Player Matchup

Tiamat
Tiamat
BeepVeepLetouce
Tiamat
Level 6
God Stats
3W - 1L
1,596 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 1
Fenrir
Fenrir
DripPhoenix
Fenrir
Level 41
God Stats
1W - 2L
1,178 SR
Queue Stats
199W - 227L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MonikaVe
Kumbhakarna
Level 15
God Stats
1W - 0L
1,132 SR
Queue Stats
11W - 17L
1,553 Elo+
Party 1
Hachiman
Hachiman
TSKona
Hachiman
Level 87
God Stats
3W - 1L
1,720 SR
Queue Stats
143W - 139L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rawrways
Tsukuyomi
Level 28
God Stats
8W - 6L
1,655 SR
Queue Stats
25W - 16L
1,646 Elo+
Solo
Team Averages
Level 35
1,456 SR
1,508 Elo+

VS

Team Averages
Level 41
1,587 SR
1,612 Elo+
Ares
Ares
Brownx221
Ares
Level 27
God Stats
2W - 3L
1,502 SR
Queue Stats
61W - 74L
1,366 Elo+
Solo
Set
Set
MestaDominator
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,566 Elo+
Solo
Anhur
Anhur
Tonika Jones
Anhur
Level 155
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 4L
1,695 Elo+
Party 2
Vulcan
Vulcan
UrWifeLoveMeMore
Vulcan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,629 Elo+
Solo
Odin
Odin
tcoogi
Odin
Level 11
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 4L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,476
530
6,812
3,923
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
5 / 1 / 2
8,315
520
5,427
7,620
3,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
MonikaVe
Kumbhakarna
9
0 / 3 / 5
6,391
399
2,010
9,262
2,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
TSKona
Hachiman
13
5 / 5 / 1
8,465
529
8,351
9,858
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
rawrways
Tsukuyomi
13
2 / 1 / 8
8,043
503
6,282
7,410
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 3 / 2
8,543
534
4,173
12,983
9,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 2
6,703
419
2,934
10,069
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 4 / 3
7,576
474
8,922
10,438
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
4,518
282
0
0
0
Odin
tcoogi
Odin
7
0 / 7 / 0
5,475
342
1,624
7,879
3,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
10
10
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Ares
5
3
2
2
W
Fenrir
5
1
2
6
L
0
2
2
0.5
W
Kumbhakarna
MonikaVe
Kumbhakarna
0
3
5
0.83
W
Hachiman
TSKona
Hachiman
5
5
1
1.1
L
5
4
3
1.63
L
0
0
0
0
W
Tsukuyomi
rawrways
Tsukuyomi
2
1
8
6
L
Odin
tcoogi
Odin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,882
Damage
17,653
38,073
Taken
41,369
12,590
Mitigated
20,406
9,091
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,812
599
0
1,398
3,923
2,028
2,792
504
3,419
46,370
0
L
Ares
4,173
189
0
1,630
12,983
9,670
350
2,855
9,967
19,253
0
W
Fenrir
5,427
1,815
0
1,988
7,620
3,109
1,545
1,060
6,560
0
38,776
L
2,934
990
0
3,572
10,069
3,674
36
1,394
8,571
0
30,602
W
Kumbhakarna
MonikaVe
Kumbhakarna
2,010
304
0
0
9,262
2,719
189
1,283
7,979
10,441
0
W
Hachiman
TSKona
Hachiman
8,351
4,857
0
1,850
9,858
2,626
1,801
1,213
8,645
0
53,540
L
8,922
4,328
0
1,170
10,438
3,172
1,417
1,735
8,639
0
32,564
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
rawrways
Tsukuyomi
6,282
1,741
0
3,855
7,410
2,108
18
113
7,297
0
43,411
L
Odin
tcoogi
Odin
1,624
859
0
0
7,879
3,890
0
2,393
5,370
0
11,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
32,815
357
Minions Killed
179
0
Camps Cleared
0
1,468,151
Distance Traveled
981,811
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,476
530
95
6
0
278,790
3
L
Ares
8,543
534
31
2
0
309,387
5
W
Fenrir
8,315
520
72
5
0
308,330
1
L
Set
6,703
419
66
4
0
265,305
0
W
Kumbhakarna
6,391
399
12
1
0
296,404
1
W
Hachiman
8,465
529
90
6
0
250,570
6
L
Anhur
7,576
474
52
3
0
258,184
2
L
Vulcan
4,518
282
0
0
0
0
0
W
Tsukuyomi
8,043
503
88
6
0
334,057
0
L
Odin
5,475
342
30
2
0
148,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role