Player Matchup

Ra
Ra
X_JokerLove_X
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
888 Elo+
Solo
Thoth
Thoth
kylandovich
Thoth
Level 20
God Stats
1W - 0L
1,888 SR
Queue Stats
7W - 7L
1,439 Elo+
Solo
Ymir
Ymir
mar_y_guanos
Ymir
Level 15
God Stats
2W - 1L
1,548 SR
Queue Stats
23W - 30L
1,461 Elo+
Solo
Team Averages
Level 13
1,645 SR
1,263 Elo+

VS

Team Averages
Level 33
1,490 SR
1,339 Elo+
Nox
Nox
Marti7400
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,239 Elo+
Solo
Sobek
Sobek
TobiasBoehm
Sobek
Level 67
God Stats
1W - 4L
1,471 SR
Queue Stats
7W - 17L
1,278 Elo+
Party 1
Medusa
Medusa
pommespanzer052
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
6,321
575
1,989
5,404
1,558
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 3
8,698
791
11,758
6,634
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 4
8,165
742
4,226
10,925
7,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
8,121
738
7,510
6,370
2,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 8
7,878
716
3,242
10,548
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 3 / 3
7,932
721
6,165
7,041
2,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
8
8
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
0
1
8
4
W
0
6
1
0.08
W
4
1
3
5.5
W
3
1
4
5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
16,917
22,963
Taken
23,959
11,365
Mitigated
12,080
1,729
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,510
1,592
0
0
6,370
2,078
0
3,597
2,555
35,470
0
L
3,242
276
0
2,338
10,548
7,853
23
7,756
2,406
11,913
0
W
1,989
802
61
85
5,404
1,558
0
1,435
3,969
8,050
0
W
11,758
135
50
1,053
6,634
2,085
0
2,969
3,665
44,751
0
W
4,226
237
0
480
10,925
7,722
0
6,392
4,533
15,800
0
L
6,165
3,725
0
1,192
7,041
2,149
106
5,749
986
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,184
Gold Earned
23,931
112
Minions Killed
124
0
Camps Cleared
0
535,013
Distance Traveled
583,211
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,121
738
65
6
0
174,386
0
L
Sobek
7,878
716
13
1
0
215,200
4
W
Ra
6,321
575
18
2
0
94,155
1
W
Thoth
8,698
791
74
7
0
233,829
2
W
Ymir
8,165
742
20
2
0
207,029
3
L
Medusa
7,932
721
46
4
0
193,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role