Player Matchup

Khepri
Khepri
AarSoln
Khepri
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
202W - 201L
1,330 Elo+
Solo
Kukulkan
Kukulkan
TAVOHymperiom
Kukulkan
Level 27
God Stats
3W - 7L
1,389 SR
Queue Stats
26W - 31L
1,289 Elo+
Solo
Hades
Hades
XEvoXTunerX
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
drastikNZ
Fenrir
Level 27
God Stats
24W - 28L
1,340 SR
Queue Stats
206W - 231L
1,231 Elo+
Solo
Heimdallr
Heimdallr
frankthetank69
Heimdallr
Level 26
God Stats
12W - 19L
1,389 SR
Queue Stats
33W - 34L
1,359 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,342 Elo+

VS

Team Averages
Level 22
1,435 SR
1,332 Elo+
Artemis
Artemis
Bonzo1127
Artemis
Level 27
God Stats
7W - 2L
1,562 SR
Queue Stats
105W - 100L
1,414 Elo+
Solo
Ymir
Ymir
Nadical7403
Ymir
Level 13
God Stats
16W - 8L
1,351 SR
Queue Stats
105W - 75L
1,307 Elo+
Solo
Ra
Ra
NrthSider614
Ra
Level 18
God Stats
7W - 11L
1,365 SR
Queue Stats
328W - 376L
1,268 Elo+
Solo
Loki
Loki
Tobii Turner
Loki
Level 28
God Stats
7W - 5L
1,397 SR
Queue Stats
61W - 62L
1,305 Elo+
Solo
Janus
Janus
xinowin101
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AarSoln
Khepri
8
1 / 3 / 3
5,978
460
2,004
7,350
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
TAVOHymperiom
Kukulkan
8
1 / 3 / 0
5,409
416
1,516
5,189
1,517
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 2
4,818
371
1,405
5,362
2,176
Fenrir
drastikNZ
Fenrir
15
5 / 0 / 0
8,118
624
5,188
9,003
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
frankthetank69
Heimdallr
10
1 / 2 / 3
6,020
463
4,919
8,425
2,967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bonzo1127
Artemis
10
2 / 0 / 4
6,211
478
6,349
5,956
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 2 / 3
6,341
488
3,767
8,190
3,550
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
6,247
481
1,967
4,497
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
6,045
465
1,645
5,137
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Janus
12
7 / 3 / 1
7,341
565
6,694
7,436
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
14
14
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
AarSoln
Khepri
1
3
3
0.83
W
Artemis
Bonzo1127
Artemis
2
0
4
4
W
4
2
3
2.75
W
0
3
2
0.33
L
Kukulkan
TAVOHymperiom
Kukulkan
1
3
0
0.33
W
1
1
3
2.5
L
0
6
2
0.17
L
Fenrir
drastikNZ
Fenrir
5
0
0
5
L
Heimdallr
frankthetank69
Heimdallr
1
2
3
1.25
W
Janus
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
20,422
35,329
Taken
31,216
15,470
Mitigated
9,863
11,036
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AarSoln
Khepri
2,004
130
0
1,472
7,350
5,480
0
2,285
5,007
13,020
0
W
Artemis
Bonzo1127
Artemis
6,349
2,650
0
2,964
5,956
1,759
35
1,327
4,629
0
29,638
W
3,767
844
0
500
8,190
3,550
132
1,147
7,038
14,567
0
W
1,967
110
315
393
4,497
1,173
1,689
559
3,938
29,169
0
L
Kukulkan
TAVOHymperiom
Kukulkan
1,516
311
0
1,110
5,189
1,517
125
3,816
1,039
14,650
0
W
1,645
427
247
2,364
5,137
1,393
0
485
4,652
0
28,125
L
1,405
342
0
141
5,362
2,176
0
2,035
3,203
8,636
0
L
Fenrir
drastikNZ
Fenrir
5,188
797
0
5,358
9,003
3,330
0
1,332
7,531
0
52,873
L
Heimdallr
frankthetank69
Heimdallr
4,919
1,517
0
2,955
8,425
2,967
0
2,224
6,121
0
37,442
W
Janus
6,694
1,857
0
550
7,436
1,988
939
1,407
6,029
30,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
32,185
223
Minions Killed
255
0
Camps Cleared
0
1,046,172
Distance Traveled
1,207,951
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,978
460
22
2
0
241,065
0
W
Artemis
6,211
478
53
4
0
216,258
0
W
Ymir
6,341
488
17
1
0
280,550
2
W
Ra
6,247
481
54
4
0
212,573
0
L
Kukulkan
5,409
416
32
2
0
146,652
0
W
Loki
6,045
465
62
5
0
263,283
1
L
Hades
4,818
371
7
1
0
185,531
1
L
Fenrir
8,118
624
106
8
0
251,073
3
L
Heimdallr
6,020
463
56
4
0
221,851
1
W
Janus
7,341
565
69
5
0
235,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role