Player Matchup

Baron Samedi
Baron Samedi
Y3ar1-
Baron Samedi
Level 140
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Anhur
Anhur
out_played_kids
Anhur
Level 29
God Stats
19W - 9L
1,715 SR
Queue Stats
253W - 279L
1,424 Elo+
Solo
Sobek
Sobek
pooywarrior
Sobek
Level 25
God Stats
1W - 3L
1,089 SR
Queue Stats
39W - 42L
1,292 Elo+
Party 2
Team Averages
Level 65
1,519 SR
1,335 Elo+

VS

Team Averages
Level 21
1,547 SR
1,502 Elo+
Nu Wa
Nu Wa
AshSymphony
Nu Wa
Level 8
God Stats
13W - 24L
1,213 SR
Queue Stats
26W - 51L
1,506 Elo+
Solo
Fenrir
Fenrir
Pextile
Fenrir
Level 28
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Turnt Turbo
Apollo
Level 27
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Y3ar1-
Baron Samedi
13
9 / 2 / 9
9,725
884
10,616
9,146
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
10 / 2 / 10
10,371
943
9,846
8,277
2,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 11
8,091
736
2,673
7,188
6,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,724
611
3,704
9,856
3,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Pextile
Fenrir
10
3 / 7 / 0
8,090
735
5,909
10,043
2,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
10
1 / 7 / 3
7,813
710
6,005
8,572
2,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
5
5
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Fenrir
Pextile
Fenrir
3
7
0
0.43
L
Apollo
1
7
3
0.36
W
Baron Samedi
Y3ar1-
Baron Samedi
9
2
9
6.75
W
10
2
10
7.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
15,618
24,611
Taken
28,471
12,918
Mitigated
9,034
9,141
Healing
858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,704
1,202
0
70
9,856
3,655
0
5,059
4,797
16,090
0
L
Fenrir
Pextile
Fenrir
5,909
2,430
0
426
10,043
2,748
0
3,339
6,704
0
16,826
L
Apollo
6,005
4,371
0
362
8,572
2,631
19
4,951
3,621
0
15,977
W
Baron Samedi
Y3ar1-
Baron Samedi
10,616
1,029
725
3,485
9,146
3,917
375
1,568
7,578
43,096
0
W
9,846
6,556
874
945
8,277
2,707
2,249
1,106
7,171
0
34,995
W
2,673
317
318
2,794
7,188
6,294
99
1,266
5,922
15,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
22,627
135
Minions Killed
69
0
Camps Cleared
0
556,951
Distance Traveled
535,848
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,724
611
26
2
0
154,220
0
L
Fenrir
8,090
735
17
2
0
211,017
0
L
Apollo
7,813
710
26
2
0
170,611
0
W
Baron Samedi
9,725
884
68
6
0
189,786
3
W
Anhur
10,371
943
53
5
0
188,922
2
W
Sobek
8,091
736
14
1
0
178,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role