Player Matchup

Jormungandr
Jormungandr
Chiselboy
Jormungandr
Level 142
God Stats
2W - 6L
1,472 SR
Queue Stats
115W - 92L
1,610 Elo+
Party 1
Merlin
Merlin
Jihinsa
Merlin
Level 147
God Stats
3W - 1L
1,285 SR
Queue Stats
192W - 152L
1,419 Elo+
Party 1
Apollo
Apollo
Thriver
Apollo
Level 143
God Stats
1W - 1L
1,681 SR
Queue Stats
49W - 37L
1,590 Elo+
Party 1
Team Averages
Level 144
1,479 SR
1,540 Elo+

VS

Team Averages
Level 43
1,566 SR
1,238 Elo+
Merlin
Merlin
Kamaxo99
Merlin
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 27L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
kremyy
Cthulhu
Level 6
God Stats
0W - 2L
1,698 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo
Rama
Rama
nemesis25
Rama
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 144L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chiselboy
Jormungandr
11
6 / 0 / 10
8,126
813
6,597
6,410
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Jihinsa
Merlin
10
3 / 0 / 11
7,555
756
4,572
5,304
1,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Thriver
Apollo
12
8 / 0 / 7
8,678
868
5,873
5,426
1,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kamaxo99
Merlin
9
0 / 6 / 0
5,881
588
2,725
6,462
2,000
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
kremyy
Cthulhu
8
0 / 7 / 0
5,734
573
3,500
8,968
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
8
0 / 4 / 0
5,692
569
2,813
6,977
2,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
17
Kills
0
0
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chiselboy
Jormungandr
6
0
10
11
W
Merlin
Jihinsa
Merlin
3
0
11
8.5
L
Merlin
Kamaxo99
Merlin
0
6
0
0
W
Apollo
Thriver
Apollo
8
0
7
11.5
L
Cthulhu
kremyy
Cthulhu
0
7
0
0
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,042
Damage
9,038
17,140
Taken
22,407
7,519
Mitigated
8,623
3,045
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chiselboy
Jormungandr
6,597
1,956
0
1,665
6,410
4,005
484
1,934
4,323
21,420
0
W
Merlin
Jihinsa
Merlin
4,572
592
0
1,130
5,304
1,704
714
2,346
2,838
29,785
0
L
Merlin
Kamaxo99
Merlin
2,725
46
0
348
6,462
2,000
0
3,024
3,438
22,867
0
W
Apollo
Thriver
Apollo
5,873
2,793
0
250
5,426
1,810
1,882
1,580
3,726
0
31,687
L
Cthulhu
kremyy
Cthulhu
3,500
315
103
624
8,968
4,399
0
4,476
4,492
11,028
0
L
Rama
2,813
2,490
0
1,571
6,977
2,224
0
3,749
3,228
0
18,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
17,307
129
Minions Killed
89
0
Camps Cleared
0
540,122
Distance Traveled
435,524
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,126
813
36
4
0
178,094
3
W
Merlin
7,555
756
44
4
0
172,798
2
L
Merlin
5,881
588
43
4
0
145,077
3
W
Apollo
8,678
868
49
5
0
189,230
1
L
Cthulhu
5,734
573
23
2
0
135,162
2
L
Rama
5,692
569
23
2
0
155,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role