Player Matchup

Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Akaju
Chang'e
Level 48
God Stats
27W - 34L
1,625 SR
Queue Stats
188W - 211L
1,429 Elo+
Party 1
Cerberus
Cerberus
AleCroxPro
Cerberus
Level 18
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Chaac
Chaac
RevanVolrath
Chaac
Level 87
God Stats
84W - 107L
1,509 SR
Queue Stats
232W - 279L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
ninjahotdog
Danzaburou
Level 67
God Stats
6W - 16L
1,327 SR
Queue Stats
205W - 224L
1,457 Elo+
Party 1
Team Averages
Level 73
1,450 SR
1,419 Elo+

VS

Team Averages
Level 48
1,427 SR
1,361 Elo+
Izanami
Izanami
Binnx
Izanami
Level 51
God Stats
5W - 1L
1,431 SR
Queue Stats
10W - 11L
1,221 Elo+
Party 3
Athena
Athena
PvtFLuff
Athena
Level 18
God Stats
1W - 3L
1,635 SR
Queue Stats
6W - 8L
1,321 Elo+
Party 3
Raijin
Raijin
SnoopyDog9086
Raijin
Level 78
God Stats
1W - 3L
1,162 SR
Queue Stats
35W - 29L
1,472 Elo+
Party 3
Tiamat
Tiamat
Witherheart
Tiamat
Level 65
God Stats
5W - 3L
1,540 SR
Queue Stats
16W - 12L
1,467 Elo+
Party 3
Horus
Horus
wetpusthay
Horus
Level 29
God Stats
16W - 13L
1,365 SR
Queue Stats
112W - 148L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
5 / 6 / 2
8,323
832
7,291
10,710
4,361
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Akaju
Chang'e
12
1 / 3 / 6
6,644
664
7,525
11,124
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
AleCroxPro
Cerberus
11
1 / 5 / 5
6,258
626
3,554
10,126
6,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 6
6,690
669
5,391
9,892
6,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ninjahotdog
Danzaburou
11
2 / 5 / 3
6,854
685
5,621
9,797
2,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Binnx
Izanami
15
4 / 2 / 7
8,455
846
12,728
7,885
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
PvtFLuff
Athena
13
1 / 3 / 13
7,903
790
4,199
10,813
8,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 8
8,527
853
10,352
5,828
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
14
10 / 1 / 7
9,998
1,000
11,547
5,179
3,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
14
2 / 2 / 14
8,016
802
5,188
8,144
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
10
Kills
21
22
Deaths
10
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
6
2
1
L
Chang'e
Akaju
Chang'e
1
3
6
1.33
L
Cerberus
AleCroxPro
Cerberus
1
5
5
0.7
W
Izanami
Binnx
Izanami
4
2
7
3.75
W
Athena
PvtFLuff
Athena
1
3
13
2.5
L
1
3
6
1.33
W
4
2
8
4
W
Tiamat
10
1
7
13.5
L
Danzaburou
ninjahotdog
Danzaburou
2
5
3
0.7
W
Horus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,382
Damage
44,014
51,649
Taken
37,849
23,064
Mitigated
23,315
9,917
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,291
2,715
0
373
10,710
4,361
0
5,232
5,102
0
17,350
L
Chang'e
Akaju
Chang'e
7,525
842
1,946
4,442
11,124
3,063
0
6,320
4,430
21,898
0
L
Cerberus
AleCroxPro
Cerberus
3,554
360
0
878
10,126
6,415
0
3,904
5,928
9,383
0
W
Izanami
Binnx
Izanami
12,728
8,084
0
2,666
7,885
3,141
949
2,999
4,886
0
44,932
W
Athena
PvtFLuff
Athena
4,199
770
0
1,238
10,813
8,135
354
3,103
7,710
7,260
0
L
5,391
506
0
2,008
9,892
6,269
0
4,729
4,851
0
11,217
W
10,352
576
0
966
5,828
2,403
86
1,303
4,525
25,596
0
W
Tiamat
11,547
825
0
2,036
5,179
3,597
0
1,339
3,840
19,922
0
L
Danzaburou
ninjahotdog
Danzaburou
5,621
1,669
0
270
9,797
2,956
0
4,945
4,522
0
18,878
W
Horus
5,188
2,065
1,322
1,922
8,144
6,039
194
2,729
5,415
0
13,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
42,899
127
Minions Killed
202
3
Camps Cleared
10
856,181
Distance Traveled
912,687
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,323
832
26
3
2
147,508
0
L
Chang'e
6,644
664
31
3
1
187,468
4
L
Cerberus
6,258
626
13
1
0
160,731
0
W
Izanami
8,455
846
91
9
4
171,062
0
W
Athena
7,903
790
9
1
1
213,312
0
L
Chaac
6,690
669
17
2
0
195,951
3
W
Raijin
8,527
853
53
5
2
182,138
0
W
Tiamat
9,998
1,000
25
3
3
161,226
2
L
Danzaburou
6,854
685
40
4
0
164,523
3
W
Horus
8,016
802
24
2
0
184,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role