Player Matchup

Mercury
Mercury
ClevertonVzx
Mercury
Level 97
God Stats
0W - 2L
1,847 SR
Queue Stats
94W - 82L
1,489 Elo+
Party 1
Ares
Ares
TableMan
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,751 Elo+
Party 1
Kukulkan
Kukulkan
TheBardo
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
YelrAZuil
Gilgamesh
Level 23
God Stats
2W - 4L
1,700 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
miziaRR
Heimdallr
Level 10
God Stats
2W - 1L
1,614 SR
Queue Stats
7W - 6L
1,702 Elo+
Party 1
Team Averages
Level 31
1,632 SR
1,611 Elo+

VS

Team Averages
Level 19
1,558 SR
1,602 Elo+
Anhur
Anhur
ADSV714
Anhur
Level 29
God Stats
9W - 9L
1,418 SR
Queue Stats
80W - 77L
1,526 Elo+
Solo
Chronos
Chronos
FrancoOrlando
Chronos
Level 18
God Stats
9W - 8L
1,652 SR
Queue Stats
37W - 30L
1,545 Elo+
Solo
Nu Wa
Nu Wa
SanXSan
Nu Wa
Level 7
God Stats
12W - 4L
1,722 SR
Queue Stats
119W - 47L
1,906 Elo+
Solo
Set
Set
XxXVILLALBAXxX
Set
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 14L
1,454 Elo+
Solo
Ymir
Ymir
chiquii55
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClevertonVzx
Mercury
11
0 / 4 / 3
6,597
471
4,467
10,178
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
9
0 / 7 / 1
6,013
430
2,582
11,141
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TheBardo
Kukulkan
13
1 / 3 / 0
7,408
529
4,469
5,860
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
YelrAZuil
Gilgamesh
13
5 / 4 / 0
7,658
547
7,588
8,770
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
miziaRR
Heimdallr
10
1 / 7 / 0
6,273
448
3,960
8,976
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADSV714
Anhur
15
11 / 1 / 3
9,643
689
9,311
6,816
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
13
2 / 3 / 2
7,568
541
4,437
8,597
3,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
SanXSan
Nu Wa
15
4 / 1 / 3
8,574
612
7,769
7,261
2,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 4
8,711
622
3,728
8,890
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
12
3 / 0 / 13
7,829
559
6,677
7,889
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
25
25
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
ADSV714
Anhur
11
1
3
12.5
L
Mercury
ClevertonVzx
Mercury
0
4
3
0.38
W
Chronos
2
3
2
1
W
Nu Wa
SanXSan
Nu Wa
4
1
3
5.5
L
Ares
0
7
1
0.07
L
Kukulkan
TheBardo
Kukulkan
1
3
0
0.33
W
5
2
4
3.5
L
Gilgamesh
YelrAZuil
Gilgamesh
5
4
0
1.25
W
Ymir
3
0
13
9.5
L
Heimdallr
miziaRR
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,066
Damage
31,922
44,925
Taken
39,453
19,710
Mitigated
18,979
5,953
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ADSV714
Anhur
9,311
5,005
0
3,825
6,816
2,629
312
1,274
5,542
0
58,579
L
Mercury
ClevertonVzx
Mercury
4,467
2,407
0
3,442
10,178
3,054
0
3,903
6,275
0
36,777
W
Chronos
4,437
1,074
0
2,001
8,597
3,119
0
186
8,411
40,509
0
W
Nu Wa
SanXSan
Nu Wa
7,769
2,104
0
603
7,261
2,484
1,026
4,105
2,966
59,009
0
L
Ares
2,582
513
0
528
11,141
6,041
0
3,053
8,088
16,154
0
L
Kukulkan
TheBardo
Kukulkan
4,469
334
0
465
5,860
1,952
0
3,902
1,958
48,503
0
W
3,728
1,073
0
4,660
8,890
3,217
0
179
8,691
0
50,542
L
Gilgamesh
YelrAZuil
Gilgamesh
7,588
2,239
0
996
8,770
5,607
96
3,985
4,785
346
36,769
W
Ymir
6,677
1,468
0
1,508
7,889
7,530
0
1,372
6,517
22,812
0
L
Heimdallr
miziaRR
Heimdallr
3,960
2,349
0
522
8,976
3,056
0
4,040
4,936
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
42,325
332
Minions Killed
463
0
Camps Cleared
0
1,369,505
Distance Traveled
1,365,239
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,643
689
117
8
0
239,979
4
L
Mercury
6,597
471
76
5
0
314,866
2
W
Chronos
7,568
541
84
6
0
262,834
0
W
Nu Wa
8,574
612
125
9
0
267,426
4
L
Ares
6,013
430
27
2
0
261,920
0
L
Kukulkan
7,408
529
106
8
0
227,337
8
W
Set
8,711
622
110
8
0
292,521
0
L
Gilgamesh
7,658
547
70
5
0
293,989
1
W
Ymir
7,829
559
27
2
0
302,479
6
L
Heimdallr
6,273
448
53
4
0
271,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role