Player Matchup

Kali
Kali
Mr worldwise
Kali
Level 69
God Stats
9W - 13L
1,418 SR
Queue Stats
169W - 189L
1,395 Elo+
Party 1
Ra
Ra
SoS Angelic
Ra
Level 117
God Stats
5W - 3L
1,673 SR
Queue Stats
238W - 233L
1,487 Elo+
Party 1
Da Ji
Da Ji
That Nicer
Da Ji
Level 127
God Stats
0W - 5L
1,258 SR
Queue Stats
144W - 137L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gordonp2005
Kumbhakarna
Level 92
God Stats
1W - 2L
1,577 SR
Queue Stats
355W - 374L
1,450 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pipe18056
Ah Muzen Cab
Level 115
God Stats
2W - 7L
1,576 SR
Queue Stats
297W - 256L
1,555 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,481 Elo+

VS

Team Averages
Level 93
1,528 SR
1,483 Elo+
Ao Kuang
Ao Kuang
Ferras312
Ao Kuang
Level 84
God Stats
43W - 39L
1,476 SR
Queue Stats
202W - 261L
1,428 Elo+
Solo
Chronos
Chronos
ShadyEggs
Chronos
Level 142
God Stats
24W - 25L
1,472 SR
Queue Stats
316W - 320L
1,473 Elo+
Solo
Chiron
Chiron
UncleKyle23
Chiron
Level 80
God Stats
5W - 2L
1,793 SR
Queue Stats
95W - 71L
1,552 Elo+
Solo
King Arthur
King Arthur
Yamyaks
King Arthur
Level 90
God Stats
5W - 4L
1,417 SR
Queue Stats
224W - 220L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
theejz
Baron Samedi
Level 69
God Stats
85W - 64L
1,481 SR
Queue Stats
403W - 409L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
6,850
489
3,473
11,084
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 2
7,523
537
4,587
9,143
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
2 / 6 / 0
6,851
489
5,739
13,071
10,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
gordonp2005
Kumbhakarna
10
1 / 4 / 1
6,307
451
1,900
13,643
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
pipe18056
Ah Muzen Cab
10
1 / 4 / 1
6,254
447
7,465
9,882
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ferras312
Ao Kuang
14
7 / 2 / 4
8,284
592
6,797
12,645
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
ShadyEggs
Chronos
12
4 / 0 / 6
7,248
518
8,663
6,999
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
12
3 / 2 / 6
7,340
524
8,087
7,033
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Yamyaks
King Arthur
16
5 / 2 / 2
9,225
659
8,887
11,573
9,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
theejz
Baron Samedi
15
4 / 2 / 4
8,514
608
8,450
6,620
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
23
23
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ferras312
Ao Kuang
7
2
4
4.5
L
2
4
2
0.75
W
Chronos
ShadyEggs
Chronos
4
0
6
7
L
2
5
2
0.6
L
Da Ji
2
6
0
0.33
W
Chiron
3
2
6
3
W
King Arthur
Yamyaks
King Arthur
5
2
2
3
L
Kumbhakarna
gordonp2005
Kumbhakarna
1
4
1
0.38
L
Ah Muzen Cab
pipe18056
Ah Muzen Cab
1
4
1
0.38
W
Baron Samedi
theejz
Baron Samedi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
40,884
56,823
Taken
44,870
29,909
Mitigated
22,342
15,997
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ferras312
Ao Kuang
6,797
1,466
0
4,644
12,645
4,261
0
2,405
10,240
48,996
0
L
3,473
2,125
0
1,072
11,084
3,811
47
4,524
6,524
0
37,428
W
Chronos
ShadyEggs
Chronos
8,663
2,113
0
2,615
6,999
3,432
164
1,060
5,939
26,476
0
L
4,587
369
141
3,200
9,143
3,255
0
8,139
1,004
47,048
0
L
Da Ji
5,739
2,090
0
3,295
13,071
10,659
0
1,655
11,416
0
32,052
W
Chiron
8,087
4,146
855
3,683
7,033
1,936
864
696
6,337
0
34,809
W
King Arthur
Yamyaks
King Arthur
8,887
2,130
0
3,034
11,573
9,717
25
0
11,573
0
54,156
L
Kumbhakarna
gordonp2005
Kumbhakarna
1,900
280
123
4,099
13,643
9,152
0
5,126
8,075
15,045
0
L
Ah Muzen Cab
pipe18056
Ah Muzen Cab
7,465
3,258
0
4,067
9,882
3,032
0
3,626
5,894
0
44,914
W
Baron Samedi
theejz
Baron Samedi
8,450
465
134
1,784
6,620
2,996
192
2,326
4,294
53,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
40,611
334
Minions Killed
414
0
Camps Cleared
0
1,244,092
Distance Traveled
1,400,509
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,284
592
76
5
0
294,247
2
L
Kali
6,850
489
71
5
0
290,244
0
W
Chronos
7,248
518
47
3
0
295,663
4
L
Ra
7,523
537
96
7
0
240,215
1
L
Da Ji
6,851
489
64
5
0
224,235
2
W
Chiron
7,340
524
79
6
0
254,289
1
W
King Arthur
9,225
659
116
8
0
293,472
0
L
Kumbhakarna
6,307
451
23
2
0
263,865
0
L
Ah Muzen Cab
6,254
447
80
6
0
225,533
0
W
Baron Samedi
8,514
608
96
7
0
262,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role