Player Matchup

Neith
Neith
CozmikVxbez
Neith
Level 67
God Stats
10W - 10L
1,572 SR
Queue Stats
275W - 249L
1,673 Elo+
Solo
Agni
Agni
Esco11211
Agni
Level 100
God Stats
10W - 7L
1,725 SR
Queue Stats
280W - 206L
1,688 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HOIHOE
Cu Chulainn
Level 132
God Stats
35W - 29L
1,764 SR
Queue Stats
135W - 127L
1,550 Elo+
Party 2
Ganesha
Ganesha
LeNausea
Ganesha
Level 68
God Stats
12W - 9L
1,648 SR
Queue Stats
200W - 145L
1,711 Elo+
Party 3
Hercules
Hercules
OneTapPap
Hercules
Level 152
God Stats
2W - 0L
1,632 SR
Queue Stats
149W - 145L
1,572 Elo+
Party 2
Team Averages
Level 104
1,668 SR
1,639 Elo+

VS

Team Averages
Level 122
1,531 SR
1,575 Elo+
Hun Batz
Hun Batz
BLACKOUT3212
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JabbaWackk
Hachiman
Level 103
God Stats
12W - 21L
1,512 SR
Queue Stats
267W - 246L
1,617 Elo+
Solo
Khepri
Khepri
LennyLegend800
Khepri
Level 80
God Stats
6W - 1L
1,724 SR
Queue Stats
106W - 84L
1,635 Elo+
Party 1
Osiris
Osiris
Nesimer
Osiris
Level 151
God Stats
4W - 4L
1,420 SR
Queue Stats
270W - 273L
1,624 Elo+
Party 1
Baba Yaga
Baba Yaga
StorrenTTV
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,468
622
3,763
3,422
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
11
1 / 3 / 4
6,417
535
4,658
6,101
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
HOIHOE
Cu Chulainn
13
1 / 4 / 3
7,271
606
7,781
10,078
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
LeNausea
Ganesha
10
1 / 1 / 2
5,973
498
1,295
5,750
2,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
OneTapPap
Hercules
12
6 / 0 / 0
7,440
620
4,742
6,149
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BLACKOUT3212
Hun Batz
11
1 / 4 / 1
6,115
510
4,837
9,458
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
JabbaWackk
Hachiman
11
1 / 2 / 0
6,365
530
2,882
4,364
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 3
5,773
481
945
3,170
1,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Nesimer
Osiris
11
3 / 2 / 0
6,369
531
6,681
10,537
7,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
StorrenTTV
Baba Yaga
10
3 / 4 / 1
6,361
530
3,359
6,166
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
8
8
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BLACKOUT3212
Hun Batz
1
4
1
0.38
W
4
0
1
4.5
W
Agni
1
3
4
1
W
Cu Chulainn
HOIHOE
Cu Chulainn
1
4
3
0.63
L
Hachiman
JabbaWackk
Hachiman
1
2
0
0.5
W
Ganesha
LeNausea
Ganesha
1
1
2
2
L
0
1
3
1.5
L
Osiris
Nesimer
Osiris
3
2
0
1.5
W
Hercules
OneTapPap
Hercules
6
0
0
6
L
Baba Yaga
StorrenTTV
Baba Yaga
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
18,704
31,500
Taken
33,695
13,085
Mitigated
15,333
13,365
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BLACKOUT3212
Hun Batz
4,837
1,899
0
3,059
9,458
3,034
0
1,553
7,905
0
37,698
W
3,763
2,141
0
1,298
3,422
1,289
844
237
3,185
0
47,278
W
Agni
4,658
624
0
1,641
6,101
1,736
188
2,207
3,894
37,265
0
W
Cu Chulainn
HOIHOE
Cu Chulainn
7,781
2,717
0
4,494
10,078
5,430
0
387
9,691
0
44,309
L
Hachiman
JabbaWackk
Hachiman
2,882
1,638
0
1,271
4,364
1,152
0
65
4,299
0
35,222
W
Ganesha
LeNausea
Ganesha
1,295
80
0
1,909
5,750
2,364
0
640
5,110
12,806
0
L
945
35
0
848
3,170
1,176
0
1,194
1,976
14,290
0
L
Osiris
Nesimer
Osiris
6,681
2,881
0
2,618
10,537
7,539
0
0
10,537
0
34,562
W
Hercules
OneTapPap
Hercules
4,742
1,736
0
4,023
6,149
2,266
0
833
5,316
0
43,203
L
Baba Yaga
StorrenTTV
Baba Yaga
3,359
493
0
1,792
6,166
2,432
0
3,141
3,025
34,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
30,983
409
Minions Killed
345
0
Camps Cleared
0
1,185,216
Distance Traveled
1,139,677
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,115
510
76
6
0
229,131
4
W
Neith
7,468
622
126
11
0
207,789
4
W
Agni
6,417
535
88
7
0
236,928
4
W
Cu Chulainn
7,271
606
91
8
0
219,237
2
L
Hachiman
6,365
530
86
7
0
216,309
3
W
Ganesha
5,973
498
7
1
0
251,839
6
L
Khepri
5,773
481
28
2
0
254,691
1
L
Osiris
6,369
531
74
6
0
214,856
2
W
Hercules
7,440
620
97
8
0
269,423
3
L
Baba Yaga
6,361
530
81
7
0
224,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role