,733
0
W
Raijin
12,389
729
48
3
0
257,677
0
L
Gilgamesh
11,468
675
26
2
0
272,547
0
W
Bacchus
11,585
681
10
1
0
319,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role