Player Matchup

He Bo
He Bo
CraigChrist94
He Bo
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 128L
1,467 Elo+
Party 1
Neith
Neith
TheBigDondo45
Neith
Level 18
God Stats
44W - 46L
1,571 SR
Queue Stats
198W - 185L
1,467 Elo+
Party 1
Chaac
Chaac
jzbabyfacekilla
Chaac
Level 27
God Stats
27W - 18L
1,631 SR
Queue Stats
186W - 140L
1,608 Elo+
Solo
Team Averages
Level 60
1,568 SR
1,514 Elo+

VS

Team Averages
Level 64
1,500 SR
1,484 Elo+
Ganesha
Ganesha
Aroundfoward
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,612 Elo+
Party 2
Hades
Hades
RFMG Smallz
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 2
Heimdallr
Heimdallr
Suspect NT
Heimdallr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 6
9,847
757
13,831
7,473
2,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 11
8,615
663
5,919
6,663
1,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 1 / 8
10,063
774
9,912
12,167
8,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aroundfoward
Ganesha
10
0 / 6 / 3
8,440
649
5,173
13,707
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 6 / 1
8,267
636
6,926
9,632
5,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Suspect NT
Heimdallr
11
1 / 5 / 2
8,630
664
7,111
9,730
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
3
3
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aroundfoward
Ganesha
0
6
3
0.25
W
8
2
6
5.5
L
2
6
1
0.42
L
Heimdallr
Suspect NT
Heimdallr
1
5
2
0.4
W
1
0
11
6.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
19,210
26,303
Taken
33,069
12,546
Mitigated
22,813
7,893
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aroundfoward
Ganesha
5,173
149
0
1,113
13,707
12,858
0
4,348
9,359
21,417
0
W
13,831
642
0
1,207
7,473
2,542
700
2,075
5,398
49,676
0
L
6,926
1,200
719
1,231
9,632
5,990
0
4,900
4,732
24,504
0
L
Heimdallr
Suspect NT
Heimdallr
7,111
3,830
0
1,443
9,730
3,965
118
4,643
5,087
0
34,451
W
5,919
2,885
0
1,690
6,663
1,896
1,120
4,420
2,243
0
20,113
W
9,912
3,151
0
4,996
12,167
8,108
728
6,160
6,007
0
42,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
25,337
148
Minions Killed
134
0
Camps Cleared
0
702,815
Distance Traveled
615,616
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,440
649
2
0
0
196,169
3
W
He Bo
9,847
757
65
5
0
224,183
2
L
Hades
8,267
636
60
5
0
209,392
0
L
Heimdallr
8,630
664
72
6
0
210,055
4
W
Neith
8,615
663
28
2
0
237,239
1
W
Chaac
10,063
774
55
4
0
241,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role