Player Matchup

Merlin
Merlin
Cazasombras
Merlin
Level 88
God Stats
2W - 2L
1,521 SR
Queue Stats
69W - 57L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
DexterMen
Aphrodite
Level 67
God Stats
9W - 2L
1,947 SR
Queue Stats
79W - 63L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
Manuloma
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
XsinocoX
Guan Yu
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
sera999
Gilgamesh
Level 80
God Stats
10W - 5L
1,620 SR
Queue Stats
62W - 34L
1,734 Elo+
Party 2
Team Averages
Level 67
1,618 SR
1,537 Elo+

VS

Team Averages
Level 65
1,495 SR
1,413 Elo+
Thanatos
Thanatos
A1B2C3D4E5F6
Thanatos
Level 68
God Stats
2W - 4L
1,284 SR
Queue Stats
159W - 181L
1,480 Elo+
Solo
Chernobog
Chernobog
H3ntaiLoliLord
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 3
Hel
Hel
Honzanek909
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 3
Sol
Sol
MonolithPreacher
Sol
Level 82
God Stats
21W - 11L
1,661 SR
Queue Stats
274W - 278L
1,475 Elo+
Party 1
Susano
Susano
N4gg4RMan2002
Susano
Level 44
God Stats
5W - 5L
1,528 SR
Queue Stats
81W - 96L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
8 / 2 / 6
9,061
604
7,736
5,129
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
DexterMen
Aphrodite
13
5 / 2 / 12
8,970
598
6,968
9,663
3,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Manuloma
Danzaburou
15
6 / 1 / 9
9,553
637
10,542
10,556
3,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
XsinocoX
Guan Yu
14
3 / 2 / 2
7,867
524
3,908
8,509
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
sera999
Gilgamesh
15
5 / 0 / 5
8,900
593
7,400
9,008
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A1B2C3D4E5F6
Thanatos
11
0 / 7 / 3
6,910
461
2,089
13,285
4,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
H3ntaiLoliLord
Chernobog
11
2 / 5 / 1
7,351
490
4,375
10,268
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 2
7,014
468
3,213
10,116
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
8,912
594
6,892
8,252
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 3
7,820
521
4,579
11,316
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
7
7
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A1B2C3D4E5F6
Thanatos
0
7
3
0.21
W
Merlin
8
2
6
5.5
W
Aphrodite
DexterMen
Aphrodite
5
2
12
5.5
L
Chernobog
H3ntaiLoliLord
Chernobog
2
5
1
0.5
L
1
8
2
0.25
W
Danzaburou
Manuloma
Danzaburou
6
1
9
10.5
L
2
2
2
1.5
L
2
5
3
0.7
W
Guan Yu
XsinocoX
Guan Yu
3
2
2
2
W
Gilgamesh
sera999
Gilgamesh
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
21,148
42,865
Taken
53,237
20,971
Mitigated
16,308
15,776
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A1B2C3D4E5F6
Thanatos
2,089
202
99
5,078
13,285
4,740
0
4,087
9,010
0
33,339
W
Merlin
7,736
177
0
312
5,129
1,753
359
0
5,129
53,341
0
W
Aphrodite
DexterMen
Aphrodite
6,968
1,017
3,146
5,573
9,663
3,791
354
2,177
7,486
27,851
0
L
Chernobog
H3ntaiLoliLord
Chernobog
4,375
2,076
0
1,106
10,268
3,142
470
3,350
6,795
0
30,372
L
3,213
519
3,332
3,047
10,116
3,050
376
2,699
7,309
22,065
0
W
Danzaburou
Manuloma
Danzaburou
10,542
3,263
0
3,765
10,556
3,842
1,414
2,513
8,043
0
61,283
L
6,892
2,470
0
3,970
8,252
1,797
614
0
8,072
60,103
0
L
4,579
782
0
2,790
11,316
3,579
0
4,089
7,047
0
43,099
W
Guan Yu
XsinocoX
Guan Yu
3,908
489
468
1,544
8,509
6,337
422
4,381
4,128
0
31,679
W
Gilgamesh
sera999
Gilgamesh
7,400
2,060
0
968
9,008
5,248
585
1,034
7,974
0
64,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
38,007
432
Minions Killed
358
0
Camps Cleared
0
1,419,245
Distance Traveled
1,279,160
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,910
461
56
4
0
242,554
6
W
Merlin
9,061
604
102
7
0
287,164
5
W
Aphrodite
8,970
598
39
3
0
277,518
2
L
Chernobog
7,351
490
57
4
0
261,867
0
L
Hel
7,014
468
48
3
0
253,163
1
W
Danzaburou
9,553
637
120
8
0
259,066
2
L
Sol
8,912
594
122
8
0
240,547
0
L
Susano
7,820
521
75
5
0
281,029
2
W
Guan Yu
7,867
524
60
4
0
282,429
1
W
Gilgamesh
8,900
593
111
7
0
313,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role