Player Matchup

Gilgamesh
Gilgamesh
Criticalhit
Gilgamesh
Level 121
God Stats
20W - 6L
1,664 SR
Queue Stats
60W - 41L
1,486 Elo+
Party 1
Bastet
Bastet
Fiakounet
Bastet
Level 26
God Stats
5W - 5L
1,508 SR
Queue Stats
56W - 42L
1,472 Elo+
Party 1
Hera
Hera
Icesty
Hera
Level 26
God Stats
7W - 3L
1,394 SR
Queue Stats
42W - 30L
1,488 Elo+
Party 1
Team Averages
Level 58
1,522 SR
1,482 Elo+

VS

Team Averages
Level 20
1,549 SR
1,294 Elo+
Ullr
Ullr
GallantHeart
Ullr
Level 25
God Stats
2W - 2L
1,648 SR
Queue Stats
10W - 19L
1,353 Elo+
Party 2
Ymir
Ymir
KingRafiks
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,353 Elo+
Party 2
Tiamat
Tiamat
kremyy
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Criticalhit
Gilgamesh
13
9 / 1 / 5
10,378
943
10,514
8,570
6,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Fiakounet
Bastet
13
6 / 5 / 8
9,462
860
9,548
7,724
2,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hera
Icesty
Hera
14
5 / 3 / 12
9,692
881
8,602
5,226
1,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 2
8,374
761
5,449
9,823
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 5
8,387
762
4,725
12,607
7,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
kremyy
Tiamat
10
1 / 9 / 6
7,876
716
3,510
10,369
4,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
9
9
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Criticalhit
Gilgamesh
9
1
5
11.5
W
Bastet
Fiakounet
Bastet
6
5
8
2
L
5
7
2
0.86
W
Hera
Icesty
Hera
5
3
12
3.67
L
3
4
5
1.38
L
Tiamat
kremyy
Tiamat
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,664
Damage
13,684
21,520
Taken
32,799
11,124
Mitigated
15,325
1,644
Healing
1,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Criticalhit
Gilgamesh
10,514
3,647
0
739
8,570
6,500
919
3,232
5,338
0
50,442
W
Bastet
Fiakounet
Bastet
9,548
3,325
0
471
7,724
2,697
1,139
2,687
5,037
0
22,952
L
5,449
2,719
0
894
9,823
3,190
0
963
8,860
0
17,573
W
Hera
Icesty
Hera
8,602
2,148
0
434
5,226
1,927
1,109
2,635
2,591
44,406
0
L
4,725
1,366
0
260
12,607
7,996
0
4,144
8,463
18,999
0
L
Tiamat
kremyy
Tiamat
3,510
504
0
650
10,369
4,139
0
3,548
6,821
14,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
24,637
153
Minions Killed
88
0
Camps Cleared
0
656,014
Distance Traveled
541,021
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,378
943
60
5
0
231,090
2
W
Bastet
9,462
860
19
2
0
227,249
0
L
Ullr
8,374
761
27
2
0
170,757
1
W
Hera
9,692
881
74
7
0
197,675
0
L
Ymir
8,387
762
37
3
0
200,727
0
L
Tiamat
7,876
716
24
2
0
169,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role