Player Matchup

Nemesis
Nemesis
AndroidShelf44
Nemesis
Level 29
God Stats
3W - 1L
1,671 SR
Queue Stats
95W - 57L
1,714 Elo+
Solo
Chang'e
Chang'e
Jogadux
Chang'e
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 45L
1,631 Elo+
Solo
Heimdallr
Heimdallr
LilLevii
Heimdallr
Level 65
God Stats
4W - 1L
1,646 SR
Queue Stats
41W - 31L
1,720 Elo+
Party 2
Ares
Ares
MrDoot
Ares
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 2
Agni
Agni
PeterPimml
Agni
Level 11
God Stats
20W - 10L
1,794 SR
Queue Stats
26W - 16L
1,703 Elo+
Solo
Team Averages
Level 25
1,622 SR
1,654 Elo+

VS

Team Averages
Level 38
1,581 SR
1,501 Elo+
Achilles
Achilles
Nikolaj879
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,641 Elo+
Solo
Fafnir
Fafnir
SEMPAI-_-404
Fafnir
Level 129
God Stats
2W - 2L
1,907 SR
Queue Stats
204W - 216L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sorkry
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,510 Elo+
Party 1
Medusa
Medusa
TheGamingDino03
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,320 Elo+
Solo
Tiamat
Tiamat
zielak225
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 4
10,217
681
6,690
9,913
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Jogadux
Chang'e
13
0 / 4 / 2
8,282
552
5,472
8,632
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LilLevii
Heimdallr
16
5 / 2 / 3
10,403
694
6,538
6,576
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
MrDoot
Ares
14
2 / 0 / 17
9,210
614
7,029
9,415
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
18 / 1 / 4
11,149
743
22,788
11,814
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nikolaj879
Achilles
9
1 / 10 / 1
5,790
386
4,860
14,308
6,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
4 / 4 / 0
9,438
629
6,882
13,151
9,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Sorkry
Tsukuyomi
11
1 / 6 / 1
6,842
456
3,613
13,827
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 2
6,179
412
3,332
10,178
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
zielak225
Tiamat
11
1 / 9 / 1
7,033
469
5,580
11,201
5,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
35
Kills
7
7
Deaths
36
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Chang'e
Jogadux
Chang'e
0
4
2
0.25
W
Heimdallr
LilLevii
Heimdallr
5
2
3
3.25
W
Ares
MrDoot
Ares
2
0
17
10.5
L
Achilles
Nikolaj879
Achilles
1
10
1
0.15
W
18
1
4
20
L
Fafnir
4
4
0
1
L
Tsukuyomi
Sorkry
Tsukuyomi
1
6
1
0.25
L
0
7
2
0.14
L
Tiamat
zielak225
Tiamat
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,517
Damage
24,267
46,350
Taken
62,665
21,057
Mitigated
30,236
17,759
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,690
3,815
0
1,262
9,913
4,775
765
516
9,345
0
72,098
W
Chang'e
Jogadux
Chang'e
5,472
596
414
3,290
8,632
2,670
0
5,544
3,040
41,725
0
W
Heimdallr
LilLevii
Heimdallr
6,538
3,435
0
2,599
6,576
2,205
2,628
0
6,576
0
70,491
W
Ares
MrDoot
Ares
7,029
284
0
2,690
9,415
6,452
158
1,668
7,669
24,356
0
L
Achilles
Nikolaj879
Achilles
4,860
1,915
0
335
14,308
6,836
422
7,268
7,040
0
21,203
W
22,788
3,209
556
6,948
11,814
4,955
618
4,398
7,080
85,494
0
L
Fafnir
6,882
1,304
0
3,446
13,151
9,684
610
7,408
5,227
44,561
0
L
Tsukuyomi
Sorkry
Tsukuyomi
3,613
860
0
2,924
13,827
4,897
0
6,757
6,994
0
29,730
L
3,332
1,158
0
250
10,178
2,987
96
4,507
5,668
0
25,305
L
Tiamat
zielak225
Tiamat
5,580
806
0
1,080
11,201
5,832
159
8,761
2,440
29,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
35,282
505
Minions Killed
294
0
Camps Cleared
0
1,413,124
Distance Traveled
1,347,610
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,217
681
117
8
0
312,716
3
W
Chang'e
8,282
552
90
6
0
246,178
0
W
Heimdallr
10,403
694
134
9
0
262,324
3
W
Ares
9,210
614
28
2
0
309,461
7
L
Achilles
5,790
386
25
2
0
283,517
0
W
Agni
11,149
743
136
9
0
282,445
2
L
Fafnir
9,438
629
75
5
0
245,105
2
L
Tsukuyomi
6,842
456
75
5
0
295,036
1
L
Medusa
6,179
412
48
3
0
285,283
1
L
Tiamat
7,033
469
71
5
0
238,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role