Player Matchup

Chaac
Chaac
Griimnak
Chaac
Level 103
God Stats
21W - 17L
1,678 SR
Queue Stats
48W - 45L
1,539 Elo+
Party 1
Apollo
Apollo
Sulfin
Apollo
Level 107
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Trainerboii
Cthulhu
Level 106
God Stats
2W - 1L
1,863 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
UntrustinDespair
Baron Samedi
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 4L
1,368 Elo+
Party 1
Team Averages
Level 86
1,749 SR
1,411 Elo+

VS

Team Averages
Level 90
1,589 SR
1,553 Elo+
Persephone
Persephone
G 123 SN1P3R 20
Persephone
Level 109
God Stats
1W - 1L
1,923 SR
Queue Stats
34W - 30L
1,477 Elo+
Solo
Merlin
Merlin
KalamityXL
Merlin
Level 16
God Stats
5W - 3L
1,603 SR
Queue Stats
11W - 7L
1,683 Elo+
Party 2
Gilgamesh
Gilgamesh
Twilight_Uchia13
Gilgamesh
Level 115
God Stats
1W - 5L
1,383 SR
Queue Stats
38W - 34L
1,527 Elo+
Party 2
King Arthur
King Arthur
cynderxsoul
King Arthur
Level 118
God Stats
3W - 3L
1,448 SR
Queue Stats
71W - 56L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Griimnak
Chaac
19
10 / 4 / 8
13,271
885
19,000
23,444
19,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Sulfin
Apollo
18
6 / 5 / 8
12,378
825
14,753
14,608
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Trainerboii
Cthulhu
17
2 / 2 / 7
11,317
754
8,498
12,980
13,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
UntrustinDespair
Baron Samedi
18
4 / 5 / 8
11,914
794
11,465
14,771
10,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
G 123 SN1P3R 20
Persephone
18
5 / 4 / 0
12,425
828
15,407
13,474
6,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
KalamityXL
Merlin
17
0 / 4 / 7
10,892
726
5,921
6,818
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
17
6 / 9 / 2
11,657
777
11,802
18,177
14,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
cynderxsoul
King Arthur
17
5 / 5 / 5
11,590
773
16,780
24,828
21,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
22
Kills
16
16
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
G 123 SN1P3R 20
Persephone
5
4
0
1.25
W
Chaac
Griimnak
Chaac
10
4
8
3.5
L
Merlin
KalamityXL
Merlin
0
4
7
0.88
W
Apollo
Sulfin
Apollo
6
5
8
2
W
Cthulhu
Trainerboii
Cthulhu
2
2
7
2.75
L
Gilgamesh
6
9
2
0.78
W
Baron Samedi
UntrustinDespair
Baron Samedi
4
5
8
1.6
L
King Arthur
cynderxsoul
King Arthur
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
49,910
65,803
Taken
63,297
48,974
Mitigated
45,522
16,120
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
G 123 SN1P3R 20
Persephone
15,407
220
0
3,257
13,474
6,449
316
4,944
8,406
53,942
0
W
Chaac
Griimnak
Chaac
19,000
6,613
0
7,538
23,444
19,017
2,180
4,350
19,094
0
52,611
L
Merlin
KalamityXL
Merlin
5,921
401
0
114
6,818
2,672
0
1,254
5,444
37,950
0
W
Apollo
Sulfin
Apollo
14,753
8,937
0
390
14,608
6,021
1,776
7,090
7,518
0
55,693
W
Cthulhu
Trainerboii
Cthulhu
8,498
440
342
1,000
12,980
13,281
1,365
5,173
7,807
33,129
0
L
Gilgamesh
11,802
3,500
0
1,234
18,177
14,535
429
5,663
12,178
0
26,821
W
Baron Samedi
UntrustinDespair
Baron Samedi
11,465
1,485
2,086
4,764
14,771
10,655
344
5,435
9,336
35,985
0
L
King Arthur
cynderxsoul
King Arthur
16,780
2,681
0
5,893
24,828
21,866
0
8,580
15,833
0
37,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
46,564
233
Minions Killed
235
12
Camps Cleared
12
1,156,231
Distance Traveled
1,059,905
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,425
828
91
6
2
282,028
2
W
Chaac
13,271
885
52
3
3
301,798
1
L
Merlin
10,892
726
63
4
2
268,137
0
W
Apollo
12,378
825
72
5
5
267,076
0
W
Cthulhu
11,317
754
63
4
0
324,568
4
L
Gilgamesh
11,657
777
33
2
4
243,628
1
W
Baron Samedi
11,914
794
46
3
4
262,789
2
L
King Arthur
11,590
773
48
3
4
266,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role