Player Matchup

Cabrakan
Cabrakan
Arlequuin
Cabrakan
Level 122
God Stats
4W - 1L
1,430 SR
Queue Stats
94W - 61L
1,595 Elo+
Party 1
Achilles
Achilles
KrAzyyy MoDzzz
Achilles
Level 119
God Stats
2W - 1L
1,572 SR
Queue Stats
101W - 73L
1,574 Elo+
Party 1
Raijin
Raijin
hugsfordrugs21
Raijin
Level 19
God Stats
3W - 2L
1,851 SR
Queue Stats
48W - 49L
1,385 Elo+
Party 1
Team Averages
Level 87
1,618 SR
1,518 Elo+

VS

Team Averages
Level 48
1,507 SR
1,379 Elo+
Eset
Eset
Yatero
Eset
Level 112
God Stats
7W - 8L
1,553 SR
Queue Stats
142W - 184L
1,425 Elo+
Solo
Susano
Susano
naimDrose
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Cthulhu
Cthulhu
out_played_kids
Cthulhu
Level 29
God Stats
2W - 2L
1,467 SR
Queue Stats
253W - 279L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arlequuin
Cabrakan
11
4 / 1 / 14
8,208
821
7,971
6,822
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
13
10 / 1 / 7
9,304
930
6,780
6,271
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 2 / 9
8,138
814
4,668
5,317
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Yatero
Eset
8
1 / 2 / 1
7,055
706
1,927
2,594
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
naimDrose
Susano
9
1 / 12 / 2
7,099
710
2,167
10,894
4,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 3
8,318
832
4,180
10,158
3,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
3
4
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Arlequuin
Cabrakan
4
1
14
11
W
Achilles
10
1
7
13.5
L
Eset
Yatero
Eset
1
2
1
0.75
W
6
2
9
5.25
L
Susano
naimDrose
Susano
1
12
2
0.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
8,274
18,410
Taken
23,646
10,844
Mitigated
8,868
3,814
Healing
695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Arlequuin
Cabrakan
7,971
1,021
0
811
6,822
5,940
0
1,979
4,843
19,302
0
W
Achilles
6,780
2,993
744
1,121
6,271
2,844
217
1,990
4,138
0
41,014
L
Eset
Yatero
Eset
1,927
74
139
250
2,594
761
0
1,096
1,420
12,172
0
W
4,668
477
246
892
5,317
2,060
288
2,179
3,138
15,954
0
L
Susano
naimDrose
Susano
2,167
504
0
0
10,894
4,163
0
7,287
3,069
0
7,620
L
4,180
64
0
306
10,158
3,944
0
3,486
6,406
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
22,472
112
Minions Killed
62
0
Camps Cleared
0
565,949
Distance Traveled
408,859
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,208
821
24
2
0
179,589
2
W
Achilles
9,304
930
66
7
0
210,818
4
L
Eset
7,055
706
19
2
0
103,229
1
W
Raijin
8,138
814
22
2
0
175,542
0
L
Susano
7,099
710
5
1
0
129,597
2
L
Cthulhu
8,318
832
38
4
0
176,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role